









Overview:
This Neyali, Suns' Vanguard deck is a focused Boros token swarm strategy that leverages aggressive token generation, combat synergies, and multiple extra combat effects. While primarily a go-wide combat deck, it contains several explosive combo lines and powerful stax elements through Elesh Norn, Grand Cenobite. The deck operates at mid-power casual tables but can threaten wins through token overrun or infinite combat loops.
Primer:
Core Strategy:
Deploy token generators (Anim Pakal, Myrel, Shield of Argive) while doubling output with Mondrak, Glory Dominus/Anointed Procession. Use Neyali's attack trigger for card advantage and cast exiled spells for free. Win through:
- Combat overrun with pumped tokens (Cathars' Crusade, Moonshaker Cavalry)
- ETB damage from Purphoros, God of the Forge/Impact Tremors
- Infinite combat loops via Splinter Twin + Combat Celebrant/Port Razer
- Stax lock with Elesh Norn, Grand Cenobite + token swarm
Key Lines:
- T3 Anointed Procession into T4 Myrel, Shield of Argive creates 8+ tokens on first attack
- Splinter Twin on Combat Celebrant generates infinite combat phases
- Phyrexian Altar + Mondrak + Finale of Glory creates exponential mana/tokens
Mulligan Priorities:
- 2-3 lands with red/white sources
- Early token generator (Kher Keep, Horn of Gondor)
- Protection (Flawless Maneuver, Teferi's Protection) if holding key pieces
Weaknesses:
Critical:
- Relies on easily removed combo enablers (Splinter Twin/Combat Celebrant have no inherent protection)
- Weak to Cursed Totem/Torpor Orb effects disabling key triggers
Moderate:
- Slow recovery from board wipes despite indestructible effects
- Limited graveyard recursion for key pieces
Minor:
- Vulnerable to flying blockers without Akroma's Will
- Reliant on commander for card advantage
Most Important Cards:
- Anointed Procession
- Mondrak, Glory Dominus
- Purphoros, God of the Forge
- Splinter Twin
- Combat Celebrant
- Elesh Norn, Grand Cenobite
- Impact Tremors
- Moonshaker Cavalry
- Phyrexian Altar
- Warleader's Call
Attribute Ratings:
Speed: 7/10
Can execute T4 kills with perfect draws (Splinter Twin combo), but typically threatens wins T6-8 through combat or ETB damage.
Resilience: 5/10
Moderate protection (4 indestructible effects, 2 phasing spells) but combos lack redundancy. Folds to early stax pieces.
Consistency: 6/10
10 token generators and 4 doublers provide redundancy, but only 3 tutors (Enlightened Tutor, Urza's Saga, Godo, Bandit Warlord).
Interaction: 5/10
12 targeted removal spells and 4 board wipes, but lacks free counterspells. Reactive answers are cost-efficient but limited.
Rating Justification:
The deck sits between Rubric 6.0 (Focused) and 6.5 (Optimized). It has:
- T6-7 goldfish potential matching 6.5 speed
- Interaction density below 6.0 expectations
- Lacks cEDH-level fast mana/protection
- Combos require 3+ cards for infinite combat
- Outperforms casual tables but folds to tuned interaction
Power level: 6.0 - 6.5
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