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COMMANDER(S)
Ob Nixilis, Captive Kingpin
QR Code
B R
- Rakdos
Created by  jhart
Bracket
7.5 - 8.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Rakdos deck helmed by Ob Nixilis, Captive Kingpin focuses on dealing precise 1-damage pings to opponents to grow Ob Nixilis exponentially while generating card advantage. The strategy combines storm-like spellcasting, artifact synergies, and infinite combos to win through damage amplification loops or overwhelming value. Ob Nixilis acts as both a scaling threat and a card advantage engine, with backup plans leveraging Underworld Breach, All Will Be One, and Kediss, Emberclaw Familiar to close games.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy fast mana (Mana Vault, Dark Ritual, Sol Ring) and 1-damage pingers like Kessig Flamebreather, Firebrand Archer, or Creeping Bloodsucker. Cast Ob Nixilis as early as Turn 3 using rituals.
  2. Value Engine Activation (Turns 3-5): Trigger Ob Nixilis’ ability by casting noncreature spells (e.g., Wheel of Misfortune, Grapeshot) or using pingers to deal exactly 1 damage. Exile cards for future casting via Ob Nixilis or Prosper, Tome-Bound.
  3. Combo/Lock Assembly (Turns 4-6):
    • Infinite Damage: All Will Be One + Walking Ballista (counters placed on Ballista trigger AWBO, dealing damage to reset Ob Nixilis’ trigger).
    • Storm Finish: Underworld Breach + rituals (e.g., Rite of Flame, Cabal Ritual) to fuel a massive Grapeshot.
    • Commander Kill: Equip Lightning Greaves/Commander's Plate to Ob Nixilis, then attack with Kediss, Emberclaw Familiar to triple commander damage.
  4. Backup Plans: Use Demonic Tutor, Grim Tutor, and Imperial Seal to find missing combo pieces or Deflecting Swat for protection.

Mulligan Priorities:

  • Keep hands with fast mana (Sol Ring, Mana Vault), a 1-damage enabler, and Ob Nixilis.
  • Prioritize hands with rituals if lacking land drops.
  • Avoid hands without early plays or excessive high-CMC cards.

Key Tips:

  • Use Mox Amber and Paradise Mantle to cast Ob Nixilis earlier.
  • Underworld Breach can recur critical spells like Jeska's Will or Demonic Tutor.
  • Saw in Half on pingers doubles triggers for Ob Nixilis.
  • Grinding Station mills opponents while fueling Underworld Breach.

Weaknesses:

Critical

  • Commander Dependency: Repeated removal of Ob Nixilis cripples the deck’s engine and combo potential.
  • Graveyard Reliance: Rest in Peace or Leyline of the Void nullifies Underworld Breach and recursion tools.
  • Anti-Combo Hate: Torpor Orb stops Walking Ballista/Ob Nixilis synergies; Drannith Magistrate blocks exile casting.

Moderate

  • Life Loss: Multiple Dark Ritual, Mana Vault, and Nykthos, Shrine to Nyx activations risk self-damage.
  • Artifact Destruction: Vandalblast or Null Rod disrupts mana rocks and combo pieces like Staff of Domination.

Minor

  • Limited Board Wipes: Relies on Pestilence and Delayed Blast Fireball for mass removal.
  • Hand Disruption: Opposition Agent and Hymn to Tourach can strip key combo pieces.

Most Important Cards:

  • Ob Nixilis, Captive Kingpin (Engine: card advantage + threat scaling)
  • All Will Be One (Combo finisher with +1/+1 counters)
  • Underworld Breach (Recursion engine for storm/combo turns)
  • Walking Ballista (Primary combo payoff)
  • Demonic Tutor (Tutoring critical pieces)
  • Mana Vault (Explosive ramp)
  • Kediss, Emberclaw Familiar (Commander damage tripler)
  • Deflecting Swat (Protection/combat trick)
  • Jeska's Will (Mana/card advantage burst)
  • Grapeshot (Storm win condition)

Attribute Ratings:

Speed: 8/10

  • Capable of T3-4 wins with ideal draws (rituals into Ob Nixilis + All Will Be One/Walking Ballista), averaging T5-6 with interaction.

Resilience: 5/10

  • Vulnerable to commander removal and graveyard hate, but redundancy in pingers and protection spells (Mithril Coat, Imp's Mischief) provides some recovery.

