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COMMANDER(S)
Karador, Ghost Chieftain
QR Code
B G W
- Abzan
Created by  Gaedic
Bracket
6.5 - 7.0
Bracket 3
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ANALYSIS

Overview:

This Karador, Ghost Chieftain deck leverages graveyard recursion and stax elements to grind value while assembling creature-based combos. The strategy focuses on filling the graveyard with key creatures via self-mill (Hermit Druid) and tutors (Buried Alive), then recurring them through Karador's ability and reanimation spells. Multiple infinite combos using sac outlets like Phyrexian Altar with Karmic Guide/Loyal Retainers enable explosive wins, while stax pieces (Archon of Emeria, Thalia) disrupt opponents. The deck balances fast combo potential with midrange resilience through recursive threats.

Primer:

Core Strategy: The deck operates in three phases:

  1. Graveyard Setup: Use Hermit Druid, Entomb, and Survival of the Fittest to stock the graveyard with combo enablers like Karmic Guide and utility creatures.
  2. Stax Enforcement: Deploy Thalia, Archon of Emeria, or Deafening Silence to slow opponents while rebuilding through Karador's recursion.
  3. Combo Execution: Assemble infinite mana (Karmic Guide + Loyal Retainers + Phyrexian Altar) or death triggers (Ashen Rider loops) to close games. Backup plans include overwhelming value via Tombstone Stairwell or Eerie Ultimatum recursion.

Key Combos:

  • Infinite Mana: Karmic Guide + Loyal Retainers + Phyrexian Altar generates infinite colored mana to fuel Finale of Devastation or Corpse Knight drains.
  • Permanent Exile Lock: Ashen Rider + Necromancy + free sac outlet exiles all opponents' permanents.
  • Stax Overload: Archon of Emeria + Thalia, Guardian of Thraben + Deafening Silence creates a hardcast lockdown.

Mulligan Priorities:

  • Keep hands with 2+ early mana sources (Birds of Paradise, Llanowar Elves).
  • Prioritize graveyard enablers (Entomb, Hermit Druid) over reactive spells.
  • Avoid hands lacking black mana for critical reanimation spells.

Critical Sequencing:

  1. T1-T2: Ramp/dork > Hermit Druid/Entomb.
  2. T3-T4: Activate Hermit Druid or cast Buried Alive to stock graveyard.
  3. T5+: Reanimate key combo pieces or deploy stax backed by Karador recursion.

Weaknesses:

Critical:

  • Foldsto graveyard exile (Rest in Peace, Leyline of the Void)
  • Relies on fragile combo pieces (Hermit Druid, Survival of the Fittest)

Moderate:

  • Slow recovery from multiple wraths
  • Limited stack interaction (only Silence/Flawless Maneuver as protection)

Minor:

  • Vulnerable to land destruction targeting critical utility lands (Volrath's Stronghold, Phyrexian Tower)

Most Important Cards:

  • Survival of the Fittest
  • Hermit Druid
  • Phyrexian Altar
  • Entomb
  • Buried Alive
  • Karmic Guide
  • Loyal Retainers
  • Dauthi Voidwalker
  • Birthing Pod
  • Fiend Artisan

Attribute Ratings:

Speed: 7/10
Can assemble T4-T5 kills with ideal draws (Hermit Druid activation into reanimation) but typically wins T6-7 through incremental value. Stax pieces slow opponents to parity.

Resilience: 6/10
Recursive threats and multiple combo lines provide recovery paths, but heavy reliance on graveyard makes it vulnerable to dedicated hate. Limited protection for key creatures.

Consistency: 8/10
11 tutors (Entomb, Survival, Pod) and Karador's recursion ensure redundant access to combo pieces. Mana base supports consistent color fixing.

Interaction: 7/10
Efficient targeted removal (Swords, Trophy) and free spells (Force of Vigor), but lacks counterspell protection for combos. Stax serves as proactive disruption.

