









Overview:
This Anje Falkenrath deck leverages madness synergies and graveyard recursion to enable fast combo kills. The commander serves as a turbo-draw engine, cycling through the deck to assemble the Worldgorger Dragon/Animate Dead infinite loop or Underworld Breach lines. Secondary strategies include reanimation payoffs and Twinflame/Dualcaster Mage combos. Anje is critical for velocity but not strictly essential for combo execution once key pieces are assembled.
Primer:
Core Strategy Execution:
- Early Game (Turns 1-3):
- Cast Anje immediately (T1 with Dark Ritual/Sol Ring)
- Cycle madness cards to dig for combo pieces/tutors
- Use Entomb/Unmarked Grave to setup Worldgorger Dragon
- Deploy mana accelerants (Skirk Prospector, Simian Spirit Guide)
Mid Game (Turns 3-5):
- Resolve Animate Dead/Necromancy on Worldgorger Dragon to start infinite loop
- Generate infinite mana with Worldgorger loops + mana rocks
- Cast Underworld Breach + LED (proxy via Songs of the Damned) for graveyard recursion
- Twinflame targeting Dualcaster Mage for infinite hasty tokens
Win Conditions:
- Worldgorger Loop: Infinite mana -> Rakdos Charm/Baleful Mastery opponents out
- Breach Lines: Recur Saw in Half/Pyroblast infinitely with Songs of the Damned
- Twinflame+Dualcaster: Create infinite attackers
- Doomsday Piles: Typically involving Breach recursion and Storm count
Mulligan Priorities:
- Keep hands with Anje + 2 lands or fast mana (Sol Ring/Dark Ritual)
- Prioritize Entomb/Unmarked Grave + reanimation spell
- Accept hands with Worldgorger + Animate Dead even without protection
- Avoid hands lacking red/black sources or discard outlets
Key Tips:
- Use Shadow of the Grave to recover discarded combo pieces
- Cast Doomsday in response to Anje's draw trigger for instant-speed pile setup
- Emergence Zone enables surprise Breach/Reanimate plays
- Muck Drubb redirects targeted removal protecting Worldgorger
- Wishclaw Talisman should fetch missing combo piece then donate with final counter
Weaknesses:
Critical
- Worldgorger combo loses the game if interrupted mid-loop
- Graveyard hate (Rest in Peace, Leyline of the Void) completely shuts down primary wincons
- Low permanent count makes deck vulnerable to hand disruption
Moderate
- Relies heavily on 2-card combos with minimal protection
- Limited stack interaction beyond Pyroblast/Imp's Mischief
- Struggles against Rule of Law effects
Minor
- Some mana instability from painlands/conditional duals
- Madness subtheme becomes irrelevant post-combo assembly
Most Important Cards:
- Worldgorger Dragon (Primary combo engine)
- Animate Dead (Worldgorger enabler)
- Underworld Breach (Alternative combo recursion)
- Entomb (Tutors combo pieces)
- Dark Ritual (Enables explosive starts)
- Doomsday (Compact win condition)
- Twinflame (Infinite token generator)
- Wishclaw Talisman (Tutor with political upside)
- Songs of the Damned (Mana generation for Breach lines)
- Emergence Zone (Enables instant-speed combos)
Attribute Ratings:
Speed: 8/10
- Capable of T2-T3 wins with perfect draws (Entomb+Reanimate+Worldgorger), regularly threatens T4-T5 kills.
Resilience: 5/10
- Multiple combo lines provide redundancy, but core Worldgorger strategy is fragile to interaction. Limited protection spells outside combo turns.
Consistency: 7/10
- Anje's cycling and 12 tutors provide strong digging power, but relies on resolving 2-card combos in colors with limited card selection.
Interaction: 4/10
- Focused on combo protection (Pyroblast, Imp's Mischief) rather than broad answers. Can disrupt opposing combos but struggles against wide boards.
Rating Justification:
This deck achieves cEDH-adjacent speed with multiple T3-T4 win lines but lacks the interaction density and free protection of top-tier lists. While faster than typical Focused Competitive decks, its fragility to common hate and all-in nature caps its rating below true cEDH viability.
Power level: 7.5 - 8.0
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