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COMMANDER(S)
Dogmeat, Ever Loyal
QR Code
G R W
- Naya
OVERVIEW
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ANALYSIS

Overview:

A focused Voltron strategy utilizing Dogmeat, Ever Loyal as an Aura/Equipment commander that generates value through Junk tokens while building towards lethal commander damage through various Equipment and Aura synergies.

Primer:

This deck aims to establish a strong board presence through efficient Equipment and Aura deployment, supported by powerful value engines. The primary gameplan involves equipping and enchanting creatures (particularly the commander) while generating card advantage through Junk tokens and various Equipment/Aura-based draw effects. Key pieces like Sigarda's Aid and Puresteel Paladin enable instant-speed Equipment attachment and cost reduction.

The deck features multiple tutors and card advantage engines to consistently find and deploy its important pieces. The secondary strategy involves creating an overwhelming board state through tokens and Equipment synergies, with cards like Bruenor Battlehammer and Reyav, Master Smith amplifying combat damage potential. Protection pieces and interaction ensure the strategy can be executed safely.

Weaknesses:

The deck is somewhat vulnerable to artifact and enchantment removal, which can severely impact its ability to maintain board presence. Mass removal effects can be particularly devastating, forcing a rebuild from scratch. The strategy is also relatively commander-dependent, though it can function without Dogmeat through alternate Equipment carriers.

Top 10 Most Impactful Cards:

  • Sigarda's Aid
  • Puresteel Paladin
  • Stoneforge Mystic
  • Smothering Tithe
  • Sword of Feast and Famine
  • Embercleave
  • The One Ring
  • Urza's Saga
  • Sram, Senior Edificer
  • Colossus Hammer

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 7/10
  • Consistency: 7/10
  • Interaction: 6/10

Rating Justification:

This deck sits comfortably in the focused-optimized range due to its consistent gameplan and robust protection suite. While it can establish threatening board states by turn 5-6, it lacks the explosive speed of higher-powered decks. The inclusion of premium tutors, card advantage engines, and protection spells elevates it above casual builds, but it's not quite fast or consistent enough to compete with highly optimized decks. The interaction package is solid but not overwhelming, allowing the deck to protect its strategy while maintaining focus on its gameplan.

Final power level rating: 6.0 - 6.5

DECK LIST
Dogmeat, Ever Loyal
Creature: 16
1
Akiri, Fearless Voyager
1 R W
1
Ardenn, Intrepid Archaeologist
2 W
1
Armored Skyhunter
3 W
1
Birds of Paradise
G
1
Bruenor Battlehammer
2 R W
1
Chishiro, the Shattered Blade
2 R G
1
Codsworth, Handy Helper
2 W
1
Danitha, New Benalia's Light
1 G W
1
Esper Sentinel
W
1
Grand Abolisher
W W
1
Halvar, God of Battle // Sword of the Realms
1
Kutzil, Malamet Exemplar
1 G W
1
Puresteel Paladin
W W
1
Reyav, Master Smith
R W
1
Sram, Senior Edificer
1 W
1
Stoneforge Mystic
1 W
Sorcery: 5
1
Blasphemous Act
8 R
1
Farewell
4 W W
1
Idyllic Tutor
2 W
1
Open the Armory
1 W
1
Vandalblast
R
Instant: 14
1
Akroma's Will
3 W
1
Beast Within
2 G
1
Chaos Warp
2 R
1
Deflecting Palm
R W
1
Deflecting Swat
2 R
1
Dispatch
W
1
Enlightened Tutor
W
1
Flawless Maneuver
2 W
1
Generous Gift
2 W
1
Heroic Intervention
1 G
1
Path to Exile
W
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
1
Worldly Tutor
G
Artifact: 16
1
Arcane Signet
2
1
Basilisk Collar
1
1
Colossus Hammer
1
1
Embercleave
4 R R
1
Leyline Axe
4
1
Lightning Greaves
2
1
Mithril Coat
3
1
Nettlecyst
3
1
Shadowspear
1
1
Sol Ring
1
1
Sunforger
3
1
Swiftfoot Boots
2
1
Sword of Feast and Famine
3
1
Tarrian's Soulcleaver
1
1
The One Ring
4
1
The Reaver Cleaver
2 R
Enchantment: 12
1
Aggravated Assault
2 R
1
All That Glitters
1 W
1
Bear Umbra
2 G G
1
Fighter Class
R W
1
Forging the Tyrite Sword
1 R W
1
Gift of Immortality
2 W
1
Land Tax
W
1
Mantle of the Ancients
3 W W
1
Sigarda's Aid
W
1
Smothering Tithe
3 W
1
Spirit Mantle
1 W
1
Sylvan Library
1 G
Land: 36
1
Arid Mesa
1
Axgard Armory
1
Boseiju, Who Endures
1
Bountiful Promenade
1
Branchloft Pathway // Boulderloft Pathway
1
Buried Ruin
1
Canopy Vista
1
Cinder Glade
1
Clifftop Retreat
1
Command Tower
1
Exotic Orchard
1
Fabled Passage
1
Forest
1
Hall of Heliod's Generosity
1
Jetmir's Garden
1
Kor Haven
1
Mountain
1
Needleverge Pathway // Pillarverge Pathway
1
Overgrown Farmland
2
Plains
1
Plateau
1
Rockfall Vale
1
Rogue's Passage
1
Rootbound Crag
1
Sacred Foundry
1
Savannah
1
Spectator Seating
1
Spire Garden
1
Sundown Pass
1
Sunpetal Grove
1
Taiga
1
Temple Garden
1
Urza's Saga
1
Windswept Heath
1
Wooded Foothills