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COMMANDER(S)
Voja, Jaws of the Conclave
QR Code
G R W
- Naya
Bracket
6.0 - 6.5
Bracket 3
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ANALYSIS

Overview:

A tribal Elf/Wolf hybrid deck led by Voja, Jaws of the Conclave that leverages Elf synergies to generate mana and card advantage while using Wolf tokens and +1/+1 counters as a primary win condition. The deck combines aggressive creature strategies with strong tribal synergies.

Primer:

The deck operates on multiple synergistic layers, primarily utilizing Elves for mana acceleration and card draw while incorporating Wolves for combat superiority. The commander, Voja, Jaws of the Conclave, serves as both a payoff for having Elves (generating +1/+1 counters) and Wolves (drawing cards). The early game focuses on establishing a mana base through numerous mana-producing Elves while setting up tribal lords and counter-based synergies.

The mid-to-late game plan involves creating a wide board presence through both Elf and Wolf token generation, enhanced by multiple anthem effects and +1/+1 counter doublers like Doubling Season and Branching Evolution. The deck can quickly snowball through its commander's ability to both pump creatures and draw cards, while maintaining protection through cards like Heroic Intervention and Teferi's Protection.

Weaknesses:

  • Heavily reliant on creatures, making it vulnerable to board wipes and mass removal
  • Mana dorks can be fragile, potentially disrupting the deck's acceleration
  • Limited interaction with combo-based strategies
  • Can struggle against heavy control decks that prevent creature-based strategies from developing

Most Important Cards:

  1. Doubling Season
  2. Elvish Archdruid
  3. Circle of Dreams Druid
  4. Leaf-Crowned Visionary
  5. Queen Allenal of Ruadach
  6. Heroic Intervention
  7. Rhythm of the Wild
  8. Growing Rites of Itlimoc
  9. Branching Evolution
  10. Maskwood Nexus

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 7/10
  • Consistency: 7/10
  • Interaction: 5/10

Rating Justification:

This deck sits comfortably in the 6.0-6.5 range due to its ability to consistently execute its strategy while maintaining reasonable protection and recovery options. While it can generate explosive turns through tribal synergies and counter doublers, it typically wins through combat damage around turns 7-8, which aligns with focused/optimized casual decks. The presence of multiple protection spells and ability to rebuild after board wipes prevents it from being too fragile, but it lacks the speed and interaction of higher-powered decks.

Final power level rating: 6.0 - 6.5

The deck demonstrates strong synergies and can create powerful board states, but its reliance on creature-based strategies and combat damage for winning keeps it from reaching higher power levels. It has good consistency in executing its game plan but lacks the explosive fast mana and game-ending combos seen in higher-powered decks.

DECK LIST
Voja, Jaws of the Conclave
Planeswalker: 1
($2.18)
1
Freyalise, Llanowar's Fury
3 G G
Creature: 35
($100.01)
1
Armorcraft Judge
3 G
1
Arwen, Weaver of Hope
1 G G
1
Beast Whisperer
2 G G
1
Circle of Dreams Druid
G G G
1
Devoted Druid
1 G
1
Elvish Archdruid
1 G G
1
Elvish Champion
1 G G
1
Elvish Mystic
G
1
Elvish Warmaster
1 G
1
Ferocious Pup
2 G
1
Fyndhorn Elves
G
1
Gyre Sage
1 G
1
Imperious Perfect
2 G
1
Incubation Druid
1 G
1
Joraga Warcaller
G
1
Kodama of the West Tree
2 G
1
Leaf-Crowned Visionary
G G
1
Llanowar Elves
G
1
Lys Alana Huntmaster
2 G G
1
Mirror Entity
2 W
1
Nightpack Ambusher
2 G G
1
Ojer Taq, Deepest Foundation // Temple of Civilization
4 W W
1
Primal Adversary
2 G
1
Queen Allenal of Ruadach
G W W
1
Realmwalker
2 G
1
Renata, Called to the Hunt
2 G G
1
Rocco, Cabaretti Caterer
X R G W
1
Shalai and Hallar
1 R G W
1
Taurean Mauler
2 R
1
Tolsimir Wolfblood
4 G W
1
Tolsimir, Friend to Wolves
2 G G W
1
Tolsimir, Midnight's Light
2 G W W
1
Wolfbriar Elemental
2 G G
1
Wood Elves
2 G
1
Wulfgar of Icewind Dale
3 R G
Artifact: 9
($44.84)
1
Arcane Signet
2
1
Brotherhood Regalia
2
1
Dolmen Gate
2
1
Gruul Signet
2
1
Helm of the Host
4
1
Maskwood Nexus
4
1
Selesnya Signet
2
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 8
($69.9)
1
All Will Be One
3 R R
1
Branching Evolution
2 G
1
Doubling Season
4 G
1
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
2 G
1
Reconnaissance
W
1
Rhythm of the Wild
1 R G
1
Uncivil Unrest
4 R
1
Warleader's Call
1 R W
Instant: 11
($137.72)
1
Akroma's Will
3 W
1
Archdruid's Charm
G G G
1
Chord of Calling
X G G G
1
Deflecting Swat
2 R
1
Eladamri's Call
G W
1
Elven Ambush
3 G
1
Flawless Maneuver
2 W
1
Galadhrim Ambush
3 G
1
Heroic Intervention
1 G
1
Naya Charm
R G W
1
Teferi's Protection
2 W
Sorcery: 2
($7.07)
1
Cultivate
2 G
1
Three Visits
1 G
Land: 33
($47.57)
1
Blossoming Sands
1
Canopy Vista
1
Captivating Cave
1
Cinder Glade
1
Command Tower
1
Commercial District
1
Elegant Parlor
6
Forest
1
Hushwood Verge
1
Jetmir's Garden
1
Karplusan Forest
4
Mountain
1
Path of Ancestry
4
Plains
1
Public Thoroughfare
1
Reliquary Tower
1
Restless Prairie
1
Restless Ridgeline
1
Rogue's Passage
1
Sacred Peaks
1
Windswept Heath
1
Wooded Ridgeline

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