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COMMANDER(S)
Y'shtola, Night's Blessed
QR Code
B U W
- Esper
Created by  TheBeef
Bracket
7.5 - 8.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Esper control/combo deck helmed by Y'shtola, Night's Blessed focuses on life manipulation, card advantage engines, and a robust interaction suite. The primary strategy leverages Y'shtola's triggered abilities by draining opponents' life through symmetrical draw effects (Sheoldred, the Apocalypse, Queza, Augur of Agonies) and high-CMC noncreature spells. Key combos like Exquisite Blood + Enduring Tenacity and Aetherflux Reservoir provide instant-win conditions, while stax elements (Grand Abolisher, Roaming Throne on Wizards) and powerful counterspells protect the game plan. Y'shtola serves as both a value engine and secondary win condition through repeated life swings.

Primer:

Core Strategy Execution:

  1. Early Game (T1-3): Establish mana rocks (Sol Ring, Chromatic Lantern), deploy card advantage engines (Rhystic Study, Esper Sentinel), and set up protection (Lightning Greaves on Y'shtola).
  2. Mid Game (T4-6): Cast Y'shtola and begin triggering her draw/damage ability with 3+ CMC instants/sorceries. Deploy combo pieces (Exquisite Blood) or lock pieces (No Mercy, Propaganda). Use tutors (Beseech the Mirror, Grim Tutor) to find missing components.
  3. Win Conditions:
    • Infinite Life/Drain: Resolve Exquisite Blood + Enduring Tenacity (opponent life loss triggers your life gain, which triggers their life loss in loop).
    • Aetherflux Nuke: Use Necropotence/Alhammarret's Archive to gain massive life, then activate Reservoir.
    • Sheoldred/Queza Value: Amplify draw-based life drain with Roaming Throne (Wizard typing) and Archmage Emeritus.

Mulligan Priorities:

  • Keep hands with 2-3 lands including color fixing.
  • Prioritize early ramp (Sol Ring, Chromatic Lantern) or card engines (Rhystic Study, Esper Sentinel).
  • Look for at least one interaction piece (counterspell/removal).
  • Avoid hands without early plays or excessive high-CMC spells.

Key Tips:

  • Use Teferi, Time Raveler to cast sorceries at instant speed, triggering Y'shtola's damage during opponents' turns.
  • Roaming Throne naming Wizards doubles triggers from Archmage Emeritus and Y'shtola.
  • Necropotence enables explosive draws but requires careful life management with Reservoir.
  • Save free counterspells (Fierce Guardianship, Force of Will) for combo protection.

Weaknesses:

Critical

  • Relies heavily on resolving 4-5 CMC enchantments (Exquisite Blood, Necropotence) with limited recursion.
  • Drannith Magistrate/Opposition Agent cripples tutor-dependent combos.

Moderate

  • Vulnerable to enchantment/artifact hate (Austere Command, Bane of Progress) disrupting key pieces.
  • Life gain prevention (Solemnity, Tainted Remedy) nullifies primary win conditions.

Minor

  • Limited creature presence makes it susceptible to planeswalker-focused strategies.
  • High density of tapped lands slows early interaction.

Most Important Cards:

  • Exquisite Blood (Combo linchpin)
  • Necropotence (Card advantage engine)
  • Aetherflux Reservoir (Primary win condition)
  • Sheoldred, the Apocalypse (Life drain amplifier)
  • Beseech the Mirror (Tutor with combo potential)
  • Grand Abolisher (Combo protection)
  • Force of Will (Free interaction)
  • Rhystic Study (Card advantage)
  • Toxic Deluge (Board wipe)
  • Teferi, Time Raveler (Control enabler)

Attribute Ratings:

Speed: 6/10
Can threaten T5-7 wins with ideal tutor sequencing but relies on resolving 4-5 CMC enchantments.

Resilience: 7/10
Strong protection suite (free counters, hexproof equipment) and redundant draw engines mitigate disruption.