Consistency: 7/10

  • 10+ tutors and card-advantage engines (Prosper, Ob Nixilis) ensure reliable access to key pieces, but combo assembly requires specific sequences.

Interaction: 6/10

  • Targeted removal (Deadly Rollick, Saw in Half), stack interaction (Pyroblast, Deflecting Swat), and stax (Roiling Vortex) disrupt opponents, but lacks board wipes.

Rating Justification:

This deck operates at cEDH-adjacent speeds with T3-4 win potential via compact combos and explosive mana, but its reliance on an unprotected commander and vulnerability to common hate cards (graveyard/artifact removal) prevent it from reaching tiered cEDH status. Its resilience and meta-dependent interaction suite align it with high-power casual play.

Power level: 7.5 - 8.0

DECK LIST
Ob Nixilis, Captive Kingpin
Creature: 21
($145.12)
1
Birgi, God of Storytelling // Harnfel, Horn of Bounty
2 R
1
Coruscation Mage
1 R
1
Creeping Bloodsucker
1 B
1
Dualcaster Mage
1 R R
1
Firebrand Archer
1 R
1
Glaring Fleshraker
2 C
1
Gleeful Arsonist
2 R
1
Goblin Engineer
1 R
1
Kederekt Parasite
B
1
Kediss, Emberclaw Familiar
1 R
1
Kessig Flamebreather
1 R
1
Opposition Agent
2 B
1
Orcish Bowmasters
1 B
1
Party Thrasher
1 R
1
Prosper, Tome-Bound
2 B R
1
Ragavan, Nimble Pilferer
R
1
Razorkin Needlehead
R R
1
Reckless Fireweaver
1 R
1
Scrawling Crawler
3
1
Urabrask // The Great Work
2 R R
1
Walking Ballista
X X
Artifact: 20
($274.0)
1
Agatha's Soul Cauldron
2
1
Arcane Signet
2
1
Basalt Monolith
3
1
Commander's Plate
1
1
Conqueror's Flail
2
1
Fellwar Stone
2
1
Grinding Station
2
1
Lightning Greaves
2
1
Lotus Petal
0
1
Mana Vault
1
1
Mithril Coat
3
1
Mox Amber
0
1
Paradise Mantle
0
1
Rakdos Signet
2
1
Rings of Brighthearth
3
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Talisman of Indulgence
2
1
The Reaver Cleaver
2 R
1
Thought Vessel
2
Enchantment: 4
($16.09)
1
All Will Be One
3 R R
1
Pestilence
2 B B
1
Roiling Vortex
1 R
1
Underworld Breach
1 R
Instant: 16
($161.46)
1
Battle Hymn
1 R
1
Cabal Ritual
1 B
1
Culling the Weak
B
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Deflecting Swat
2 R
1
Delayed Blast Fireball
1 R R
1
Desperate Ritual
1 R
1
Imp's Mischief
1 B
1
Pyretic Ritual
1 R
1
Pyroblast
R
1
Reverberate
R R
1
Saw in Half
2 B
1
Untimely Malfunction
1 R
1
Vampiric Tutor
B
1
Withering Boon
1 B
Sorcery: 10
($217.62)
1
Demonic Tutor
1 B
1
Diabolic Intent
1 B
1
Grapeshot
1 R
1
Grim Tutor
1 B B
1
Imperial Seal
B
1
Jeska's Will
2 R
1
Mana Geyser
3 R R
1
Reanimate
B
1
Rite of Flame
R
1
Wheel of Misfortune
2 R
Land: 28
($271.88)
1
Arid Mesa
1
Blackcleave Cliffs
1
Blightstep Pathway // Searstep Pathway
1
Blood Crypt
1
Bloodstained Mire
1
City of Brass
1
Command Tower
1
Dragonskull Summit
1
Exotic Orchard
1
Foreboding Ruins
1
Gemstone Caverns
1
Graven Cairns
1
Haunted Ridge
1
Homeward Path
1
Mana Confluence
1
Marsh Flats
1
Mount Doom
3
Mountain
1
Nykthos, Shrine to Nyx
1
Polluted Delta
1
Shinka, the Bloodsoaked Keep
1
Smoldering Marsh
2
Swamp
1
Vesuva
1
Wooded Foothills

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