









Overview:
This Ur-Dragon deck leverages cost-reduction synergies and explosive dragon tribal synergies to overwhelm opponents through combat damage and combo potential. The core strategy focuses on deploying high-impact Dragons early via eminence discounts, generating massive value from attack triggers, and finishing with infinite combat loops or overwhelming board presence.
Primer:
Core Strategy:
Deploy dragons rapidly using The Ur-Dragon's eminence cost reduction and mana accelerants like Sneak Attack/Rivaz of the Claw. Attack triggers from The Ur-Dragon and Temur Ascendancy fuel card advantage while Aggravated Assault + Savage Ventmaw enables infinite combat phases. Secondary lines include Hellkite Tyrant artifact theft and Scourge of Valkas burn.
Mulligan Priorities:
- 3+ lands with color fixing (prioritize untapped sources)
- At least 1 ramp piece (Ignoble Hierarch, Sol Ring)
- Early-game enabler (Rhystic Study, Urza's Incubator)
Reject hands without early ramp or color fixing.
Key Tips:
- Use Sneak Attack/Hellkite Courser to bypass commander tax
- Activate Cavern of Souls as Dragon-tribal to avoid counters
- Teferi's Protection protects against board wipes during alpha strikes
- Tutor priority: Aggravated Assault > Smothering Tithe > protection
Avoid Traps:
- Overextending into board wipes without protection
- Wasting removal on non-critical threats
- Keeping slow hands without acceleration
Weaknesses:
Critical:
- Heavy reliance on combat damage (folds to Propaganda/Ghostly Prison)
- Limited graveyard recursion for key combo pieces
Moderate:
- Vulnerable to stax pieces like Drannith Magistrate
- 3+ commander removals cripple cost reduction
Minor:
- Blood Moon effects partially mitigated by basic land tutors
Most Important Cards:
- Smothering Tithe
- Aggravated Assault
- Ancient Tomb
- Urza's Incubator
- Cavern of Souls
- Sneak Attack
- Rhystic Study
- Demonic Tutor
- Vampiric Tutor
- Terror of the Peaks
Attribute Ratings:
Speed: 8/10
- Turn 3-4 dragons via cost reducers, Turn 5-6 infinite combats
- Ancient Tomb/Mana Crypt-tier acceleration enables explosive starts
Resilience: 7/10
- 6+ protection spells (Heroic Intervention, Stubborn Denial)
- Multiple recursion engines (Rivaz, Volrath's Stronghold)
- Vulnerable to back-to-back wipes
Consistency: 8/10
- 7 tutors + 10+ card draw engines
- Redundant cost reducers (Ur-Dragon, Ruby Medallion, Sarkhan, Soul Aflame)
Interaction: 7/10
- S-Tier: Mana Drain, An Offer You Can't Refuse
- A-Tier: Assassin's Trophy, Cyclonic Rift
- Limited stack interaction for noncreatures
Rating Justification:
The deck operates at cEDH-adjacent speeds (T5-6 deterministic wins) with high resilience through tutors and protection, but lacks the T2-3 win consistency of true cEDH builds. It exceeds optimized casual decks through combo density and free interaction but doesn't achieve the redundancy of tiered cEDH lists. Comparable to high-powered battlecruiser decks with cEDH staples.
Power level: 7.0 - 7.5
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