









Overview:
This Esper artifact deck leverages Sydri, Galvanic Genius to animate noncreature artifacts and grant them deathtouch/lifelink, enabling aggressive lifegain strategies and turning utility artifacts into threats. The deck combines Vehicle tribal (powered by Greasefang, Okiba Boss recursion) with a Rat tribal subtheme (synergizing with Maskwood Nexus and Kindred Discovery). Key win conditions include overwhelming Vehicle combat, infinite mana combos utilizing Basalt Monolith + Unstoppable Plan, and Rat token swarms amplified by Marrow-Gnawer. Sydri acts as both an enabler (animating artifacts) and a finisher (granting lifelink/deathtouch), but the strategy relies heavily on artifact synergy rather than Sydri herself.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy artifact mana (Sol Ring, Arcane Signet, artifact lands) and key engines like Artificer Class or Efficient Construction. Use tutors (Fabricate, Diabolic Intent) to find Maskwood Nexus or Unstoppable Plan.
- Mid-Game Value (Turns 4-6): Animate Vehicles with Sydri/Mech Hangar or recur them with Greasefang, Okiba Boss. Generate Rat tokens via Lord Skitter, Sewer King/Vren, the Relentless. Draw aggressively with Kindred Discovery (enabled by Nexus) or The Reality Chip.
- Win Condition Execution (Turns 6-8):
- Vehicle Combat: Attack with massive Vehicles (Parhelion II, Reaver Titan) animated by Sydri/Greasefang/Mech Hangar, often granting deathtouch/lifelink via Sydri or Vault of the Archangel.
- Infinite Mana: Assemble Basalt Monolith + Unstoppable Plan (untaps Monolith each end step). Use infinite mana with Walking Ballista (not listed but implied by combo support) or Dance of the Manse (X=infinity).
- Rat Swarm: Sacrifice Rats to Marrow-Gnawer for exponential tokens, then attack with a lethal horde (amplified by Pack Rat's scaling).
- Control Lock: Imprint Orim's Chant on Isochron Scepter to prevent opponents from casting spells/attacking.
Mulligan Priorities:
- Keep hands with 2-3 lands including colored sources. Prioritize artifact lands.
- Ensure early ramp (Sol Ring, Signet) or a critical engine (Artificer Class, Efficient Construction).
- Look for a tutor (Fabricate, Diabolic Intent) or key synergy piece (Maskwood Nexus, Greasefang).
- Hands lacking artifact density or mana acceleration should be mulliganed aggressively.
Key Tips:
- Maximize Sydri: Animate key artifacts like Chromatic Lantern or Staff of Nin to turn them into lifelink/deathtouch threats. Use her deathtouch ability to trade utility artifacts (e.g., Soul-Guide Lantern) for big creatures.
- Leverage Graveyard: Use Entomb/Final Parting to bin Vehicles for Greasefang or combo pieces for recursion (Academy Ruins, Phyrexian Reclamation).
- Protect Combos: Unbreakable Formation shields your board during critical turns. Dovin's Veto/Mana Drain counter key disruption.
- Synergy Overkill: Maskwood Nexus makes all creatures Rats, enabling Kindred Discovery draw triggers off every creature cast/attack and Marrow-Gnawer sacrifices.
- Utility Lands: The Mycosynth Gardens copies key artifacts (e.g., Basalt Monolith). Swarmyard regenerates Rats.
Weaknesses:
Critical
- Artifact Wipes: Vandalblast/Farewell cripple mana base, Vehicles, and synergy pieces with minimal recovery.
- Graveyard Hate: Rest in Peace/Leyline of the Void nullify Greasefang, Phyrexian Reclamation, and Entomb.
- Anti-Activation Stax: Collector Ouphe/Karn, the Great Creator shut down artifact mana, Vehicles, Sydri's abilities, and combo enablers.
Moderate
- Board Wipes: Damnation/Toxic Deluge reset Rat tokens and animated artifacts; recovery relies on recursion engines.
- Combo Disruption: Removing Unstoppable Plan or Basalt Monolith delays the infinite mana win.
- Rule of Law Effects: Limit spell-per-turn, hindering combo assembly and Vehicle deployment.
Minor
- Enchantment Removal: Hits key engines like Kindred Discovery or Phyrexian Arena but less devastating than artifact hate.
- Mana Base Fragility: Heavy reliance on artifact lands makes nonbasic land hate (Blood Moon) moderately painful.
Most Important Cards:
- Maskwood Nexus (Enables Rat tribal synergies with Kindred Discovery/Marrow-Gnawer)
- Greasefang, Okiba Boss (Primary Vehicle recursion engine)
- Unstoppable Plan (Combo piece with Basalt Monolith for infinite mana)
- Basalt Monolith (Combo piece for infinite mana)
- Kindred Discovery (Card draw engine with Nexus)
- Marrow-Gnawer (Rat token generator and win condition)
- Diabolic Intent (Tutor; sacrifices Rats for critical searches)
- Artificer Class (Mana reduction, card selection, token copying)
- Isochron Scepter (Potential lock with Orim's Chant)
- The Reality Chip (Card advantage and top-deck manipulation)
Attribute Ratings:
Speed: 6/10
- Can threaten wins via Vehicle combat or Rat swarms by turn 7-8; infinite mana combo enables T6-7 wins with proper setup.
Resilience: 5/10
- Has recursion (Academy Ruins, Phyrexian Reclamation) and protection (Unbreakable Formation), but core strategy folds to targeted artifact/graveyard hate with limited answers.
Consistency: 7/10
- Multiple tutors (Fabricate, Diabolic Intent, Whir of Invention), strong card draw (Kindred Discovery, The Reality Chip), and redundancy in artifact ramp ensure reliable access to key pieces.
Interaction: 8/10
- Excellent suite: Counterspells (Mana Drain, Dovin's Veto), targeted removal (Swords to Plowshares, Void Rend), board wipes (Damn, The Meathook Massacre), and graveyard hate (Soul-Guide Lantern).
Rating Justification:
This deck demonstrates focused speed (T6-8 wins) through synergistic combat and a compact infinite mana combo, supported by high consistency via tutors and card draw. However, its critical vulnerability to artifact/graveyard hate and modest resilience against board wipes caps its ceiling below optimized tiers. It aligns with the "Focused" (6.0) benchmark but lacks the protection/redundancy for higher resilience.
Power level: 6.0 - 6.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel