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COMMANDER(S)
Gabriel Angelfire
QR Code
G W
- Selesnya
Bracket
4.5 - 5.0
Bracket 3
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ANALYSIS

Overview:

This Selesnya (GW) enchantress/voltron hybrid deck leverages Gabriel Angelfire's keyword cycling to create powerful combat scenarios while employing aura/equipment synergies. The strategy focuses on forcing advantageous blocks using lure effects while enhancing creatures with combat tricks and value engines. While lacking infinite combos, it aims to overwhelm through incremental value from enchantress triggers and combat manipulation.

Primer:

Core Strategy: The deck seeks to establish a dominant board state through forced combat interactions and keyword soup enhancements. Key elements include:

  • Forced Block Engines: Lure, Nemesis Mask, and Noble Quarry force opponents to block designated creatures, synergizing with Gabriel's rampage ability and deathtouch enablers like Sylvan Basilisk.
  • Aura/Equipment Synergy: Multiple enchantress effects (Sythis, Harvest's Hand, Setessan Champion) and equipment tutors (Stonehewer Giant, Open the Armory) ensure card advantage while buffing key creatures.
  • Combat Trick Layers: Combines first strike from Odric, Master Tactician with trample/lifelink auras and instant-speed protection like Heroic Intervention.

Mulligan Priorities:

  • Keep hands with 3 lands including GW sources
  • Prioritize early ramp (Arbor Elf, Utopia Sprawl) or enchantress engines
  • Ensure at least one forced-block enabler or keyword-granting aura

Key Interactions:

  • Elven Warhounds + Infiltration Lens draws 4+ cards per blocked attack
  • Calix, Guided by Fate copying Beastmaster's Magemark creates exponential combat buffs
  • Shielded by Faith + Yenna, Redtooth Regent generates indestructible aura copies

Critical Sequencing:

  1. T1-T3: Ramp and establish enchantress draw engines
  2. T4-T5: Deploy Gabriel or key creatures with protection (Swiftfoot Boots)
  3. T6+: Activate forced block combos with trample/rampage enablers

Weaknesses:

Critical:

  • Lacks answers to flying/reach-heavy boards
  • Minimal graveyard recursion outside Hall of Heliod's Generosity

Moderate:

  • Vulnerable to enchantment/artifact wipe chains
  • Relies on maintaining creature presence for combat tricks

Minor:

  • Some high-CMC cards (Engulfing Slagwurm) risk being tempo-negative

Most Important Cards:

  • Sythis, Harvest's Hand
  • Setessan Champion
  • Sterling Grove
  • Heroic Intervention
  • Siona, Captain of the Pyleas
  • Eidolon of Blossoms
  • Heliod's Intervention
  • Idyllic Tutor
  • Sylvan Basilisk
  • Open the Armory

Attribute Ratings:

Speed: 5/10

  • Goldfish win potential around T8-10 through combat
  • Limited fast mana beyond Sol Ring

Resilience: 6/10

  • Multiple protection spells (Dawn Charm, Heroic Intervention)
  • Enchantment recursion via Hall of Heliod's Generosity

Consistency: 7/10

  • 10+ enchantment/equipment tutors
  • Strong card draw from constellation/enchantress effects

Interaction: 5/10

  • Targeted removal (Generous Gift, Beast Within)
  • Lacks stack interaction beyond Dawn Charm

Rating Justification:

This deck sits between Casual and Optimized Casual tiers. It exceeds precon power through strong synergy and tutoring but lacks the combo finishers or blistering speed of higher tiers. The forced-block strategy requires multiple combat phases to win, aligning with T8-10 benchmarks. While resilient to single removals, it struggles against sustained interaction typical of 6+ power metas.

Power level: 4.5 - 5.0

DECK LIST
Gabriel Angelfire
Creature: 24
($31.07)
1
Arbor Elf
G
1
Calix, Guided by Fate
1 G W
1
Danitha Capashen, Paragon
2 W
1
Danitha, New Benalia's Light
1 G W
1
Eidolon of Blossoms
2 G G
1
Elven Warhounds
3 G
1
Engulfing Slagwurm
5 G G
1
Heliod's Pilgrim
2 W
1
Jangling Automaton
3
1
Kor Spiritdancer
1 W
1
Noble Quarry
2 G
1
Odric, Master Tactician
2 W W
1
Pearl-Ear, Imperial Advisor
1 W W
1
Sanctum Weaver
1 G
1
Saryth, the Viper's Fang
2 G G
1
Satyr Enchanter
1 G W
1
Setessan Champion
2 G
1
Siona, Captain of the Pyleas
1 G W
1
Sram, Senior Edificer
1 W
1
Stonehewer Giant
3 W W
1
Sylvan Basilisk
3 G G
1
Sythis, Harvest's Hand
G W
1
Voyaging Satyr
1 G
1
Yenna, Redtooth Regent
2 G W
Artifact: 11
($39.85)
1
Arcane Signet
2
1
Behemoth Sledge
1 G W
1
Helm of Chatzuk
1
1
Horned Helm
2
1
Infiltration Lens
1
1
Mirror Shield
2
1
Nemesis Mask
3
1
Shadowspear
1
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Thought Vessel
2
Enchantment: 15
($13.23)
1
Armadillo Cloak
1 G W
1
Beastmaster's Magemark
2 G
1
Fertile Ground
1 G
1
Indrik Umbra
4 G W
1
Kenrith's Transformation
1 G
1
Lure
1 G G
1
Nature's Blessing
2 G W
1
Overgrowth
2 G
1
Reprobation
1 W
1
Shielded by Faith
1 W W
1
Sterling Grove
G W
1
Utopia Sprawl
G
1
Weirding Wood
2 G
1
Wild Growth
G
1
Wolfwillow Haven
1 G
Instant: 8
($29.95)
1
Beast Within
2 G
1
Benefactor's Draught
1 G
1
Dawn Charm
1 W
1
Generous Gift
2 W
1
Heliod's Intervention
X W W
1
Heroic Intervention
1 G
1
Mercy Killing
2 G/W
1
Seedling Charm
G
Sorcery: 6
($11.14)
1
Cultivate
2 G
1
Idyllic Tutor
2 W
1
Open the Armory
1 W
1
Roar of Challenge
2 G
1
Sylvan Offering
X G
1
Three Dreams
4 W
Land: 34
($40.18)
1
Bountiful Promenade
1
Canopy Vista
1
Command Tower
1
Evolving Wilds
1
Forbidden Orchard
10
Forest
1
Fortified Village
1
Hall of Heliod's Generosity
1
Hushwood Verge
1
Krosan Verge
1
Overgrown Farmland
8
Plains
1
Reliquary Tower
1
Selesnya Sanctuary
1
Sungrass Prairie
1
Sunpetal Grove
1
Temple Garden
1
Valgavoth's Lair
Other: 1
($)
1
Dazzling Theater

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