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COMMANDER(S)
Nelly Borca, Impulsive Accuser
QR Code
R W
- Boros
Created by  macko939
Bracket
4.5 - 5.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Boros deck helmed by Nelly Borca, Impulsive Accuser employs a goad-focused strategy to manipulate combat dynamics, forcing opponents to attack each other while generating card advantage. The deck combines forced combat enablers, damage amplification effects, and political tools to create a chaotic battlefield where opponents eliminate each other. Nelly serves as both an enabler (goading on attack) and value engine (drawing cards when goaded creatures damage opponents), supported by hidden commanders like Grenzo, Havoc Raiser and Bothersome Quasit. Secondary win conditions include damage redirection (Brash Taunter, Boros Reckoner) and late-game finishers like Gisela, Blade of Goldnight.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana rocks (Boros Signet, Mind Stone), goad enablers (Vengeful Ancestor, Shiny Impetus), and protection (Ghostly Prison). Use early attacks with Nelly to suspect/goad key threats.
  2. Midgame Escalation (Turns 5-7): Resolve damage amplifiers (Fiendish Duo, Duelist's Heritage) and mass goad effects (Disrupt Decorum, Taunt from the Rampart). Leverage card draw from Nelly triggers and Smuggler's Share.
  3. Endgame Closure (Turns 8+): Deploy finishers like Gisela, Blade of Goldnight or Ancient Stone Idol. Use combat tricks (Take the Bait, Deflecting Palm) to manipulate damage outcomes. Recur key pieces with Sun Titan.

Mulligan Priorities:

  • Keep hands with 3 lands + 1-2 ramp pieces
  • Prioritize early goad enablers (Bloodthirsty Blade, Grenzo, Havoc Raiser)
  • Ensure access to red/white mana for critical turns
  • Avoid hands lacking combat interaction or goad triggers

Key Tips:

  • Use Kazuul, Tyrant of the Cliffs and Selfless Squire to punish forced attacks
  • Pair Rite of the Raging Storm with damage doublers for passive pressure
  • Spectacular Showdown overloaded can create massive combat swings
  • Protect Fiendish Duo/Gisela with Redemption Arc or Gideon's Sacrifice

Weaknesses:

Critical

  • Struggles against creature-light/control decks with few targets to goad
  • Heavily reliant on maintaining damage amplifiers (Fiendish Duo/Gisela) with minimal protection
  • Vulnerable to enchantment removal disrupting key engines

Moderate

  • Limited card draw outside combat triggers and Nelly
  • Weak to flying/swarm strategies without sufficient blockers
  • High mana costs for finishers (Gisela, Ancient Stone Idol)

Minor

  • Some anti-synergy between goad effects and Keeper of the Accord
  • Mana base lacks fetch lands for consistent color fixing

Most Important Cards:

  • Fiendish Duo (Damage amplification core)
  • Disrupt Decorum (Mass goad enabler)
  • Gisela, Blade of Goldnight (Game-ending damage modifier)
  • Brash Taunter (Damage redirection wincon)
  • Bothersome Quasit (Goad engine with noncreature synergy)
  • Duelist's Heritage (Combat trick multiplier)
  • Vengeful Ancestor (Recurring goad source)
  • Sun Titan (Key recursion engine)
  • Smuggler's Share (Card/Treasure generation)
  • Take the Bait (Combat phase manipulation)

Attribute Ratings:

Speed: 5/10
Can establish early goad presence but relies on opponents' boards for damage. Primary win attempts materialize T7-9 through amplified combat damage.

Resilience: 5/10
Limited protection for key pieces, though Sun Titan and Swords to Plowshares provide some recovery. Foldsto concentrated removal on damage amplifiers.

Consistency: 6/10
Redundant goad effects and political tools ensure strategy execution, but lacks tutors for critical combo pieces like Fiendish Duo.

Interaction: 6/10
Strong combat manipulation and spot removal (Winds of Rath, Comeuppance), but minimal stack interaction beyond Deflecting Palm.

Rating Justification:

This deck operates as a focused casual build with T8-10 win potential through forced combat and damage amplification, but its reliance on opponents' creatures and vulnerability to removal caps its efficiency. The combination of moderate speed and average resilience aligns with upgraded precon levels.

Power level: 4.5 - 5.0

DECK LIST
Nelly Borca, Impulsive Accuser
Creature: 26
($26.82)
1
Agitator Ant
2 R
1
Ancient Stone Idol
10
1
Angel of the Ruins
5 W W
1
Anya, Merciless Angel
3 R W
1
Boros Reckoner
R/W R/W R/W
1
Bothersome Quasit
2 R
1
Brash Taunter
4 R
1
Combat Calligrapher
3 W
1
Darien, King of Kjeldor
4 W W
1
Emberwilde Captain
3 R
1
Fiendish Duo
4 R R
1
Frontier Warmonger
3 R
1
Gisela, Blade of Goldnight
4 R W W
1
Goblin Spymaster
2 R
1
Grenzo, Havoc Raiser
R R
1
Havoc Eater
5 R R
1
Kazuul, Tyrant of the Cliffs
3 R R
1
Keeper of the Accord
3 W
1
Loran of the Third Path
2 W
1
Orzhov Advokist
2 W
1
Selfless Squire
3 W
1
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
4 R
1
Solemn Simulacrum
4
1
Sun Titan
4 W W
1
Vengeful Ancestor
2 R R
1
Wall of Omens
1 W
Artifact: 10
($7.66)
1
Arcane Signet
2
1
Bloodthirsty Blade
2
1
Boros Signet
2
1
Ebony Fly
2
1
Fellwar Stone
2
1
Mind Stone
2
1
Sol Ring
1
1
Talisman of Conviction
2
1
Thought Vessel
2
1
Tome of Legends
2
Enchantment: 15
($27.61)
1
Court of Grace
2 W W
1
Curse of Opulence
R
1
Duelist's Heritage
2 W
1
Ghostly Prison
2 W
1
Hot Pursuit
1 R
1
Martial Impetus
2 W
1
Popular Entertainer
1 R
1
Redemption Arc
2 W
1
Rite of the Raging Storm
3 R R
1
Shiny Impetus
2 R
1
Smuggler's Share
2 W
1
Soul Snare
W
1
Trouble in Pairs
2 W W
1
Vow of Duty
2 W
1
Vow of Lightning
2 R
Instant: 6
($2.92)
1
Comeuppance
3 W
1
Deflecting Palm
R W
1
Gideon's Sacrifice
W
1
Immortal Obligation
1 W
1
Swords to Plowshares
W
1
Take the Bait
2 R W
Sorcery: 6
($4.0)
1
Disrupt Decorum
2 R R
1
Prisoner's Dilemma
3 R R
1
Promise of Loyalty
4 W
1
Spectacular Showdown
1 R
1
Taunt from the Rampart
3 R W
1
Winds of Rath
3 W W
Land: 36
($9.57)
1
Ash Barrens
1
Battlefield Forge
1
Boros Garrison
1
Castle Ardenvale
1
Clifftop Retreat
1
Command Tower
1
Escape Tunnel
1
Exotic Orchard
1
Furycalm Snarl
1
Kher Keep
8
Mountain
1
Myriad Landscape
1
Needle Spires
1
Needleverge Pathway // Pillarverge Pathway
9
Plains
1
Reliquary Tower
1
Rogue's Passage
1
Scavenger Grounds
1
Sunhome, Fortress of the Legion
1
Temple of Triumph
1
War Room

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