









Overview:
This deck leverages Teval, the Balanced Scale's mill and graveyard synergy to generate Zombie tokens while recurring lands and threats. The core strategy focuses on self-mill, land recursion, and value from creatures/spells in the graveyard. Key win conditions include Zombie swarm via Teval/Field of the Dead, reanimating big threats like Avenger of Zendikar, and occasional combat damage from flying creatures enabled by Wonder. No infinite combos are present, and the deck relies on incremental value rather than explosive wins.
Primer:
Core Strategy:
- Graveyard Setup: Use early self-mill (Stitcher's Supplier, Hedron Crab) and land ramp (Cultivate, Sakura-Tribe Elder) to fuel Teval's triggers and graveyard recursion engines.
- Token Generation: Create 2/2 Zombies via Teval's passive and cards like Field of the Dead. Use these as fuel for sacrifice outlets (Disciple of Bolas) or chump blockers.
- Graveyard Payoffs: Reanimate threats with Meren, Living Death, or Victimize. Leverage The Gitrog Monster and Life from the Loam for land-based value.
- Finishers: Overwhelm with Zombie armies, drain via Jarad's sacrifice ability, or fly over with Wonder-enabled creatures.
Mulligan Priorities:
- Keep hands with 3 lands (including at least 1 green source)
- Prioritize early mill/ramp (Hermit Druid, Farseek) over late-game bombs
- Ensure graveyard enablers (Stitcher's Supplier, Satyr Wayfinder) are present
Key Tips:
- Time Living Death carefully - the symmetrical effect can backfire
- Use Teval's attack trigger primarily for land recursion, not forced mill
- Keep Wonder in the graveyard as a surprise flying enabler
- Leverage Conduit of Worlds for repeated land/creature recursion
Weaknesses:
Critical
- Fold to graveyard hate (Rest in Peace, Leyline of the Void)
- No win conditions under stax locks like Grafdigger's Cage
Moderate
- Slow recovery from board wipes
- Limited instant-speed interaction
Minor
- Vulnerable to flyers (mitigated by Wonder)
- Some enters-tapped lands slow early plays
Most Important Cards:
- Hermit Druid
- Field of the Dead
- Meren of Clan Nel Toth
- The Gitrog Monster
- Living Death
- Demonic Tutor
- Life from the Loam
- Conduit of Worlds
- Gravecrawler
- Wonder
Attribute Ratings:
Speed: 5/10
Theoretical T8-10 wins through zombie swarms or reanimated threats, but lacks fast combos.
Resilience: 4/10
Recovers from single graveyard wipes but folds to repeated hate. Limited protection for key pieces.
Consistency: 6/10
Strong redundancy in mill/recursion effects and 5+ tutors (Demonic Tutor, Satyr Wayfinder, etc.), but no infinite lines.
Interaction: 5/10
Moderate targeted removal (Putrefy, Tear Asunder) but lacks free counterspells or stax.
Rating Justification:
This is a focused casual deck with strong graveyard synergies and multiple value engines, but its critical weakness to graveyard hate and lack of infinite combos cap its ceiling. It operates effectively in the T9-11 range through incremental advantage but struggles against faster or more disruptive strategies.
Power level: 4.0 - 4.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel