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COMMANDER(S)
Ketramose, the New Dawn
QR Code
B W
- Orzhov
Created by  animosh
Bracket
8.0 - 8.5
Bracket 5
Average CMC Average CMC
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Cost Cost
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Salt Score Salt Score
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ANALYSIS

Overview:

This is a control-oriented exile/graveyard hate deck built around Ketramose, the New Dawn, utilizing mass exile effects and board wipes to control the game while drawing cards through the commander's ability. The deck employs powerful mana acceleration and efficient removal to establish control early.

Primer:

The ideal opening hand should contain fast mana (Sol Ring, Mana Vault, Chrome Mox) and early interaction (Swords to Plowshares, Path to Exile). Priority should be given to establishing mana acceleration and control pieces. The deck wants to establish its commander with protection (like Lightning Greaves) after ensuring it can be active through exile effects.

In the mid-game, focus on controlling the board through mass removal and exile effects while generating card advantage through the commander. Key decision points involve choosing when to deploy board wipes and when to hold interaction. Late game involves leveraging powerful planeswalkers like Kaya the Inexorable and alternate win conditions like Approach of the Second Sun. The deck can grind out victories through consistent exile effects and card advantage.

Weaknesses:

  • Heavy reliance on the commander for card advantage makes the deck vulnerable to repeated commander removal
  • Relatively low creature count makes it susceptible to aggressive strategies
  • Can struggle against decks with heavy counterspell packages
  • Vulnerable to artifact removal due to reliance on fast mana

Most Important Cards:

  1. Sol Ring
  2. Mana Vault
  3. Smothering Tithe
  4. Teferi's Protection
  5. Opposition Agent
  6. Dauthi Voidwalker
  7. Rest in Peace
  8. Farewell
  9. The One Ring
  10. Demonic Tutor

Attribute Ratings:

  • Speed: 8/10
  • Resilience: 7/10
  • Consistency: 8/10
  • Interaction: 9/10

Rating Justification:

This deck sits firmly in the 8.0-8.5 range due to its fast mana package, efficient interaction suite, and ability to establish strong control by turn 3-4. While not quite reaching top-tier cEDH levels, it can consistently threaten wins through control and exile-based value engines. The presence of multiple tutors, fast mana, and efficient interaction pieces puts it above focused competitive decks but below top-tier cEDH builds.

Final power level rating: 8.0 - 8.5

The deck's high power level is supported by its robust mana base, efficient interaction package, and ability to consistently establish control early in the game while maintaining card advantage through its commander. The presence of multiple high-powered cards and synergistic effects allows it to compete at high-powered tables while falling short of the most competitive cEDH builds.

DECK LIST
Ketramose, the New Dawn
Planeswalker: 5
($4.95)
1
Kaya the Inexorable
3 W B
1
Kaya, Bane of the Dead
3 W/B W/B W/B
1
Kaya, Geist Hunter
1 W B
1
Kaya, Ghost Assassin
2 W B
1
Kaya, Orzhov Usurper
1 W B
Creature: 17
($197.46)
1
Abdel Adrian, Gorion's Ward
4 W
1
Abyssal Harvester
1 B B
1
Athreos, Shroud-Veiled
4 W B
1
Dauthi Voidwalker
B B
1
Drannith Magistrate
1 W
1
Dream Devourer
1 B
1
Edgar, Charmed Groom // Edgar Markov's Coffin
2 W B
1
Esper Sentinel
W
1
Grand Abolisher
W W
1
Liesa, Forgotten Archangel
2 W W B
1
Maralen of the Mornsong
1 B B
1
Opposition Agent
2 B
1
Sheoldred // The True Scriptures
3 B B
1
Sheoldred, the Apocalypse
2 B B
1
Starving Revenant
2 B B
1
Syr Konrad, the Grim
3 B B
1
Tinybones, Bauble Burglar
1 B
Artifact: 17
($313.03)
1
Agatha's Soul Cauldron
2
1
Arcane Signet
2
1
Chrome Mox
0
1
Helm of Obedience
4
1
Lightning Greaves
2
1
Lotus Bloom
1
Lotus Petal
0
1
Mana Vault
1
1
Mox Amber
0
1
Mox Tantalite
1
Relic of Progenitus
1
1
Sol Ring
1
1
Sol Talisman
1
Spellbinder
3
1
The One Ring
4
1
Thought Vessel
2
1
Whip of Erebos
2 B B
Enchantment: 7
($40.89)
1
Animate Dead
1 B
1
Black Market
3 B B
1
Leyline of the Void
2 B B
1
Rest in Peace
1 W
1
Smothering Tithe
3 W
1
The Long Reach of Night // Animus of Night's Reach
3 B
1
The Restoration of Eiganjo // Architect of Restoration
2 W
Instant: 8
($68.95)
1
Cosmic Intervention
3 W
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Ephemerate
W
1
Path to Exile
W
1
Suspended Sentence
3 B
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
Sorcery: 11
($61.55)
1
Approach of the Second Sun
6 W
1
Damn
B B
1
Day of Judgment
2 W W
1
Demonic Tutor
1 B
1
Doomskar
3 W W
1
Farewell
4 W W
1
Hour of Revelation
3 W W W
1
Kaya's Wrath
W W B B
1
Profane Tutor
1
Revival // Revenge
W/B W/B
1
Toxic Deluge
2 B
Land: 34
($505.94)
1
Bleachbone Verge
1
Bojuka Bog
1
Brightclimb Pathway // Grimclimb Pathway
1
Cabal Coffers
1
Command Tower
1
Concealed Courtyard
1
Exotic Orchard
1
Field of the Dead
1
Gemstone Caverns
1
Godless Shrine
1
Isolated Chapel
1
Path of Ancestry
1
Phyrexian Tower
4
Plains
1
Reflecting Pool
1
Reliquary Tower
1
Scrubland
1
Shadowy Backstreet
1
Shattered Sanctum
1
Silent Clearing
5
Swamp
1
Takenuma, Abandoned Mire
1
Talon Gates of Madara
1
Urborg, Tomb of Yawgmoth
1
Urza's Saga
1
Vault of Champions
1
Vault of the Archangel

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