









Overview:
This Izzet spellslinger deck leverages Alania, Divergent Storm to copy key spells by forcing opponents to draw cards. The primary strategy revolves around casting numerous instants/sorceries and Otters to trigger prowess, create token armies, and generate value through spell recursion/copying. Alania acts as a critical engine, enabling explosive turns by copying high-impact spells like Brass's Bounty or Finale of Revelation. Secondary win conditions include storm-based token swarms (e.g., Stormchaser's Talent), direct damage via prowess triggers (e.g., Coruscation Mage), and infinite mana combos with Storm-Kiln Artist + spell copiers. The deck balances Otter tribal synergies with potent spell-copying enchantments like Thousand-Year Storm.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Izzet Signet), cost reducers (Goblin Electromancer, Stormcatch Mentor), and value Otters (Thundertrap Trainer, Lightshell Duo). Hold up interaction like Negate or Run Away Together. Prioritize casting Alania by turn 4.
- Engine Activation (Turns 4-6): Cast Alania and trigger her ability by sequencing spells: First Otter spell → copy, then first instant/sorcery → copy. Use low-cost spells (Opt, Shock) to enable Alania triggers. Deploy key enchantments (Double Vision, Artist's Talent) or Veyran, Voice of Duality to amplify triggers.
- Win Condition Execution (Turns 5-8):
- Storm/Token Swarm: Chain spells with Thousand-Year Storm/Swarm Intelligence to create massive Otter tokens via Stormchaser's Talent or Ral, Crackling Wit, then swing with prowess boosts from Valley Floodcaller.
- Infinite Mana: Pair Storm-Kiln Artist with any spell copier (e.g., Ral, Storm Conduit's -2) to generate infinite Treasures. Dump mana into Explosion or Apex of Power.
- Draw/Combat: Use Finale of Revelation (X≥10) to refuel and swing with unblockable Otters via Bria, Riptide Rogue.
Mulligan Priorities:
- Keep hands with 2-3 lands, at least one ramp artifact, and Alania or a card-draw spell (Pearl of Wisdom, Frantic Search).
- Prioritize hands with early interaction (Abrade, Shore Up) against aggressive metas.
- Avoid hands lacking blue sources or with only high-CMC spells.
Key Tips:
- Sequence Alania Triggers: Cast an Otter spell first (e.g., Tempest Angler) to copy it via Alania, then follow with an instant/sorcery for a second copy.
- Protect Engines: Use Swiftfoot Boots on Alania or Shore Up on Storm-Kiln Artist. Spellgyre counters key disruption.
- Leverage Graveyard: Festival of Embers and Daring Waverider recur spells for repeated value. Treasure Cruise fuels delve early.
- Maximize Copy Triggers: Veyran, Voice of Duality doubles prowess, magecraft, and Alania triggers. Pair with Coruscation Mage for passive damage.
Weaknesses:
Critical
- Graveyard Reliance: Rest in Peace or Leyline of the Void cripples recursion (Festival of Embers, Daring Waverider, flashback).
- Commander Dependency: Removing Alania disrupts the core copying engine; limited protection beyond boots.
- Anti-Artifact/Enchantment: Vandalblast or Austere Command decimates mana rocks and key enchantments (Thousand-Year Storm, Swarm Intelligence).
Moderate
- Board Wipes: Blasphemous Act resets token armies and prowess enablers; recovery is slow.
- Stack Interaction: Lacks force multipliers against counterspell-heavy decks; relies on limited protection (Spellgyre, Negate).
- Mana Base Fragility: Only 32 lands with minimal land-based ramp; prone to mana screw.
Minor
- Hand Disruption: Thoughtseize effects can remove key combo pieces preemptively.
- Stax Effects: Rule of Law limits spell chains but can be answered by Chaos Warp.
Most Important Cards:
- Storm-Kiln Artist (Infinite mana combo enabler with spell copying)
- Veyran, Voice of Duality (Doubles prowess, magecraft, and Alania triggers)
- Thousand-Year Storm (Primary win condition via exponential spell copying)
- Alania, Divergent Storm (Core engine for spell copying)
- Festival of Embers (Recurs instants/sorceries from graveyard)
- Brass's Bounty (Massive mana generation when copied)
- Finale of Revelation (Game-winning draw/refuel at X≥10)
- Double Vision (Redundant spell copying)
- Bria, Riptide Rogue (Enables unblockable combat wins)
- Valley Floodcaller (Untaps Otters for multiple attacks/prowess triggers)
Attribute Ratings:
Speed: 7/10
- Can win T5-6 with ideal hands (e.g., T4 Alania + copied Brass's Bounty into Finale of Revelation). Storm-Kiln combo wins on the spot if uninterrupted.
Resilience: 5/10
- Recursion (Festival of Embers, Daring Waverider) and card draw (Finale of Revelation) aid recovery, but heavy reliance on graveyard and commander makes it vulnerable to targeted hate.
Consistency: 6/10
- Solid card draw/filtering (Frantic Search, Pearl of Wisdom) but lacks tutors for key combo pieces; relies on digging for engines.
Interaction: 6/10
- Efficient counters (Negate, Spellgyre), bounce (Run Away Together), and removal (Abrade), but limited board wipes and no permanent-based stax.
Rating Justification:
This deck achieves T5-7 wins through potent spell-copying synergies and combos but falters against grave hate or commander removal, reducing resilience. Its speed aligns with Focused Competitive tiers, though inconsistency and meta vulnerabilities prevent higher optimization.
Power level: 6.5 - 7.0
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