Consistency: 8/10
12 tutors and 8+ card advantage engines ensure reliable access to combo pieces.

Interaction: 9/10
Premium counterspells (Force of Will, Fierce Guardianship), targeted removal (Anguished Unmaking), and board wipes (Toxic Deluge) cover all permanent types.

Rating Justification:

This deck demonstrates cEDH-adjacent interaction quality and tutor density but lacks the speed (no T1-3 wins) and compact combo lines of top-tier lists. Its ability to consistently threaten T6-7 wins through disruption aligns with High Power tiers, while reliance on 4+ CMC permanents prevents cEDH viability.

Power level: 7.5 - 8.0

DECK LIST
Y'shtola, Night's Blessed
Planeswalker: 1
($3.01)
1
Teferi, Time Raveler
1 W U
Creature: 15
($232.29)
1
Archmage Emeritus
2 U U
1
Archmage of Runes
3 U U
1
Charismatic Conqueror
1 W
1
Enduring Tenacity
2 B B
1
Esper Sentinel
W
1
Grand Abolisher
W W
1
Grand Arbiter Augustin IV
2 W U
1
Haughty Djinn
1 U U
1
Jin-Gitaxias // The Great Synthesis
3 U U
1
Kambal, Consul of Allocation
1 W B
1
Orcish Bowmasters
1 B
1
Queza, Augur of Agonies
1 W U B
1
Roaming Throne
4
1
Sheoldred, the Apocalypse
2 B B
1
Toxrill, the Corrosive
5 B B
Artifact: 10
($59.4)
1
Aetherflux Reservoir
4
1
Alhammarret's Archive
5
1
Chromatic Lantern
3
1
Decanter of Endless Water
3
1
Lightning Greaves
2
1
Mithril Coat
3
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Thran Dynamo
4
1
Whispersilk Cloak
3
Enchantment: 9
($142.49)
1
Breathstealer's Crypt
2 U B
1
Exquisite Blood
4 B
1
Ghostly Prison
2 W
1
Necropotence
B B B
1
No Mercy
2 B B
1
Polluted Bonds
3 B B
1
Propaganda
2 U
1
Rhystic Study
2 U
1
Smothering Tithe
3 W
Instant: 19
($105.15)
1
Absorb
W U U
1
Abstruse Appropriation
2 W B
1
Anguished Unmaking
1 W B
1
Cryptic Command
1 U U U
1
Deadly Rollick
3 B
1
Disallow
1 U U
1
Dismember
1 B/P B/P
1
Fierce Guardianship
2 U
1
Flawless Maneuver
2 W
1
Force of Will
3 U U
1
Frantic Search
2 U
1
Generous Gift
2 W
1
Hellish Rebuke
2 B
1
Perplex
1 U B
1
Refute
1 U U
1
Render Silent
W U U
1
Stroke of Midnight
2 W
1
Undermine
U U B
1
Void Rend
W U B
Sorcery: 7
($64.14)
1
Beseech the Mirror
1 B B B
1
Damnation
2 B B
1
Dark Petition
3 B B
1
Diabolic Tutor
2 B B
1
Grim Tutor
1 B B
1
Idyllic Tutor
2 W
1
Toxic Deluge
2 B
Land: 38
($69.93)
1
Adarkar Wastes
1
Arcane Sanctum
1
Caves of Koilos
1
Command Beacon
1
Command Tower
1
Deserted Beach
1
Drowned Catacomb
1
Flooded Strand
1
Glacial Fortress
1
Godless Shrine
6
Island
1
Isolated Chapel
1
Mistrise Village
5
Plains
1
Prairie Stream
1
Reliquary Tower
1
Sea of Clouds
1
Shattered Sanctum
1
Shipwreck Marsh
1
Sunken Hollow
7
Swamp
1
Terramorphic Expanse
1
Vault of Champions

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