









Overview:
This UW artifact deck leverages Shorikai, Genesis Engine as a card advantage engine and token generator, focusing on Vehicles and artifact synergy. The primary strategy involves using Shorikai's draw/discard ability to fuel graveyard recursion while creating Pilot tokens to animate Vehicles. Win conditions include combat with oversized Vehicles (e.g., Parhelion II, Reaver Titan), Mechanized Production alt-win, and mass animation via Cyberdrive Awakener. Shorikai is essential as the engine but vulnerable to removal when animated, though its high crew cost encourages operating as a non-creature.
Primer:
Core Strategy Execution:
- Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Arcane Signet) or cost reducers (Etherium Sculptor, Foundry Inspector). Cast Shorikai T3-T4 and activate immediately to draw/discard and create a Pilot. Prioritize untappers like Drumbellower or Unwinding Clock.
- Engine Activation (Turns 4-6): Use Shorikai repeatedly for card advantage, discarding artifacts for recursion (Emry, Lurker of the Loch, Argivian Restoration). Animate key Vehicles with Pilots: Mobilizer Mech enables multi-Vehicle attacks, Prodigy's Prototype generates more Pilots. Tutor for pieces like Mechanized Production or Cyberdrive Awakener with Enlightened Tutor/Inventors' Fair.
- Win Execution (Turns 6-8):
- Combat: Swing with massive Vehicles (e.g., Reaver Titan dealing 5 to each opponent) supported by Kotori, Pilot Prodigy for lifelink/vigilance. Parhelion II creates Angel tokens for wide pressure.
- Alt-Win: Stick Mechanized Production on a token-generator (e.g., Sai, Master Thopterist) to win via copies.
- Mass Animation: Resolve Cyberdrive Awakener or Dance of the Manse (X≥6) turning all artifacts into 4/4 flyers for lethal.
Mulligan Priorities:
- Keep hands with Shorikai + 3 lands/ramp. Prioritize untappers (Drumbellower), cost reducers, or early interaction.
- Avoid hands lacking blue sources, Shorikai activation enablers, or excessive high-cost Vehicles.
Key Tips:
- Protect Shorikai: Activate before animating to avoid commander tax. Use Teferi's Protection/Fierce Guardianship to shield key turns.
- Maximize Untaps: Unwinding Clock + Drumbellower enable multiple Shorikai activations per turn cycle.
- Recursion Targets: Prioritize discarding bombs (Reaver Titan, Cyberdrive Awakener) or value engines (Panharmonicon).
- Combat Tricks: Use Mobilizer Mech to animate multiple Vehicles simultaneously. Caught in the Brights removes blockers when Vehicles attack.
Weaknesses:
Critical
- Artifact/Stax Hate: Stony Silence/Null Rod cripple mana rocks, Shorikai activations, and Vehicle animation.
- Board Wipes: Farewell exiles Vehicles/Pilots, bypassing recursion; recovery is slow without draw engines.
Moderate
- Graveyard Hate: Rest in Peace disrupts recursion (Emry, Dance of the Manse, Academy Ruins).
- Anti-Token Effects: Cursed Totem/Torpor Orb nullify Pilot generation and ETB synergies.
Minor
- Flyer Evasion: Struggles against decks with superior air defenses if key Vehicles are blocked.
- Mana Constraints: Limited color fixing; relies on artifacts for colored mana.
Most Important Cards:
- Shorikai, Genesis Engine (Card draw, token generation, deck engine)
- Unwinding Clock (Untap artifacts for multiple Shorikai activations)
- Cyberdrive Awakener (Mass animation wincon)
- Mechanized Production (Alt-win condition)
- Drumbellower (Untap Shorikai/Pilots during opponents' turns)
- Emry, Lurker of the Loch (Graveyard recursion for artifacts)
- Teferi's Protection (Protects against wipes/targeted removal)
- Fierce Guardianship (Free countermagic to protect combos)
- Parhelion II (Combat finisher with token generation)
- Inventors' Fair (Tutors key artifacts)
Attribute Ratings:
Speed: 6/10
- Can threaten wins via combat or Cyberdrive Awakener by T7-8, but relies on setup and lacks fast mana.
Resilience: 5/10
- Recursion (Emry, Academy Ruins) and protection (Teferi's Protection) exist, but heavily commander-dependent and vulnerable to stax/graveyard hate.
Consistency: 7/10
- Shorikai provides steady card draw, and tutors (Enlightened Tutor, Inventors' Fair) find key pieces, but limited redundancy for core engines.
Interaction: 6/10
- Efficient removal (Swords to Plowshares, Dispatch, Generous Gift) and counterspells (Fierce Guardianship, Negate), but lacks board wipes beyond Austere Command.
Rating Justification:
This deck operates at a Focused level (T7-8 wins) with strong card advantage and combo potential, but its reliance on Shorikai and vulnerability to artifact hate limit resilience. Speed aligns with T7-8 wins, placing it between Optimized Casual and Focused tiers.
Power level: 5.5 - 6.0
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