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COMMANDER(S)
Vincent Valentine // Galian Beast
QR Code
B
- Mono Black
Created by  Rexdus
Bracket
5.0 - 5.5
Bracket 1
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ANALYSIS

Overview:

This mono-black deck leverages Vincent Valentine's unique transformation mechanic to build a resilient aristocrats/reanimator strategy. The core game plan revolves around sacrificing creatures for value while triggering death effects through cards like Blood Artist, Zulaport Cutthroat, and Syr Konrad, the Grim. Vincent serves as both a payoff (growing from opponents' creature deaths) and a self-recurring threat when transformed into Galian Beast. Secondary win conditions include overwhelming combat with reanimated threats like Zodiark, Umbral God or Ardyn, the Usurper's demon tokens, and incremental drain from death triggers.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Arcane Signet, Charcoal Diamond) and cheap sacrifice fodder (Viscera Seer, Undercity Dire Rat, Bloodghast). Prioritize establishing a sacrifice outlet and death payoff like Blood Artist or Morbid Opportunist. Use early removal (Infernal Grasp, Go for the Throat) to trigger Vincent's growth.
  2. Commander Deployment & Value Engine (Turns 3-6): Cast Vincent Valentine. Leverage board wipes (Massacre Girl, Decree of Pain, Final Act) or targeted removal to grow Vincent quickly. Attack to transform into Galian Beast for lifelink/trample pressure. Utilize Skullclamp and card draw (Sign in Blood, Read the Bones) to refill.
  3. Sacrifice & Reanimation Payoff (Turns 5-8): Sacrifice creatures to Ashnod's Altar or outlets for value/death triggers. Reanimate key threats (Massacre Wurm, Archfiend of Depravity, Noxious Gearhulk) using Victimize, Evil Reawakened, or Vat of Rebirth. Activate Syr Konrad's mill ability to amplify damage.
  4. Win Condition Execution:
    • Aristocrat Drain: Amplify death triggers with Grave Pact forcing sacrifices. Win via cumulative life loss from Blood Artist effects and Syr Konrad.
    • Combat Overrun: Attack with large Vincent/Galian Beast, demon tokens from Ardyn/Great Unclean One, or reanimated beaters enhanced by recursion spells (Fake Your Own Death, Supernatural Stamina).
    • Recursion Loops: Use Galian Beast's self-recurrence combined with free sacrifice (e.g., to Ashnod's Altar) for repeated ETB/death triggers.

Mulligan Priorities:

  • Keep hands with 2-3 lands and at least one early play: mana rock, sacrifice outlet (Viscera Seer), fodder (Undercity Dire Rat), or payoff (Blood Artist).
  • Prioritize hands containing Vincent Valentine or a way to find him quickly.
  • Value hands with interaction (Infernal Grasp, Snuff Out) or card draw (Sign in Blood).
  • Avoid hands lacking early plays or with only high-cost spells.

Key Tips:

  • Transform Vincent Strategically: Only attack with Vincent when his power threatens lethal commander damage or when Galian Beast's lifelink/trample is needed. His front side grows passively from opponents' deaths.
  • Leverage Death Triggers: Sequence sacrifices to maximize Syr Konrad, Blood Artist, and Morbid Opportunist. Use board wipes as major payoff turns.
  • Protect Key Engines: Syr Konrad and Grave Pact are critical. Use recursion spells (Fight On!, Lively Dirge) or protection (Fake Your Own Death) to preserve them.
  • Exploit Recursion Loops: Galian Beast + Free Sac Outlet (Ashnod's Altar) + Zulaport Cutthroat creates repeated drain. Bloodghast provides endless sacrifice fodder with land drops.
  • Manage Life Total: K'rrik, Son of Yawgmoth and Dark Tutelage demand life payment. Use Galian Beast's lifelink and drain effects to offset costs.

Weaknesses:

Critical

  • Graveyard Reliance: Crippled by Rest in Peace, Leyline of the Void, or Bojuka Bog (which the deck runs but opponents also have). Shuts off Vincent's recursion, reanimation, Bloodghast, Syr Konrad, and Vat of Rebirth.
  • Board Wipe Vulnerability: Struggles to rebuild after mass removal due to limited card draw engines and reliance on established boards for sacrifice value.

Moderate

  • Artifact/Enchantment Hate: Ashnod's Altar, Skullclamp, Grave Pact, and Vat of Rebirth are key but fragile. Lacks robust protection beyond recursion.
  • Combo Matchup Speed: Lacks stack interaction (counterspells) to disrupt faster combo decks. Relies on discard (Malboro) or targeted removal which may be insufficient.

Minor

  • Mana Base Simplicity: Heavy basic Swamp count makes Blood Moon effects mildly disruptive, though recoverable. Limited ramp beyond rocks.
  • Single-Target Removal: While well-equipped with removal, excessive spot removal can deplete resources against wide boards before wipes resolve.

