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COMMANDER(S)
Felix Five-Boots
QR Code
B G U
- Sultai
Created by  lanboelder
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Sultai deck leverages Felix Five-Boots to amplify triggered abilities from unblockable creatures dealing combat damage. The primary strategy focuses on deploying evasive threats (e.g., Changeling Outcast, Slither Blade) to trigger discard effects (Larceny, Specter's Shroud), card draw (Toski, Bearer of Secrets, Reconnaissance Mission), and value engines like Grim Hireling. Felix acts as the critical linchpin, doubling these triggers to rapidly deplete opponents' resources while generating immense advantage. Secondary win conditions include graveyard theft via Wrexial, the Risen Deep and Deluxe Dragster, alongside incremental damage from amplified specters.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Play evasive 1-drops (e.g., Changeling Outcast, Mist-Cloaked Herald), ramp (Sol Ring, signets), or disruption (Davriel, Rogue Shadowmage). Prioritize fixing for Felix's {B}{G}{U} cost.
  2. Deploy Commander/Engines (Turns 4-6): Cast Felix Five-Boots alongside key enchantments (Waste Not, Larceny) or draw engines (Toski, Bearer of Secrets). Protect Felix with counterspells or equipment like Sword of Feast and Famine.
  3. Amplify Triggers (Turns 5-8): Attack with unblockable creatures to double-discard or double-draw. Leverage Grim Hireling for treasure-fueled removal or Waste Not for zombies/mana. Use tutors (Demonic Tutor, Dimir Infiltrator) to find finishers like Urgoros, the Empty One or Guul Draz Specter.
  4. Close the Game:
    • Discard Grind: Empty hands with amplified specters and Bandit's Talent, then punish with life loss.
    • Combat/Theft: Equip Fireshrieker for double triggers, or cast opponents' spells via Wrexial/Deluxe Dragster.
    • Value Overwhelm: Draw excessive cards with Toski/Felix and deploy threats unchecked.

Mulligan Priorities:

  • Keep hands with 1-2 evasive creatures, mana fixing (dual lands/signets), and interaction.
  • Prioritize hands containing Felix enablers (Waste Not, Toski) or early disruption (Narset, Parter of Veils, Davriel).
  • Avoid hands lacking unblockable creatures or with excessive high-cost cards.

Key Tips:

  • Sequence Triggers: Play discard effects after establishing evasive creatures to maximize Felix's doubling.
  • Protect Felix: Use Fierce Guardianship, Counterspell, or Sword of Feast and Famine to counter removal targeting Felix.
  • Leverage Cipher: Encode Mental Vapors or Undercity Plague on unblockable creatures for recurring discard.
  • Exploit Opponents: Cast stolen spells (via Deluxe Dragster/Wrexial) during opponents' turns for surprise interaction.

Weaknesses:

Critical

  • Board Wipes: Wrath of God effects cripple the creature-dependent strategy, forcing slow rebuilds.
  • Enchantment Removal: Losing Waste Not or Larceny severely hampers the primary engine.
  • Commander Reliance: Felix removal sets the deck back multiple turns due to high recast cost.

Moderate

  • Graveyard Hate: Rest in Peace disrupts Wrexial, Deluxe Dragster, and recursion like Bojuka Bog.
  • Hand Size Synergies: Decks that benefit from discards (e.g., Tergrid, God of Fright) can turn your strategy against you.
  • Stax Effects: Cursed Totem shuts down Grim Hireling/equipment activations; Torpor Orb neuters ETB specters.

Minor

  • Artifact Destruction: Targets signets, Sword of Feast and Famine, and Specter's Shroud, though the deck has some redundancy.
  • Flyers: Lacks aerial blockers, but evasive threats often race effectively.

Most Important Cards:

  • Waste Not (Discard payoff engine: zombies, mana, card draw)
  • Toski, Bearer of Secrets (Unblockable card draw engine)
  • Grim Hireling (Treasure generation and targeted removal)
  • Felix Five-Boots (Trigger doubler and core enabler)
  • Sword of Feast and Famine (Protection, discard trigger, untap synergy)
  • Larceny (Forced discard on combat damage)
  • Demonic Tutor (Finds any key piece)
  • Cyclonic Rift (Board reset/win enabler)
  • Changeling Outcast (Ideal 1-drop evasive threat)
  • Narset, Parter of Veils (Hampers opponents' draw, synergizes with discard)

Attribute Ratings:

Speed: 6/10

  • Can establish a disruptive board by T4-5 and threaten wins via amplified triggers or theft by T7-8, but lacks fast combos.

