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COMMANDER(S)
Teval, the Balanced Scale
QR Code
B G U
- Sultai
Created by  Eugh
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This deck leverages Teval, the Balanced Scale's mill and graveyard synergy to generate Zombie tokens while recurring lands and threats. The core strategy focuses on self-mill, land recursion, and value from creatures/spells in the graveyard. Key win conditions include Zombie swarm via Teval/Field of the Dead, reanimating big threats like Avenger of Zendikar, and occasional combat damage from flying creatures enabled by Wonder. No infinite combos are present, and the deck relies on incremental value rather than explosive wins.

Primer:

Core Strategy:

  1. Graveyard Setup: Use early self-mill (Stitcher's Supplier, Hedron Crab) and land ramp (Cultivate, Sakura-Tribe Elder) to fuel Teval's triggers and graveyard recursion engines.
  2. Token Generation: Create 2/2 Zombies via Teval's passive and cards like Field of the Dead. Use these as fuel for sacrifice outlets (Disciple of Bolas) or chump blockers.
  3. Graveyard Payoffs: Reanimate threats with Meren, Living Death, or Victimize. Leverage The Gitrog Monster and Life from the Loam for land-based value.
  4. Finishers: Overwhelm with Zombie armies, drain via Jarad's sacrifice ability, or fly over with Wonder-enabled creatures.

Mulligan Priorities:

  • Keep hands with 3 lands (including at least 1 green source)
  • Prioritize early mill/ramp (Hermit Druid, Farseek) over late-game bombs
  • Ensure graveyard enablers (Stitcher's Supplier, Satyr Wayfinder) are present

Key Tips:

  • Time Living Death carefully - the symmetrical effect can backfire
  • Use Teval's attack trigger primarily for land recursion, not forced mill
  • Keep Wonder in the graveyard as a surprise flying enabler
  • Leverage Conduit of Worlds for repeated land/creature recursion

Weaknesses:

Critical

  • Fold to graveyard hate (Rest in Peace, Leyline of the Void)
  • No win conditions under stax locks like Grafdigger's Cage

Moderate

  • Slow recovery from board wipes
  • Limited instant-speed interaction

Minor

  • Vulnerable to flyers (mitigated by Wonder)
  • Some enters-tapped lands slow early plays

Most Important Cards:

  • Hermit Druid
  • Field of the Dead
  • Meren of Clan Nel Toth
  • The Gitrog Monster
  • Living Death
  • Demonic Tutor
  • Life from the Loam
  • Conduit of Worlds
  • Gravecrawler
  • Wonder

Attribute Ratings:

Speed: 5/10
Theoretical T8-10 wins through zombie swarms or reanimated threats, but lacks fast combos.

Resilience: 4/10
Recovers from single graveyard wipes but folds to repeated hate. Limited protection for key pieces.

Consistency: 6/10
Strong redundancy in mill/recursion effects and 5+ tutors (Demonic Tutor, Satyr Wayfinder, etc.), but no infinite lines.

Interaction: 5/10
Moderate targeted removal (Putrefy, Tear Asunder) but lacks free counterspells or stax.

Rating Justification:

This is a focused casual deck with strong graveyard synergies and multiple value engines, but its critical weakness to graveyard hate and lack of infinite combos cap its ceiling. It operates effectively in the T9-11 range through incremental advantage but struggles against faster or more disruptive strategies.

Power level: 4.0 - 4.5

DECK LIST
Teval, the Balanced Scale
Creature: 35
($46.77)
1
Avenger of Zendikar
5 G G
1
Colossal Grave-Reaver
6 B G
1
Dauthi Voidwalker
B B
1
Disciple of Bolas
3 B
1
Diviner of Mist
4 U
1
Floral Evoker
2 G
1
Gravecrawler
B
1
Hedron Crab
U
1
Hermit Druid
1 G
1
Jarad, Golgari Lich Lord
B B G G
1
Kishla Skimmer
G U
1
Kotis, Sibsig Champion
B G U
1
Lord of the Forsaken
4 B B
1
Meren of Clan Nel Toth
2 B G
1
Millikin
2
1
Mimeoplasm, Revered One
X B G U
1
Multani, Yavimaya's Avatar
4 G G
1
Necropolis Fiend
7 B B
1
Noxious Gearhulk
4 B B
1
Nyx Weaver
1 B G
1
Ob Nixilis, the Fallen
3 B B
1
Reassembling Skeleton
1 B
1
River Kelpie
3 U U
1
Sakura-Tribe Elder
1 G
1
Satyr Wayfinder
1 G
1
Shigeki, Jukai Visionary
1 G
1
Skull Prophet
B G
1
Springbloom Druid
2 G
1
Stitcher's Supplier
B
1
Tasigur, the Golden Fang
5 B
1
The Gitrog Monster
3 B G
1
Timeless Witness
2 G G
1
Warren Soultrader
2 B
1
Woe Strider
2 B
1
Wonder
3 U
Artifact: 3
($3.77)
1
Arcane Signet
2
1
Conduit of Worlds
2 G G
1
Sol Ring
1
Enchantment: 3
($7.72)
1
Crawling Sensation
2 G
1
Phyrexian Reclamation
B
1
Teval's Judgment
2 B
Instant: 8
($2.1)
1
Dark Ritual
B
1
Forbidden Alchemy
2 U
1
Grapple with the Past
1 G
1
Grisly Salvage
B G
1
Harrow
2 G
1
Lethal Scheme
2 B B
1
Putrefy
1 B G
1
Tear Asunder
1 G
Sorcery: 12
($54.32)
1
Afterlife from the Loam
5 B B B
1
Casualties of War
2 B B G G
1
Cultivate
2 G
1
Demonic Tutor
1 B
1
Farseek
1 G
1
Life from the Loam
1 G
1
Living Death
3 B B
1
Necromantic Selection
4 B B B
1
Rampant Growth
1 G
1
Victimize
2 B
1
Welcome the Dead
3 B
1
Will of the Sultai
4 G
Land: 38
($114.5)
1
Bloodstained Mire
1
Cephalid Coliseum
1
Command Beacon
1
Command Tower
1
Crypt of Agadeem
1
Darkwater Catacombs
1
Dreamroot Cascade
1
Drownyard Temple
1
Exotic Orchard
1
Fetid Pools
1
Field of the Dead
6
Forest
1
Gloomlake Verge
1
Golgari Rot Farm
1
Haunted Mire
1
Hinterland Harbor
4
Island
1
Llanowar Wastes
1
Memorial to Folly
1
Polluted Delta
1
Sunken Hollow
5
Swamp
1
Temple of Malady
1
Verdant Catacombs
1
Woodland Cemetery
1
Zagoth Triome

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