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COMMANDER(S)
The Capitoline Triad
QR Code
Colorless
- Colorless
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This colorless/artifact-focused deck leverages historic card synergies (artifacts, legendaries) to reduce The Capitoline Triad's cost and create an overwhelming board state via its 9/9 creature emblem. The strategy combines high-cost artifact creatures, recursion engines, and incremental value from Myr tokens/artifact synergies. The commander serves as a late-game finisher/enabler, supported by ramp from Urza lands, Mana Vault, and Forsaken Monument. Primary win conditions include combat with massive creatures (Triplicate Titan, Phyrexian Triniform), Altar of Dementia mill, and value engines like Summoning Station.

Primer:

Core Strategy Execution:

  1. Early Ramp (Turns 1-4): Prioritize Sol Ring, Mana Vault, Hedron Crawler, and Urza's lands (Urza's Mine, Urza's Power Plant, Urza's Tower) to accelerate. Use Mycosynth Golem and Foundry Inspector to discount artifact creatures.
  2. Graveyard Setup: Mill historic cards via Mesmeric Orb, Perpetual Timepiece, or Shriekhorn to reduce The Capitoline Triad's cost. Recur key artifacts with Scrap Trawler/Buried Ruin.
  3. Midgame Threats (Turns 5-8): Deploy beaters like Kozilek, the Great Distortion or Cityscape Leveler, generating value with Canoptek Spyder/Summoning Station. Activate Krark-Clan Ironworks to sacrifice tokens for mana.
  4. Endgame (Turns 9+): Cast The Capitoline Triad for {G}{G} or less, exile 30+ MV of historic cards from graveyard to grant all creatures 9/9 stats. Finish with combat or Altar of Dementia sac outlets.

Mulligan Priorities:

  • Keep hands with 2-3 lands including at least one ramp artifact (e.g., Sol Ring, Hedron Crawler).
  • Prioritize early self-mill (Perpetual Timepiece, Shriekhorn) if The Capitoline Triad is in hand.
  • Avoid hands without ramp or exceeding 4 CMC average.

Key Tips:

  • Use Mystic Forge to cast artifacts from the top of your library, bypassing draw limitations.
  • Krark-Clan Ironworks + Myr Battlesphere/Hangarback Walker generates explosive mana for Kozilek/Ugin casts.
  • Protect key pieces with Soul of New Phyrexia’s indestructible activation.

Weaknesses:

Critical

  • Artifact hate (Vandalblast, Null Rod) cripples mana base and synergies.
  • Graveyard exile (Rest in Peace) disrupts The Capitoline Triad’s cost reduction/emblem activation.
  • Slow setup: The commander’s 10 MV baseline makes it vulnerable to early aggression.

Moderate

  • Limited stack interaction (only Null Elemental Blast for multicolored threats).
  • Board wipes reset progress unless Soul of New Phyrexia is active.

Minor

  • Struggles against flyers without Triplicate Titan/Necron Monolith.
  • Low instant-speed responses to combos.

Most Important Cards:

  • The Capitoline Triad (Emblem win condition)
  • Krark-Clan Ironworks (Mana acceleration/combo enabler)
  • Forsaken Monument (Mana doubling, +2/+2 boost)
  • Mycosynth Golem (Affinity enabler for artifact creatures)
  • Kozilek, the Great Distortion (Card draw, countermagic)
  • Ugin, the Spirit Dragon (Board wipe, late-game value)
  • Mana Vault (Critical early ramp)
  • Altar of Dementia (Mill win condition)
  • Urza's Saga (Tutor for key 0-1 MV artifacts)
  • Phyrexian Triniform (Recursive threat)

Attribute Ratings:

Speed: 5/10
Can threaten wins via combat/emblem around T9-12. Fast mana enables occasional T7-8 Kozilek/Ugin plays, but lacks early combos.

Resilience: 4/10
Limited protection beyond Soul of New Phyrexia; heavy reliance on artifacts makes it fragile to common hate.

