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COMMANDER(S)
Toralf, God of Fury // Toralf's Hammer
QR Code
R
- Mono Red
Bracket
4.5 - 5.5
Bracket 3
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ANALYSIS

Overview:

This Toralf, God of Fury deck focuses on amplifying noncombat damage through spells like Blasphemous Act and Starstorm, using Toralf's excess damage redirection to chain board wipes into lethal damage. Key multipliers like Fiery Emancipation and Solphim, Mayhem Dominus turn damage triggers into game-ending threats, while rituals and Treasure generators enable explosive turns.

Primer:

Core Strategy:
Deploy Toralf by T4–5, then cast high-damage spells to clear the board and redirect excess damage to opponents. Critical phases:

  1. Setup: Use early ramp (Mana Geyser, Jeska's Will) to cast Toralf and damage amplifiers.
  2. Amplification: Cast board wipes or targeted spells (Fury, Obliterating Bolt) with multipliers active. A single Blasphemous Act with Toralf + Fiery Emancipation can deal 39 damage per excess point to any target.
  3. Finishers: Chain excess damage triggers into direct damage (Price of Progress) or X-spells (Call Forth the Tempest).

Mulligan Priorities:

  • Keep hands with 3+ lands and 1–2 ramp pieces (Sol Ring, Arcane Signet).
  • Prioritize hands with a damage spell + multiplier (Gratuitous Violence, Solphim).
  • Avoid slow starts without early interaction (Lightning Bolt, Chaos Warp).

Key Tips:

  • Timing Matters: Cast Toralf only after establishing a damage multiplier or post-wipe to avoid overextending.
  • Leverage Multipliers: Stack Solphim (x2 damage) with Fiery Emancipation (x3) for 6x damage output.
  • Recursion: Use Underworld Breach to replay critical spells like Blasphemous Act from the graveyard.

Weaknesses:

Critical

  • Relies on Toralf for damage redirection (folds to repeated removal).
  • Limited counterspells/protection (only Overmaster for spell safety).

Moderate

  • Struggles against lifegain strategies (no Sulfuric Vortex redundancy).
  • Minimal graveyard recursion beyond Underworld Breach.

Minor

  • Weak to enchantment removal (key multipliers are enchantments).

Most Important Cards:

  • Fiery Emancipation
  • Solphim, Mayhem Dominus
  • Blasphemous Act
  • Underworld Breach
  • Mana Geyser
  • Gratuitous Violence
  • Hellkite Tyrant
  • Past in Flames
  • Sunbird's Invocation
  • Price of Progress

Attribute Ratings:

Speed: 6/10
Can win T6–8 via amplified board wipes, but lacks fast mana for earlier combos.

Resilience: 4/10
Heavily commander-dependent; minimal recursion/protection.

Consistency: 5/10
Limited tutors (only Gamble), but redundancy in damage spells.

Interaction: 4/10
Few instant-speed answers (Chaos Warp, Lightning Bolt) and no free counterspells.


Rating Justification:

The deck has focused damage synergies and explosive potential but lacks the speed, protection, and redundancy needed for higher power levels.

Power level: 4.5 – 5.5

DECK LIST
Toralf, God of Fury // Toralf's Hammer
Creature: 16
($73.01)
1
Alexios, Deimos of Kosmos
3 R
1
Etali, Primal Storm
4 R R
1
Fury
3 R R
1
Glóin, Dwarf Emissary
2 R
1
Hellkite Tyrant
4 R R
1
Khârn the Betrayer
3 R
1
Knight Rampager
4 R
1
Moria Marauder
R R
1
Ornithopter of Paradise
2
1
Overlord of the Boilerbilges
4 R R
1
Professional Face-Breaker
2 R
1
Ragavan, Nimble Pilferer
R
1
Scytheclaw Raptor
2 R
1
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
4 R
1
Solphim, Mayhem Dominus
2 R R
1
Sunspine Lynx
2 R R
Artifact: 11
($13.58)
1
Arcane Signet
2
1
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift
2 R
1
Commander's Sphere
3
1
Cursed Mirror
2 R
1
Gauntlet of Power
5
1
Gilded Lotus
5
1
Memory Vessel
3 R R
1
Mind's Eye
5
1
Sol Ring
1
1
Tamiyo's Journal
5
1
Transmutation Font
5
Enchantment: 13
($39.75)
1
Alchemist's Talent
3 R
1
Descent into Avernus
2 R
1
Fiery Emancipation
3 R R R
1
Fiery Inscription
2 R
1
Gratuitous Violence
2 R R R
1
Maddening Hex
1 R R
1
Rite of the Dragoncaller
4 R R
1
Roiling Vortex
1 R
1
Spiteful Banditry
X R R
1
Sulfuric Vortex
1 R R
1
Sunbird's Invocation
5 R
1
Underworld Breach
1 R
1
Virtue of Courage // Embereth Blaze
3 R R
Instant: 10
($17.63)
1
Big Score
3 R
1
Chaos Warp
2 R
1
Lightning Bolt
R
1
Neonate's Rush
2 R
1
Price of Progress
1 R
1
Pyretic Ritual
1 R
1
Reverberate
R R
1
Starstorm
X R R
1
Unexpected Windfall
2 R R
1
Untimely Malfunction
1 R
Sorcery: 12
($39.75)
1
Blasphemous Act
8 R
1
Call Forth the Tempest
5 R R R
1
Gamble
R
1
Hell to Pay
X R
1
Inspired Tinkering
4 R
1
Jeska's Will
2 R
1
Let the Galaxy Burn
X 5 R
1
Mana Geyser
3 R R
1
Obliterating Bolt
1 R
1
Overmaster
R
1
Past in Flames
3 R
1
Wrenn's Resolve
1 R
Land: 37
($15.37)
1
Arena of Glory
1
Desert of the Fervent
1
Forgotten Cave
34
Mountain

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