Resilience: 5/10

  • Recovers poorly from board wipes and relies heavily on Felix, though counterspells and recursion (e.g., Enduring Curiosity) offer some protection.

Consistency: 7/10

  • High density of evasive creatures, multiple draw engines, and tutors ensure reliable access to the core strategy.

Interaction: 7/10

  • Runs efficient counterspells (Fierce Guardianship, An Offer You Can't Refuse), targeted removal (Assassin's Trophy, Infernal Grasp), and board wipes (Cyclonic Rift), but lacks graveyard interaction beyond Bojuka Bog.

Rating Justification:

The deck consistently pressures opponents with amplified discard/draw triggers by T7-8, aligning with the "Focused" tier's T7-8 win benchmark. While resilient to spot removal, its vulnerability to board wipes and commander reliance prevents higher optimization.

Power level: 6.0 - 6.5

DECK LIST
Felix Five-Boots
Planeswalker: 2
($0.93)
1
Davriel, Rogue Shadowmage
2 B
1
Narset, Parter of Veils
1 U U
Creature: 24
($65.95)
1
Ancient Brass Dragon
5 B B
1
Baleful Strix
U B
1
Changeling Outcast
B
1
Dimir Infiltrator
U B
1
Enduring Curiosity
2 U U
1
Grazilaxx, Illithid Scholar
1 U U
1
Grim Hireling
3 B
1
Guul Draz Specter
2 B B
1
Hollow Specter
1 B B
1
Invisible Stalker
1 U
1
Merfolk Windrobber
U
1
Mist-Cloaked Herald
U
1
Needle Specter
1 B B
1
Notion Thief
2 U B
1
Ohran Frostfang
3 G G
1
Okiba-Gang Shinobi
3 B B
1
Slither Blade
U
1
Stronghold Rats
2 B
1
The Raven Man
1 B
1
Tinybones, the Pickpocket
B
1
Toski, Bearer of Secrets
3 G
1
Triton Shorestalker
U
1
Urgoros, the Empty One
4 B B
1
Wrexial, the Risen Deep
3 U U B
Artifact: 11
($28.11)
1
Arcane Signet
2
1
Bident of Thassa
2 U U
1
Deluxe Dragster
4 U
1
Dimir Signet
2
1
Fireshrieker
3
1
Golgari Signet
2
1
Simic Signet
2
1
Sol Ring
1
1
Specter's Shroud
2
1
Sword of Feast and Famine
3
1
Thought Vessel
2
Enchantment: 5
($4.16)
1
Bandit's Talent
1 B
1
Coastal Piracy
2 U U
1
Larceny
3 B B
1
Reconnaissance Mission
2 U U
1
Waste Not
1 B
Instant: 14
($84.89)
1
An Offer You Can't Refuse
U
1
Arcane Denial
1 U
1
Assassin's Trophy
B G
1
Beast Within
2 G
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Fierce Guardianship
2 U
1
Go for the Throat
1 B
1
Golgari Charm
B G
1
Infernal Grasp
1 B
1
Negate
1 U
1
Pongify
U
1
Putrefy
1 B G
1
Rapid Hybridization
U
Sorcery: 5
($44.68)
1
Arterial Flow
1 B B
1
Demonic Tutor
1 B
1
Mental Vapors
3 B
1
Syphon Mind
3 B
1
Undercity Plague
4 B B
Land: 38
($320.67)
1
Barkchannel Pathway // Tidechannel Pathway
1
Bojuka Bog
1
Boseiju, Who Endures
1
Breeding Pool
1
City of Brass
1
Clearwater Pathway // Murkwater Pathway
1
Command Tower
1
Creeping Tar Pit
1
Darkbore Pathway // Slitherbore Pathway
1
Deathcap Glade
1
Dreamroot Cascade
1
Flooded Grove
1
Forest
1
Gloomlake Verge
1
Hedge Maze
1
Island
1
Llanowar Wastes
1
Misty Rainforest
1
Morphic Pool
1
Otawara, Soaring City
1
Overgrown Tomb
1
Polluted Delta
1
Prismatic Vista
1
Rejuvenating Springs
1
Reliquary Tower
1
Rogue's Passage
1
Shizo, Death's Storehouse
1
Sunken Ruins
2
Swamp
1
Tainted Isle
1
Tainted Wood
1
Twilight Mire
1
Underground River
1
Undergrowth Stadium
1
Verdant Catacombs
1
Watery Grave
1
Zagoth Triome

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