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COMMANDER(S)
Scion of the Ur-Dragon
QR Code
B G R U W
- Five-Color
Created by  Sigge
Bracket
5.0 - 5.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

A tribal Dragon deck that uses Scion of the Ur-Dragon as a toolbox commander to access powerful Dragon effects and generate value through Dragon synergies, typically winning through combat damage and Dragon-based value engines.

Primer:

The deck's early game focuses on establishing mana development through artifacts like Sol Ring, Arcane Signet, and Dragon cost reducers like Dragonspeaker Shaman. The mid-game revolves around deploying powerful Dragons and using Scion's ability to tutor specific Dragons from the library for situational responses. Key decision points include choosing when to transform Scion (ideally during combat to surprise opponents) and which Dragons to put into play with cards like Quicksilver Amulet.

For optimal play, keep hands with 3-4 lands, at least one ramp piece, and preferably a cost reducer. The deck reaches its peak effectiveness in the late game, where cards like Miirym, Sentinel Wyrm and Terror of the Peaks create powerful value engines. Dragon Arch and Patriarch's Bidding serve as key pieces for explosive turns, while Akroma's Will acts as a potent finisher.

Weaknesses:

The deck is vulnerable to graveyard hate, which can neutralize Scion's ability and recursion elements. The high mana curve and reliance on creatures makes it susceptible to board wipes, though it has some protection through cards like Boros Charm. The five-color mana base is somewhat budget-oriented, which can lead to consistency issues in the early game.

Most Important Cards:

  1. Miirym, Sentinel Wyrm
  2. Terror of the Peaks
  3. Dragon Arch
  4. Quicksilver Amulet
  5. Dragonspeaker Shaman
  6. Patriarch's Bidding
  7. Chromatic Lantern
  8. Akroma's Will
  9. The Ur-Dragon
  10. Dragonlord Silumgar

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 5/10
  • Interaction: 4/10

Rating Justification:

This deck falls into the 5.0-5.5 range on the power scale. While it has powerful individual cards and synergies, the high mana costs and somewhat inconsistent mana base prevent it from competing at higher power levels. It's stronger than a typical precon due to its focused strategy and inclusion of efficient interaction, but lacks the fast mana and consistent early game presence needed to reach higher power levels.

Final power level rating: 5.0 - 5.5

The deck represents a well-built optimized casual strategy that can create impressive board states and generate significant value, but typically won't threaten wins before turn 10 without perfect draws. Its power level is appropriate for most casual Commander tables while still being able to present meaningful threats and interaction.

DECK LIST
Scion of the Ur-Dragon
Creature: 32
($125.83)
1
Atarka, World Render
5 R G
1
Bladewing the Risen
3 B B R R
1
Bonehoard Dracosaur
3 R R
1
Dragonlord Ojutai
3 W U
1
Dragonlord Silumgar
4 U B
1
Dragonlord's Servant
1 R
1
Dragonspeaker Shaman
1 R R
1
Drakuseth, Maw of Flames
4 R R R
1
Earthquake Dragon
14 G
1
Goldspan Dragon
3 R R
1
Hellkite Charger
4 R R
1
Lathliss, Dragon Queen
4 R R
1
Lozhan, Dragons' Legacy
3 U R
1
Miirym, Sentinel Wyrm
3 G U R
1
Nicol Bolas
2 U U B B R R
1
Ojutai, Soul of Winter
5 W U
1
Piru, the Volatile
2 R R W W B B
1
Ramos, Dragon Engine
6
1
Rith, Liberated Primeval
2 R G W
1
Rivaz of the Claw
1 B R
1
Ryusei, the Falling Star
5 R
1
Sarkhan, Soul Aflame
1 U R
1
Savage Ventmaw
4 R G
1
Scaled Nurturer
1 G
1
Scalelord Reckoner
3 W W
1
Silumgar, the Drifting Death
4 U B
1
Steel Hellkite
6
1
Terror of the Peaks
3 R R
1
The Ur-Dragon
4 W U B R G
1
Wasitora, Nekoru Queen
2 B R G
1
Wose Pathfinder
1 G
1
Zurgo and Ojutai
2 U R W
Artifact: 10
($9.42)
1
Arcane Signet
2
1
Carnelian Orb of Dragonkind
2 R
1
Chromatic Lantern
3
1
Commander's Sphere
3
1
Dragon Arch
5
1
Dragon's Hoard
3
1
Goldvein Pick
2
1
Orb of Dragonkind
1 R
1
Quicksilver Amulet
4
1
Sol Ring
1
Enchantment: 8
($12.06)
1
Crucible of Fire
3 R
1
Debtors' Knell
4 W/B W/B W/B
1
Frontier Siege
3 G
1
Garruk's Uprising
2 G
1
Monastery Siege
2 U
1
Rhythm of the Wild
1 R G
1
Spelunking
2 G
1
Temur Ascendancy
G U R
Instant: 6
($19.52)
1
Akroma's Will
3 W
1
Boros Charm
R W
1
Counterspell
U U
1
Spell Rupture
1 U
1
Stubborn Denial
U
1
Utter End
2 W B
Sorcery: 9
($12.67)
1
Crippling Fear
2 B B
1
Crux of Fate
3 B B
1
Diabolic Tutor
2 B B
1
Earthquake
X R
1
Farewell
4 W W
1
Patriarch's Bidding
3 B B
1
Primevals' Glorious Rebirth
5 W B
1
Skyshroud Claim
3 G
1
Vindicate
1 W B
Land: 34
($20.47)
1
Arcane Sanctum
1
Command Tower
1
Crucible of the Spirit Dragon
1
Crumbling Necropolis
1
Exotic Orchard
2
Forest
1
Frontier Bivouac
1
Island
1
Jungle Hollow
1
Jungle Shrine
2
Mountain
1
Mystic Monastery
1
Nomad Outpost
1
Opulent Palace
1
Path of Ancestry
2
Plains
1
Sandsteppe Citadel
1
Savage Lands
1
Seaside Citadel
1
Secluded Courtyard
1
Shadowy Backstreet
1
Swamp
1
Temple of the Dragon Queen
1
Unclaimed Territory
1
Vault of the Archangel
1
Vivid Crag
1
Vivid Creek
1
Vivid Grove
1
Vivid Marsh
1
Vivid Meadow
1
Wind-Scarred Crag

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