Rating Justification:

This deck sits between Optimized (6.5) and Focused Competitive (7.0). It outpaces casual decks with T5-T6 combo potential and has cEDH-grade tutors/stax, but lacks free countermagic and compact wincons seen in higher tiers. Graveyard dependency keeps it below pure cEDH viability despite powerful synergies.

Power level: 6.5 - 7.0

DECK LIST
Karador, Ghost Chieftain
Planeswalker: 2
($4.43)
1
Grist, the Hunger Tide
1 B G
1
Vraska, Golgari Queen
2 B G
Creature: 37
($160.29)
1
Archon of Emeria
2 W
1
Ashen Rider
4 W W B B
1
Avacyn's Pilgrim
G
1
Birds of Paradise
G
1
Bloom Tender
1 G
1
Colossal Grave-Reaver
6 B G
1
Corpse Knight
W B
1
Dauthi Voidwalker
B B
1
Drana and Linvala
1 W W B
1
Dryad Arbor
1
Elesh Norn, Grand Cenobite
5 W W
1
Elves of Deep Shadow
G
1
Elvish Mystic
G
1
Enduring Vitality
1 G G
1
Faeburrow Elder
1 G W
1
Fiend Artisan
B/G B/G
1
Fyndhorn Elves
G
1
Grist, Voracious Larva // Grist, the Plague Swarm
G
1
Hermit Druid
1 G
1
Karmic Guide
3 W W
1
Knight of Autumn
1 G W
1
Kokusho, the Evening Star
4 B B
1
Llanowar Elves
G
1
Loyal Retainers
2 W
1
Luminous Broodmoth
2 W W
1
Maha, Its Feathers Night
3 B B
1
Mother of Runes
W
1
Poison-Tip Archer
2 B G
1
Priest of Fell Rites
W B
1
Rot-Curse Rakshasa
1 B
1
Solitude
3 W W
1
Thalia and The Gitrog Monster
1 W B G
1
Thalia, Guardian of Thraben
1 W
1
Tymna the Weaver
1 W B
1
Vorinclex // The Grand Evolution
3 G G
1
Weathered Wayfarer
W
1
Yathan Roadwatcher
1 W B G
Artifact: 3
($123.88)
1
Birthing Pod
3 G/P
1
Phyrexian Altar
3
1
The Great Henge
7 G G
Enchantment: 6
($65.65)
1
Deafening Silence
W
1
Greater Good
2 G G
1
Necromancy
2 B
1
Survival of the Fittest
1 G
1
Tombstone Stairwell
2 B B
1
Utopia Sprawl
G
Instant: 11
($86.84)
1
Abrupt Decay
B G
1
Anguished Unmaking
1 W B
1
Assassin's Trophy
B G
1
Crop Rotation
G
1
Entomb
B
1
Flawless Maneuver
2 W
1
Force of Vigor
2 G G
1
Silence
W
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
1
Tithe
W
Sorcery: 6
($34.94)
1
Buried Alive
2 B
1
Culling Ritual
2 B G
1
Eerie Ultimatum
W W B B B G G
1
Eldritch Evolution
1 G G
1
Finale of Devastation
X G G
1
Unmarked Grave
1 B
Land: 34
($951.27)
1
Bayou
1
Boseiju, Who Endures
1
Bountiful Promenade
1
Cavern of Souls
1
City of Brass
1
Command Tower
1
Fetid Heath
1
Flagstones of Trokair
1
Forest
1
Godless Shrine
1
Indatha Triome
1
Lush Portico
1
Marsh Flats
1
Murmuring Bosk
1
Overgrown Tomb
1
Phyrexian Tower
3
Plains
1
Prismatic Vista
1
Savannah
1
Scrubland
1
Shadowy Backstreet
1
Shattered Sanctum
1
Swamp
1
Temple Garden
1
Undergrowth Stadium
1
Urborg, Tomb of Yawgmoth
1
Verdant Catacombs
1
Volrath's Stronghold
1
Windswept Heath
1
Wooded Bastion
1
Yavimaya Hollow
1
Yavimaya, Cradle of Growth

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