









Overview:
This mono-blue artifact control deck helmed by Padeem, Consul of Innovation combines stax elements, artifact synergies, and combo finishers. The strategy focuses on deploying disruptive artifacts like Winter Orb/Static Orb to slow opponents while protecting its engine with Padeem's hexproof shield. Key win conditions include infinite mana combos (Basalt Monolith + Clock of Omens), Mechanized Production token clones, and Urza, Lord High Artificer's construct army. Padeem serves as both a protective shield for artifacts and a card draw engine when maintaining the highest mana value artifact.
Primer:
Core Strategy Execution:
- Early Setup (T1-3): Deploy mana rocks (Sol Ring, Mana Vault), stax pieces (Torpor Orb, Meekstone), and utility artifacts. Use Urza's Saga to fetch key 0-1 CMC artifacts.
- Mid-Game Lock (T4-6): Resolve Padeem to protect artifacts, then drop high-impact pieces like Mycosynth Lattice + Darksteel Forge for indestructibility or Unwinding Clock to bypass stax. Tutor combo enablers with Tezzeret the Seeker/Whir of Invention.
- Win Conditions:
- Infinite mana via Basalt Monolith + Clock of Omens → Walking Ballista/Psychosis Crawler kill
- Mechanized Production on a key artifact (e.g., Darksteel Forge) for 8-copy win
- Urza, Lord High Artificer constructs scaled with artifact count + Craterhoof Behemoth-like effects (via The Reality Chip topdeck manipulation)
Mulligan Priorities:
- Keep hands with 2-3 lands including artifact mana sources
- Prioritize early stax (Winter Orb, Crawlspace) or protection (Lightning Greaves)
- Ensure access to artifact recursion (Emry, Lurker of the Loch, Academy Ruins) or tutors
Key Tips:
- Use Mycosynth Lattice to turn all permanents into artifacts, maximizing Padeem's hexproof and Karn, the Great Creator's lockdown
- Displacer Kitten triggers with noncreature spells to reset Spellskite/Silent Arbiter or dodge removal
- Mystic Forge + The Reality Chip enables topdeck manipulation for consistent plays
Weaknesses:
Critical
- Artifact Wraths: Vandalblast/Farewell bypass Padeem's hexproof and cripple the deck's engine
- Non-targeted Removal: Ugin, the Spirit Dragon exiles artifacts, ignoring indestructible from Darksteel Forge
- Anti-Synergy Traps: Mycosynth Lattice makes all spells colorless, disabling Fierce Guardianship's free cast
Moderate
- Graveyard Hate: Rest in Peace shuts down Emry, Lurker of the Loch/Academy Ruins recursion
- Fast Combo Decks: Struggles to disrupt T4-5 wins before stax becomes relevant
- Mana Denial: Stony Silence/Collector Ouphe nullifies artifact mana
Minor
- Flyer Swarms: Limited flying blockers outside Silent Arbiter/Crawlspace
- Hand Disruption: Thoughtseize effects can pluck key combo pieces pre-protection
Most Important Cards:
- Urza, Lord High Artificer (Mana generation, win condition enabler)
- Mycosynth Lattice (Universal artifact synergy, combo with Darksteel Forge)
- Winter Orb (Stax centerpiece, slows opponents dramatically)
- Clock of Omens (Combo piece, enables infinite mana with Basalt Monolith)
- Tezzeret the Seeker (Tutor for artifacts, untap stax for selective advantage)
- Darksteel Forge (Makes artifacts indestructible, key durability)
- Karn, the Great Creator (Anti-artifact lock, sideboard access)
- Cyclonic Rift (Board reset that preserves your artifacts)
- Mystic Forge (Topdeck manipulation and uncounterable plays)
- Emry, Lurker of the Loch (Artifact recursion engine)
Attribute Ratings:
Speed: 6/10
Can establish stax locks by T3-4 and threaten wins via combos by T6-7, but prioritizes control over explosive starts.
Resilience: 7/10
Hexproof from Padeem, indestructible from Darksteel Forge, and robust recursion (Emry/Academy Ruins) provide layered protection.
Consistency: 8/10
12 tutors (including Fabricate, Whir of Invention), topdeck manipulation, and massive card draw engines ensure key pieces are accessible.
Interaction: 7/10
Counterspells (Mana Drain, Forbid), bounce (Cyclonic Rift), and stax provide multi-axis control, though lacks creature removal beyond combat tricks.
Rating Justification:
This deck operates at a high-power control/combo level with T6-7 win potential through protected infinite combos and stax locks, but lacks the speed and redundancy of top-tier cEDH lists. Its resilience and consistency elevate it beyond casual tables, but meta-dependent stax vulnerabilities prevent higher rankings.
Power level: 6.5 - 7.0
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