









Overview:
This Elsha, Threefold Master deck focuses on leveraging noncreature spells to generate prowess triggers, create Monk tokens, and amplify combat damage through pump effects. The primary strategy involves swarming the board with tokens from Elsha and other sources, then using instant/sorcery synergies to buff creatures and deal incremental damage via effects like Impact Tremors and Guttersnipe. While lacking infinite combos, the deck can generate explosive turns with Zada, Hedron Grinder and Storm-Kiln Artist, converting spellcasting into board presence and direct damage.
Primer:
Core Strategy:
The deck aims to cast 5–7 noncreature spells per turn cycle to:
- Grow Elsha via prowess and enable token generation through combat damage
- Flood the board with Monk tokens from Monastery Mentor, Kykar, Wind's Fury, and Elsha
- Amplify damage via Impact Tremors, Guttersnipe, and Sorcerer Class
- Close games with Zada, Hedron Grinder-enhanced pump spells or Runechanter's Pike-equipped threats
Key Phases:
- Setup (Turns 1–3): Deploy mana rocks (Sol Ring, Signets), card selection (Ponder, Consider), and early threats like Haughty Djinn.
- Engagement (Turns 4–6): Cast Elsha with protection (Emerge Unscathed, Swiftfoot Boots), then chain cantrips/pump spells to build tokens and prowess stacks.
- Finale (Turns 7+): Use Mana Geyser or Storm-Kiln Artist treasures to fuel game-ending Temur Battle Rage + Unleash Fury sequences or wide swings with 10+ prowess-enabled creatures.
Mulligan Priorities:
- Keep hands with 3 lands (at least 2 colored sources)
- Require 1–2 ramp pieces or cantrips
- Prioritize protection spells if Elsha is castable by turn 4
- Reject hands lacking red mana for critical pump spells
Key Tips:
- Sequence cantrips before combat to maximize prowess triggers
- Save Narset's Reversal for opposing board wipes or game-winning spells
- Use Lier, Disciple of the Drowned to rebuy removal/combat tricks
- Zada, Hedron Grinder turns even Leap into a massive draw engine
Weaknesses:
Critical
- No graveyard recursion beyond Lier
- Overreliance on combat damage without evasion enablers
Moderate
- Vulnerable to board wipes (only 3 mass removal answers)
- Limited card advantage engines outside spell chains
Minor
- Slow mana base with 9 tapped lands
- Minimal stack interaction (only 3 counterspells)
Most Important Cards:
- Zada, Hedron Grinder
- Storm-Kiln Artist
- Monastery Mentor
- Impact Tremors
- Guttersnipe
- Kykar, Wind's Fury
- Jeskai Ascendancy
- Haughty Djinn
- Runechanter's Pike
- Lier, Disciple of the Drowned
Attribute Ratings:
Speed: 5/10
Can threaten lethal via wide boards by turn 8–9, but lacks fast mana or combo finishers.
Resilience: 4/10
Folds to repeated board wipes; limited protection beyond 5 targeted spells.
Consistency: 6/10
Strong cantrip density (12+), but only 3 tutors for critical pieces like Zada.
Interaction: 5/10
Mix of efficient removal (Swords to Plowshares) and situational answers (Aetherize), but minimal counterspells.
Rating Justification:
This deck operates as a focused casual build with clear combat/storm synergies but lacks the speed, redundancy, and interaction density of higher-tier lists. Its reliance on resolving multiple creatures/spells makes it vulnerable to disruption common at power levels 5–6.
Power level: 4.0 - 4.5
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