









Overview:
This Tovolar Werewolf/Wolf tribal deck leverages transformation mechanics to maintain "night" status, enabling powerful Werewolf forms while generating value through combat damage triggers and token production. Tovolar serves as the linchpin, providing essential card draw and night control to sustain aggression. The primary win condition is overwhelming combat damage amplified by anthem effects like Howlpack Resurgence, Unnatural Growth, and finishers like Overwhelming Stampede. Secondary value engines include token generation from Hollowhenge Overlord and Cult of the Waxing Moon, with Warstorm Surge offering incremental damage.
Primer:
Core Strategy Execution:
- Establish Night (Turns 1-4): Deploy low-cost Werewolves (e.g., Gatstaf Shepherd, Duskwatch Recruiter) and ramp (Sol Ring, Wild Growth, Cultivate). Cast Tovolar ASAP to trigger night via his upkeep ability. Use Into the Night or opponent spellcasting to force night transitions.
- Build Board & Draw (Turns 3-6): Attack with transformed Werewolves to draw cards via Tovolar. Deploy key anthem effects (Howlpack Resurgence, Rhythm of the Wild) and token generators (Huntmaster of the Fells, Tovolar's Huntmaster). Prioritize cards that thrive at night like Hermit of the Natterknolls.
- Overwhelm (Turns 6-9): Use combat tricks (Tovolar's pump ability, Unnatural Moonrise) and finishers (Overwhelming Stampede, Unnatural Growth) for lethal swings. Leverage Rogue's Passage for unblockable commander damage or key threats.
Mulligan Priorities:
- Keep hands with 2-3 lands (prioritize untapped sources), Tovolar, and 1-2 early plays (ramp or ≤3-mana Werewolf).
- Favor hands enabling T3 Tovolar (e.g., Sol Ring + Goblin Anarchomancer).
- Avoid hands lacking ramp or with only high-CMC cards.
Key Tips:
- Night Control: Time spells carefully—cast post-combat to avoid triggering day. Use Into the Night defensively to counter day transitions.
- Protect Tovolar: Equip Swiftfoot Boots immediately; his draw engine is critical.
- Synergy Exploitation: Cult of the Waxing Moon triggers on any transformation—yours or opponents' (e.g., Avabruck Caretaker). Warstorm Surge pairs with token generators for repeated damage.
- Recovery: Unnatural Moonrise flashback and Return of the Wildspeaker provide late-game refuel.
Weaknesses:
Critical
- Board Wipe Vulnerability: Minimal recovery outside Return of the Wildspeaker; rebuilds slowly after mass removal.
- Anti-Transformation Hate: Moon-Blessed Cleric, Moonmist prevention, or Humility nullify transformation value and night synergy.
- Commander Reliance: Tovolar removal halts card draw and night control, stalling the engine.
Moderate
- Graveyard Disruption: Exiling Unnatural Moonrise or Ancient Grudge cripples flashback value.
- Artifact/Enchantment Focus: Key pieces like Rhythm of the Wild or Howling Moon lack redundancy and are prime removal targets.
Minor
- Slow Manabase: Multiple tapped lands (e.g., Gruul Turf, Path of Ancestry) delay early plays.
- Limited Stack Interaction: Minimal counterspells or instant-speed protection beyond Collective Resistance.
Most Important Cards:
- Tovolar, Dire Overlord (Card draw engine & night enabler)
- Howlpack Resurgence (Anthem + trample for alpha strikes)
- Hollowhenge Overlord (Mass token generation)
- Overwhelming Stampede (Primary combat finisher)
- Rhythm of the Wild (Haste/counters + anti-counter protection)
- Unnatural Growth (Combat damage multiplier)
- Arlinn Kord (Token generation, haste, removal)
- Huntmaster of the Fells (Value engine: tokens, life, damage)
- Duskwatch Recruiter (Early card selection, cost reduction)
- Into the Night (Forces night, refuels hand)
Attribute Ratings:
Speed: 5/10
- Threatens lethal combat around T8-10 with ideal setups (e.g., Tovolar + anthem + token swarm), but lacks fast combos or early lockdown.
Resilience: 4/10
- Relies heavily on Tovolar and board presence; limited protection/recursion makes recovery from wipes or targeted disruption difficult.
Consistency: 6/10
- High creature density and Tovolar’s draw sustain the core plan, but scarce tutors hinder access to key finishers/anthems.
Interaction: 5/10
- Efficient artifact/enchantment removal (Abrade, Ancient Grudge) and flexible spells (Decimate, Collective Resistance), but minimal stack interaction or board wipes.
Rating Justification:
The deck operates as a focused tribal aggro strategy with strong synergy and combat potential, typically threatening wins around T8-10. However, its reliance on the commander, vulnerability to board wipes, and lack of fast combos or robust protection cap its ceiling. This aligns with the "Optimized Casual/Strong Precon" tier (5.0-5.5) in the rubric.
Power level: 5.0 - 5.5

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
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