Most Important Cards:

  • Syr Konrad, the Grim (Primary win condition via death triggers)
  • Ashnod's Altar (Sacrifice outlet, mana generation, combo enabler)
  • Blood Artist (Core aristocrat payoff)
  • Grave Pact (Forces sacrifices, synergizes with strategy)
  • Viscera Seer (Cheap sacrifice outlet, scry engine)
  • Victimize (High-impact reanimation)
  • Massacre Wurm (Board wipe on a stick, life loss amplifier)
  • Skullclamp (Card draw engine with tokens/small creatures)
  • Zulaport Cutthroat (Secondary aristocrat payoff)
  • Galian Beast (Vincent's transformed side; resilient threat)

Attribute Ratings:

Speed: 5/10

  • Can establish a threatening board/death engine by turns 5-7, but wins typically require setup through multiple death triggers or combat steps, aiming for T8-10 victories.

Resilience: 6/10

  • Strong recursion (Vincent/Galian Beast, Evil Reawakened, Vat of Rebirth) and redundancy in sacrifice payoffs provide recovery from single-target removal. However, graveyard hate or repeated wipes are devastating.

Consistency: 5/10

  • Moderate card draw and several tutors (Lively Dirge, functional redundancy in aristocrat effects) help find key pieces, but lacks high-density tutoring for specific combo wins.

Interaction: 7/10

  • Excellent targeted removal suite (Infernal Grasp, Snuff Out, Go for the Throat, Overkill) and potent board wipes (Decree of Pain, Massacre Girl, Final Act). Lacks stack interaction but excels at permanent control.

Rating Justification:

This deck demonstrates focused synergy and strong interaction, enabling T8-10 wins through combat or incremental drain, aligning with Optimized Casual power. Its resilience against spot removal is offset by critical vulnerability to graveyard hate, preventing higher consistency/speed ratings.

Power level: 5.0 - 5.5

DECK LIST
Vincent Valentine // Galian Beast
Creature: 29
($22.72)
1
Accursed Marauder
1 B
1
Archfiend of Depravity
3 B B
1
Ardyn, the Usurper
5 B B B
1
Avenger of the Fallen
2 B
1
Blood Artist
1 B
1
Bloodghast
B B
1
Bloodgift Demon
3 B B
1
Gonti, Lord of Luxury
2 B B
1
Great Unclean One
4 B
1
Harvester of Souls
4 B B
1
Jecht, Reluctant Guardian // Braska's Final Aeon
3 B
1
K'rrik, Son of Yawgmoth
4 B/P B/P B/P
1
Malboro
4 B B
1
Massacre Girl
3 B B
1
Massacre Wurm
3 B B B
1
Midnight Reaper
2 B
1
Morbid Opportunist
2 B
1
Nighthawk Scavenger
1 B B
1
Noxious Gearhulk
4 B B
1
Rankle, Master of Pranks
2 B B
1
Rottenmouth Viper
5 B
1
Solemn Simulacrum
4
1
Syr Konrad, the Grim
3 B B
1
Undercity Dire Rat
1 B
1
Viscera Seer
B
1
Yahenni, Undying Partisan
2 B
1
Zenos yae Galvus // Shinryu, Transcendent Rival
3 B B
1
Zodiark, Umbral God
B B B B B
1
Zulaport Cutthroat
1 B
Artifact: 9
($14.61)
1
Arcane Signet
2
1
Ashnod's Altar
3
1
Charcoal Diamond
2
1
Lightning Greaves
2
1
Mind Stone
2
1
Skullclamp
1
1
Sol Ring
1
1
Vat of Rebirth
B
1
Wayfarer's Bauble
1
Enchantment: 3
($14.41)
1
Dark Tutelage
2 B
1
Grave Pact
1 B B B
1
Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark
3 B B
Instant: 12
($11.42)
1
Dark Ritual
B
1
Fake Your Own Death
1 B
1
Fell the Profane // Fell Mire
2 B B
1
Fight On!
2 B
1
Go for the Throat
1 B
1
Infernal Grasp
1 B
1
Not Dead After All
B
1
Overkill
2 B
1
Snuff Out
3 B
1
Soul Shatter
2 B
1
Supernatural Stamina
B
1
Village Rites
B
Sorcery: 10
($3.24)
1
Come Back Wrong
2 B
1
Decree of Pain
6 B B
1
Evil Reawakened
4 B
1
Feed the Swarm
1 B
1
Final Act
4 B B
1
Lively Dirge
1 B
1
Night's Whisper
1 B
1
Read the Bones
2 B
1
Sign in Blood
B B
1
Victimize
2 B
Land: 36
($4.59)
1
Barren Moor
1
Bojuka Bog
33
Swamp
1
War Room

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