









Overview:
This GW +1/+1 counters deck leverages Black Panther's ability to convert land counters into creature-based value. The strategy focuses on proliferating counters via landfall triggers and creature ETBs, then using the commander to transfer counters for card draw and life gain. Key threats include Walking Ballista, Inkmoth Nexus, and token armies amplified by counter synergies. While lacking infinite combos, the deck can generate overwhelming board states through counter multiplication and land animation.
Primer:
Core Strategy: Build a critical mass of +1/+1 counters on lands via creature ETBs and landfall triggers (e.g., Roaring Earth, Evolution Sage), then convert them into threats using Black Panther's activated ability. Win through either:
- Overwhelming modified creatures (enhanced by Hardened Scales, Kami of Whispered Hopes)
- Infect via Inkmoth Nexus with transferred counters
- Direct damage from Walking Ballista/Hangarback Walker
- Token swarms from March of the Multitudes/Tendershoot Dryad
Key Lines:
- T2: Ramp (Llanowar Elves, Avacyn's Pilgrim)
- T3: Hardened Scales or counter engine (Luminarch Aspirant)
- T4: Commander + token generator (Duskshell Crawler)
- Midgame: Use Crop Rotation/Wood Elves to trigger landfall proliferate
- Late Game: Inspiring Call protects while drawing into finishers
Mulligan Priorities:
- Keep hands with 3 lands + 1-2 ramp pieces
- Prioritize early counter engines (Luminarch Aspirant, Forgotten Ancient)
- Reject hands without land/creature synergy
Critical Interactions:
- Resourceful Defense preserves counters through removal
- Blossoming Tortoise enables land recursion for repeated triggers
- Kutzil, Malamet Exemplar provides card draw and anti-interaction
Weaknesses:
Critical:
- Commander dependency (3+ removals cripple counter conversion)
- No graveyard recursion for key pieces
Moderate:
- Limited board wipe recovery (Flawless Maneuver only protects once)
- Weak to -1/-1 counter strategies
Minor:
- Some enters-tapped lands slow early plays
- No free protection spells
Most Important Cards:
- Hardened Scales
- Walking Ballista
- Inkmoth Nexus
- Kami of Whispered Hopes
- Resourceful Defense
- Evolution Sage
- Forgotten Ancient
- March of the Multitudes
- Crop Rotation
- Blossoming Tortoise
Attribute Ratings:
Speed: 5/10
- Goldfish win around T8-10 via combat/ballista
- No fast mana or infinite combos
Resilience: 4/10
- Recovers poorly from multiple commander removals
- Some protection (Silkguard, Flawless Maneuver) but limited
Consistency: 6/10
- 10+ counter generators create redundancy
- Moderate card draw (Beast Whisperer, Rumor Gatherer)
Interaction: 5/10
- Targeted removal (Swords, Path)
- Limited counterspells/stax
Rating Justification:
This deck sits between Focused Casual (4.5) and Optimized Casual (5.0). While it has strong counter synergies and multiple win paths, its commander dependency and lack of fast combo finishes prevent higher ratings. It outpaces precons through focused land-counter strategies but falters against tuned combo decks. The 4.5-5.0 range reflects its ability to consistently build threatening boards by mid-game while remaining vulnerable to focused disruption.
Power level: 4.5 - 5.0
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