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COMMANDER(S)
Saskia the Unyielding
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B G R W
- Dune-Brood
Created by  krehliv
Bracket
6.0 - 6.5
Bracket 3
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ANALYSIS

Overview:

This Saskia the Unyielding deck leverages a potent "Legendary Tribal" strategy focused on deploying high-impact legendary creatures and planeswalkers. Saskia acts as a critical damage amplifier, enabling explosive combat turns where damage dealt to any opponent is doubled against a pre-selected target. The deck combines aggressive creature beats with synergistic legendary payoffs, efficient tutor effects, and damage multipliers to overwhelm opponents quickly. Key themes include legendary creature synergy, combat damage triggers, and damage amplification. Saskia is essential as the primary enabler, making her removal a significant setback despite her reasonable casting cost.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Prioritize mana acceleration (Farseek, Nature's Lore, Three Visits, Fetchlands) and value engines (Reki, the History of Kamigawa, Shanid, Sleepers' Scourge). Deploy early legends/threats like Thalia, Guardian of Thraben, Thalia, Heretic Cathar, Loran of the Third Path, or Elena, Turk Recruit.
  2. Deploy Saskia & Amplify (Turns 4-5): Cast Saskia (Saskia the Unyielding), choosing the primary threat. Utilize tutors (Captain Sisay, Demonic Tutor, Time of Need, Search for Glory, Eladamri's Call) to find key pieces like Lightning, Army of One, Iroas, God of Victory, Mirri, Weatherlight Duelist, or combo pieces (Gisela, the Broken Blade/Bruna, the Fading Light). Protect Saskia with Plaza of Heroes, Boros Charm, or Heroic Intervention.
  3. Overwhelm & Execute (Turns 5-7): Attack aggressively. Leverage Saskia's doubling alongside secondary amplifiers (Lightning, Army of One, Maarika, Brutal Gladiator's excess damage trigger) and combat modifiers (Aurelia, the Warleader, Samut, Voice of Dissent, Halana and Alena, Partners, Iroas, God of Victory). Utilize card draw (Rishkar's Expertise, Toski, Bearer of Secrets, Vraska Joins Up) to refuel. Win via:
    • Combat: Massive, often double-striking/unblockable attacks amplified by Saskia and other doublers.
    • Combo: Meld Gisela, the Broken Blade and Bruna, the Fading Light into Brisela, Voice of Nightmares, locking opponents out of low-CMC spells while presenting a massive flying threat.
    • Control/Lock: Utilize Urza's Ruinous Blast or Primevals' Glorious Rebirth alongside stax pieces (Thalia, Guardian of Thraben, Reidane, God of the Worthy) to dominate the board.

Mulligan Priorities:

  • Essential: 3-4 lands (including multiple colors), at least 1-2 pieces of ramp/draw (Farseek, Nature's Lore, Reki, Painful Truths).
  • High Priority: An early legendary creature (Thalia, Guardian of Thraben, Elena, Turk Recruit, Loran of the Third Path) or a tutor (Demonic Tutor, Time of Need).
  • Good: Saskia enablers/protection (Plaza of Heroes, Rhythm of the Wild), key synergy pieces (Shanid, Sleepers' Scourge), or interaction (Assassin's Trophy, Damn).
  • Avoid: Hands lacking ramp, lands entering tapped heavily, or only high-CMC spells without setup.

Key Tips:

  • Sequence Saskia: Cast Saskia after establishing board presence to maximize her impact immediately. Protect her fiercely.
  • Target Selection: Choose Saskia's target wisely – prioritize the player most likely to disrupt you or the one with the weakest defenses. Re-evaluate after board wipes.
  • Leverage Legendary Synergy: Captain Sisay, Shanid, Reki, Sigarda, Font of Blessings, and Primevals' Glorious Rebirth provide immense value. Tutor chains are powerful (Sisay -> Shanid -> Wincon).
  • Amplify Damage: Stack Saskia with Lightning, Army of One's "Stagger" or Maarika, Brutal Gladiator's excess damage trigger for devastating results. Iroas, God of Victory ensures creatures survive combat.
  • Protect Your Board: Use Heroic Intervention, Boros Charm, Jirina, Dauntless General's sac ability, and Plaza of Heroes proactively against expected wipes (Blasphemous Act, Toxic Deluge are your own outs).
  • Utilize Utility Lands: Rogue's Passage for unblockable Saskia/commanders, Boseiju, Who Endures for disruption, Minas Tirith for card draw.

Weaknesses:

Critical

  • Board Wipe Vulnerability: Relies heavily on creatures. Multiple wipes can cripple the deck without immediate recursion (Primevals') or protection.
  • Commander Dependency: Saskia is central to the primary damage-doubling plan. Repeated removal significantly slows the deck and increases her cost.
  • Anti-Combat Stax: Effects like Propaganda, Ghostly Prison, Crawlspace, or Silent Arbiter severely hinder the combat plan.

Moderate

  • Graveyard Hate: Disrupts Bruna, the Fading Light, Primevals' Glorious Rebirth, Eternal Witness (implied), and recursion from cards like Squall, SeeD Mercenary/Terra, Herald of Hope.
  • Counterspells: Limited stack interaction (Pyroblast, REB, Boseiju, Who Shelters All) makes resolving key spells (Saskia, finishers, wraths) vulnerable.
  • Land Destruction/Nonbasic Hate: Mana base relies on nonbasics. Blood Moon/Back to Basics or mass LD can be devastating.

Minor

  • Artifact/Enchantment Focus: While running removal (Vandalblast, Assassin's Trophy, Loran), heavy artifact/enchantment decks can out-value if key answers aren't drawn.
  • Fliers: Can be an issue if trample/unblockable isn't online, though the deck has flying threats and reach (Halana and Alena).

Most Important Cards:

  • Saskia the Unyielding (Core damage amplifier, deck identity)
  • Lightning, Army of One (Secondary damage doubler, enables explosive kills)
  • Captain Sisay (Tutor engine for legendary permanents)
  • Gisela, the Broken Blade (Combo piece, strong standalone threat)
  • Bruna, the Fading Light (Combo piece, recursion)
  • Demonic Tutor (Flexible tutor for any answer or wincon)
  • Primevals' Glorious Rebirth (Mass recursion, game-winning)
  • Iroas, God of Victory (Protects attackers, grants menace)
  • Aurelia, the Warleader (Extra combats, untaps creatures)
  • Shanid, Sleepers' Scourge (Card draw engine for legendary spells)

Attribute Ratings:

Speed: 7/10

  • Capable of threatening lethal combat damage or establishing the Brisela lock as early as turns 5-6 through efficient ramp, tutors, and Saskia's damage doubling. Explosive turns with Aurelia/Lightning are common.

Resilience: 6/10

  • Features solid protection (Heroic Intervention, Boros Charm, Plaza of Heroes), recursion (Primevals', Squall, Terra), and card draw (Rishkar's Expertise, Toski, Shanid). However, heavy reliance on creatures and Saskia makes it susceptible to repeated removal and wipes.

Consistency: 8/10

  • Excellent density of legendary creatures, powerful tutors (Demonic Tutor, Captain Sisay, Time of Need, Search for Glory, Eladamri's Call), and card draw engines targeting legends ensures reliable access to key pieces and the game plan.

Interaction: 6/10

  • Runs efficient targeted removal (Assassin's Trophy, Damn, Winds of Abandon, Vandalblast, Toxic Deluge, Blasphemous Act) and some stack interaction (Pyroblast, Red Elemental Blast). Lacks broad counterspell suite but covers major permanent types well.

Rating Justification:

This deck demonstrates high speed and exceptional consistency, leveraging tutors and legendary synergy to execute potent combat kills or the Brisela lock consistently by turns 5-7. While possessing good resilience and interaction, its vulnerability to board wipes and commander reliance prevents it from reaching higher competitive tiers, placing it firmly in the Focused/Optimized range.

