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COMMANDER(S)
Gylwain, Casting Director
QR Code
G W
- Selesnya
Created by  Faithyren
Bracket
5.0 - 5.5
Bracket 1
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ANALYSIS

Overview:

This GW enchantress deck helmed by Gylwain, Casting Director focuses on generating value through Role tokens, enchantment synergies, and creature buffs. The commander enables a steady stream of Role tokens (Royal/Sorcerer/Monster) to enhance creatures with +1/+1 counters, card draw, or evasion. The deck combines constellation triggers, Aura synergies, and token generation to build overwhelming board states, supported by protective enchantments and efficient removal. Key win conditions include combat overruns with buffed creatures, token swarms amplified by Cadira, Caller of the Small, and Overwhelming Stampede finishers. Gylwain acts as a critical engine, though the deck includes redundancy through cards like Calix, Guided by Fate and Ellivere of the Wild Court.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana dorks (Llanowar Elves, Birds of Paradise) and low-cost enchantments (Wild Growth, Ethereal Armor). Prioritize casting Gylwain early to start generating Role tokens.
  2. Midgame Value (Turns 4-6): Drop key enchantress engines like Setessan Champion, Eidolon of Blossoms, and Archon of Sun's Grace to draw cards and create tokens. Use Sanctum Weaver and Nykthos, Shrine to Nyx for explosive mana.
  3. Threat Amplification (Turns 5-8): Attach Roles and Auras (Bear Umbra, Helm of the Gods) to creatures like Timber Paladin or Krond the Dawn-Clad. Activate Kodama of the West Tree for land ramp and trample.
  4. Win Conditions:
    • Combat Overrun: Use Overwhelming Stampede, Halvar, God of Battle (double strike), or Tribute to the World Tree to buff wide boards.
    • Token Swarm: Cadira, Caller of the Small paired with Boon of the Spirit Realm or Hallowed Haunting creates exponential Rabbit tokens.
    • Aura Lockdown: Sphere of Safety and Greater Auramancy stall opponents while building an insurmountable board.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including GW sources), 1-2 ramp pieces, and at least one engine (Gylwain, Setessan Champion, or Sanctum Weaver).
  • Prioritize early Role generators (e.g., Spirited Companion + Gylwain) or protection (Alseid of Life's Bounty).
  • Avoid hands lacking ramp or with only high-CMC cards.

Key Tips:

  • Use Umbra Mystic and Greater Auramancy to protect key Auras and creatures from removal.
  • Clever Concealment and Teferi's Protection counter board wipes.
  • Hall of Heliod's Generosity recurs critical enchantments like Sphere of Safety.
  • Toski, Bearer of Secrets ensures card draw even if blocked.

Weaknesses:

Critical

  • Enchantment Hate: Back to Nature or Farewell can obliterate the deck’s engine.
  • Commander Reliance: Gylwain’s removal slows Role generation, and recasting for {1GW} becomes costly.
  • Artifact/Enchantment Lockdown: Stony Silence or Collector Ouphe cripples mana rocks and key synergies.

Moderate

  • Board Wipes: While protected by phase-out effects, repeated wipes (e.g., Cyclonic Rift) strain recovery.
  • Graveyard Exile: Shuts down recursion via Sun Titan and Hall of Heliod's Generosity.

Minor

  • Fliers: Limited reach outside Kodama of the West Tree and Archon of Sun's Grace.
  • Slow Start: Struggles against hyper-aggressive decks before establishing defenses.

Most Important Cards:

  • Gylwain, Casting Director (Role generation engine)
  • Sanctum Weaver (Mana scaling with enchantments)
  • Setessan Champion (Card draw + counters)
  • Cadira, Caller of the Small (Token swarm generator)
  • Overwhelming Stampede (Primary combat finisher)
  • Sphere of Safety (Defensive lock)
  • Hallowed Haunting (Token generation + evasion)
  • Archon of Sun's Grace (Pegasus tokens + lifelink)
  • Clever Concealment (Mass protection)
  • Greater Auramancy (Aura/creature protection)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via combat or token swarms by turns 7-9, but lacks fast infinite combos.

