









Overview:
This Simic (GU) deck helmed by Esix, Fractal Bloom focuses on token cloning synergies and combo finishes. The primary strategy leverages Esix's ability to replace token generation with copies of high-impact creatures, enabling explosive board states. Secondary themes include landfall token generation (Avenger of Zendikar, Scute Swarm), creature-based card advantage engines, and combo lines involving Biovisionary or Protean Hulk chains. Esix acts as both an enabler and payoff, requiring careful timing of token creation effects to maximize value.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Prioritize ramping with Llanowar Elves, Sakura-Tribe Elder, and land tutors. Deploy value engines like Tatyova, Benthic Druid or Beast Whisperer. Use flicker effects (Ghostly Flicker, Essence Flux) to reset ETB creatures like Eternal Witness.
- Esix Activation (Turns 4-6): Cast Esix and immediately create tokens via landfall (Rampaging Baloths), spells (Second Harvest), or creature ETBs (Deep Forest Hermit). Replace token creation with clones of game-winning targets like Biovisionary, Avenger of Zendikar, or opponents' threats.
- Win Condition Execution:
- Biovisionary: Use Esix + any token generator to create 3+ Biovisionary copies in one turn, winning at end step.
- Protean Hulk: Sacrifice Hulk to fetch Biovisionary + Eternal Witness/Fauna Shaman for recursion.
- Token Overwhelm: Clone Avenger of Zendikar/Hornet Queen with Esix, then amplify with Adrix and Nev, Twincasters or Primal Vigor.
- Rite of Replication: Target high-value creatures (kicked Rite on Avenger creates 25 Plants with landfall triggers).
Mulligan Priorities:
- Keep hands with 2-3 lands (GU sources preferred), 1-2 ramp spells, and at least one token generator or card advantage engine.
- Prioritize early protection (Heroic Intervention) against interaction-heavy pods.
- Avoid hands lacking ramp or with only high-CMC payoffs.
Key Tips:
- Time Esix's first token creation each turn carefully - cloning Solemn Simulacrum early provides ramp, while cloning Cold-Eyed Selkie later draws cards.
- Use Mystic Reflection on opponents' creatures to hijack their threats.
- Silent Hallcreeper can become a copy of Esix for redundancy.
- Panharmonicon doubles ETB triggers from cloned creatures like Eternal Witness.
Weaknesses:
Critical
- Commander-dependent strategy: Esix removal cripples token cloning. Limited protection beyond Heroic Intervention.
- Fragile combo lines: Biovisionary win requires precise timing and lacks redundancy beyond tutors.
- Token overextension: Vulnerable to board wipes like Blasphemous Act with limited recovery.
Moderate
- Graveyard reliance: Protean Hulk/Eternal Witness lines disrupted by Rest in Peace.
- Limited stack interaction: Only Negate/Pongify-style answers to key threats.
Minor
- Mana constraints: High-CMC payoffs (Hornet Queen, Rite of Replication) can lead to clunky hands.
- Aetherborn tribal hate: Cursed Totem neutralizes many mana dorks.
Most Important Cards:
- Esix, Fractal Bloom (Strategy linchpin)
- Biovisionary (Primary combo wincon)
- Adrix and Nev, Twincasters (Token multiplier)
- Protean Hulk (Tutor-on-death combo enabler)
- Chord of Calling (Tutor for key creatures)
- Rite of Replication (Mass cloning payoff)
- Panharmonicon (ETB value amplifier)
- Avenger of Zendikar (Landfall token engine)
- Eldritch Evolution (Proactive tutor)
- Mystic Reflection (Flexible cloning tech)
Attribute Ratings:
Speed: 6/10
- Can threaten T6-8 wins via Biovisionary combos or token swarms, but lacks fast mana for earlier explosive plays.
Resilience: 5/10
- Moderately protected against single-target removal but struggles to rebuild after board wipes. Combo lines are fragile.
Consistency: 7/10
- Strong tutor density (7+ creature tutors) and card draw engines ensure reliable access to key pieces.
Interaction: 5/10
- Limited stack interaction but decent creature/permanent removal. Focuses more on protecting its own strategy than disrupting others.
Rating Justification:
This deck demonstrates focused combo potential and strong synergy but lacks the speed (T6-8 wins) and resilience of higher-tier decks. Its reliance on Esix and vulnerability to common interaction place it in the Optimized Casual/Focused range, excelling in metas with limited disruption.
Power level: 5.5 - 6.0
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