Power level: 6.0 - 6.5

DECK LIST
Saskia the Unyielding
Planeswalker: 1
($0.48)
1
Dihada, Binder of Wills
1 R W B
Creature: 30
($134.09)
1
Aurelia, the Warleader
2 R R W W
1
Bruna, the Fading Light
5 W W
1
Captain Sisay
2 G W
1
Elena, Turk Recruit
2 W
1
General's Enforcer
W B
1
Gisela, the Broken Blade
2 W W
1
Halana and Alena, Partners
2 R G
1
Iroas, God of Victory
2 R W
1
Jirina, Dauntless General
W B
1
Lightning, Army of One
1 R W
1
Loran of the Third Path
2 W
1
Maarika, Brutal Gladiator
2 B R G
1
Mirri, Weatherlight Duelist
1 G W
1
Queen Marchesa
1 R W B
1
Reidane, God of the Worthy // Valkmira, Protector's Shield
2 W
1
Reki, the History of Kamigawa
2 G
1
Samut, Voice of Dissent
3 R G
1
Serah Farron // Crystallized Serah
1 G W
1
Shanid, Sleepers' Scourge
1 R W B
1
Sigarda, Font of Blessings
2 G W
1
Squall, SeeD Mercenary
2 W B
1
Terra, Herald of Hope
R W B
1
Thalia and The Gitrog Monster
1 W B G
1
Thalia's Lancers
3 W W
1
Thalia, Guardian of Thraben
1 W
1
Thalia, Heretic Cathar
2 W
1
Toski, Bearer of Secrets
3 G
1
Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
1 W W
1
Witch Enchanter // Witch-Blessed Meadow
3 W
1
Éowyn, Fearless Knight
2 R W
Artifact: 1
($26.67)
1
Shadowspear
1
Enchantment: 3
($7.34)
1
Eye of Nidhogg
2 B
1
Rhythm of the Wild
1 R G
1
Vraska Joins Up
B G
Instant: 8
($29.27)
1
Assassin's Trophy
B G
1
Boros Charm
R W
1
Eladamri's Call
G W
1
Heroic Intervention
1 G
1
Pyroblast
R
1
Red Elemental Blast
R
1
Revitalizing Repast // Old-Growth Grove
B/G
1
Sejiri Shelter // Sejiri Glacier
1 W
Sorcery: 16
($74.66)
1
Blasphemous Act
8 R
1
Damn
B B
1
Demonic Tutor
1 B
1
Farseek
1 G
1
Nature's Lore
1 G
1
Painful Truths
2 B
1
Primevals' Glorious Rebirth
5 W B
1
Rishkar's Expertise
4 G G
1
Search for Glory
2 W
1
Sundering Eruption // Volcanic Fissure
2 R
1
Three Visits
1 G
1
Time of Need
1 G
1
Toxic Deluge
2 B
1
Urza's Ruinous Blast
4 W
1
Vandalblast
R
1
Winds of Abandon
1 W
Land: 40
($431.87)
1
Arid Mesa
1
Blood Crypt
1
Bloodstained Mire
1
Boseiju, Who Endures
1
Boseiju, Who Shelters All
1
Bountiful Promenade
1
City of Brass
1
Command Tower
1
Deathcap Glade
1
Eiganjo Castle
1
Exotic Orchard
1
Godless Shrine
1
Haunted Ridge
1
Indatha Triome
1
Jetmir's Garden
1
Luxury Suite
1
Mana Confluence
1
Marsh Flats
1
Minas Tirith
1
Overgrown Farmland
1
Overgrown Tomb
1
Path of Ancestry
1
Plaza of Heroes
1
Reflecting Pool
1
Rockfall Vale
1
Rogue's Passage
1
Sacred Foundry
1
Savai Triome
1
Shattered Sanctum
1
Spectator Seating
1
Spire Garden
1
Stomping Ground
1
Sundown Pass
1
Temple Garden
1
Undergrowth Stadium
1
Vault of Champions
1
Verdant Catacombs
1
Windswept Heath
1
Wooded Foothills
1
Ziatora's Proving Ground

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