Resilience: 7/10

  • Strong protection (hexproof, phase-out) and recursion (Sun Titan, Hall of Heliod) mitigate disruption, but struggles against repeated wipes.

Consistency: 7/10

  • Redundant enchantress draw engines and tutors (Weathered Wayfarer, Idyllic Tutor missing, but Nessian Wanderer provides filtering) ensure steady access to key pieces.

Interaction: 5/10

  • Efficient targeted removal (Swords to Plowshares, Beast Within), but limited stack interaction and no counterspells.

Rating Justification:

This deck operates as a synergistic midrange build with a T7-9 win clock via combat or token overruns, aligning with the "Optimized Casual" tier. While resilient and consistent, its slower speed and vulnerability to mass enchantment removal cap its power.

Power level: 5.0 - 5.5

DECK LIST
Gylwain, Casting Director
Creature: 35
($104.55)
1
Ajani's Chosen
2 W W
1
Alseid of Life's Bounty
W
1
Archon of Sun's Grace
2 W W
1
Archon of the Wild Rose
2 W W
1
Avacyn's Pilgrim
G
1
Bennie Bracks, Zoologist
3 W
1
Birds of Paradise
G
1
Boreal Druid
G
1
Cadira, Caller of the Small
1 G W
1
Calix, Guided by Fate
1 G W
1
Dawn Evangel
2 W
1
Delighted Halfling
G
1
Dreampod Druid
1 G
1
Eidolon of Blossoms
2 G G
1
Eidolon of Countless Battles
1 W W
1
Ellivere of the Wild Court
2 G W
1
Esper Sentinel
W
1
Fyndhorn Elves
G
1
Jaheira, Friend of the Forest
2 G
1
Kodama of the West Tree
2 G
1
Krond the Dawn-Clad
G G G W W W
1
Llanowar Elves
G
1
Nessian Wanderer
1 G
1
Ohran Frostfang
3 G G
1
Sanctum Weaver
1 G
1
Setessan Champion
2 G
1
Siona, Captain of the Pyleas
1 G W
1
Spirited Companion
1 W
1
Sun Titan
4 W W
1
Tanglespan Lookout
2 G
1
Timber Paladin
1 G
1
Toski, Bearer of Secrets
3 G
1
Troublemaker Ouphe
1 G
1
Umbra Mystic
2 W
1
Xenk, Paladin Unbroken
2 W W
Artifact: 3
($8.2)
1
Helm of the Gods
1
1
Lightning Greaves
2
1
Nettlecyst
3
Enchantment: 11
($48.38)
1
A Tale for the Ages
1 W
1
Bear Umbra
2 G G
1
Boon of the Spirit Realm
3 W W
1
Ethereal Armor
W
1
Grasp of Fate
1 W W
1
Greater Auramancy
1 W
1
Guardian Project
3 G
1
Hallowed Haunting
2 W W
1
Sphere of Safety
4 W
1
Tribute to the World Tree
G G G
1
Wild Growth
G
Instant: 7
($74.62)
1
Beast Within
2 G
1
Clever Concealment
2 W W
1
Flawless Maneuver
2 W
1
Generous Gift
2 W
1
Path to Exile
W
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
Sorcery: 4
($9.13)
1
Austere Command
4 W W
1
Overwhelming Stampede
3 G G
1
Winds of Abandon
1 W
1
Winds of Rath
3 W W
Land: 37
($282.3)
1
Boseiju, Who Endures
1
Bountiful Promenade
1
Brushland
1
Canopy Vista
1
Command Tower
1
Eiganjo, Seat of the Empire
11
Forest
1
Fortified Village
1
Hall of Heliod's Generosity
1
Minas Tirith
1
Overgrown Farmland
6
Plains
1
Razorverge Thicket
1
Reliquary Tower
1
Savannah
1
Strip Mine
1
Sunpetal Grove
1
Temple Garden
1
Temple of Plenty
1
Wasteland
1
Windswept Heath
1
Yavimaya, Cradle of Growth
Other: 2
($)
1
Halvar, God of Battle
1
Katilda, Dawnhart Martyr

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