Consistency: 6/10
Strong ramp package and card draw from Kozilek/Ugin, but few tutors for specific pieces like Altar of Dementia.

Interaction: 3/10
Minimal removal (Meteor Golem, Argentum Masticore) and one counterspell (Null Elemental Blast).

Rating Justification:

The deck’s T9-12 win potential and artifact synergy align with Casual/Precon (4.0) benchmarks, but its high-ceiling plays with Kozilek/Ugin and Urza’s Saga push it toward Focused Casual (4.5). Critical vulnerability to artifact hate caps its resilience.

Power level: 4.0 - 4.5

DECK LIST
The Capitoline Triad
Planeswalker: 2
($17.13)
1
Ugin, the Ineffable
6
1
Ugin, the Spirit Dragon
8
Creature: 28
($66.78)
1
Ancient Stone Idol
10
1
Argentum Masticore
5
1
Canoptek Scarab Swarm
4
1
Canoptek Spyder
5
1
Cityscape Leveler
8
1
Foundry Inspector
3
1
Glaring Fleshraker
2 C
1
Hangarback Walker
X X
1
Hedron Crawler
2
1
Hollow One
5
1
Kozilek, the Broken Reality
9
1
Kozilek, the Great Distortion
8 C C
1
Metalwork Colossus
11
1
Meteor Golem
7
1
Millikin
2
1
Mishra's Self-Replicator
5
1
Mycosynth Golem
11
1
Myr Battlesphere
7
1
Myr Enforcer
7
1
Pentavus
7
1
Phyrexian Triniform
9
1
Sandstone Oracle
7
1
Scrap Trawler
3
1
Sliversmith
2
1
Sojourner's Companion
7
1
Soul of New Phyrexia
6
1
Threefold Thunderhulk
7
1
Triplicate Titan
9
Artifact: 32
($150.05)
1
Altar of Dementia
2
1
Basalt Monolith
3
1
Codex Shredder
1
1
Collector's Vault
2
1
Dreamstone Hedron
6
1
Everflowing Chalice
0
1
Forsaken Monument
5
1
God-Pharaoh's Statue
6
1
Grinding Station
2
1
Hedron Archive
4
1
Krark-Clan Ironworks
4
1
Mana Vault
1
1
Matzalantli, the Great Door // The Core
3
1
Mesmeric Orb
2
1
Mind Stone
2
1
Mind's Eye
5
1
Myr Turbine
5
1
Mystic Forge
4
1
Necron Monolith
7
1
Nuisance Engine
3
1
Palantír of Orthanc
3
1
Perpetual Timepiece
2
1
Runaway Boulder
6
1
Semblance Anvil
3
1
Shriekhorn
1
1
Sol Ring
1
1
Stonespeaker Crystal
4
1
Summoning Station
7
1
The Mightstone and Weakstone
5
1
Thran Dynamo
4
1
Trading Post
4
1
Worn Powerstone
3
Instant: 1
($0.3)
1
Null Elemental Blast
C
Sorcery: 1
($3.71)
1
All Is Dust
7
Land: 35
($105.99)
1
Abstergo Entertainment
1
Ancient Tomb
1
Arch of Orazca
1
Bonders' Enclave
1
Buried Ruin
1
Crystal Vein
1
Darksteel Citadel
1
Demolition Field
1
Drownyard Temple
1
Foundry of the Consuls
1
Fountainport
1
Geier Reach Sanitarium
1
Labyrinth of Skophos
1
Mikokoro, Center of the Sea
1
Mirrex
1
Myriad Landscape
1
Sanctum of Ugin
1
Scavenger Grounds
1
Sequestered Stash
1
Shrine of the Forsaken Gods
1
Springjack Pasture
1
Strip Mine
1
Thespian's Stage
1
Treasure Vault
1
Urza's Mine
1
Urza's Power Plant
1
Urza's Saga
1
Urza's Tower
7
Wastes

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