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COMMANDER(S)
Averna, the Chaos Bloom
QR Code
G R U
- Temur
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Averna, the Chaos Bloom deck focuses on cascade synergies and landfall value. The core strategy revolves around casting cascade spells to trigger Averna’s land-ramp ability, building a massive board through landfall tokens (Avenger of Zendikar, Scute Swarm), and finishing with overrun effects like Craterhoof Behemoth. While lacking infinite combos, it leverages cascading high-CMC spells (Maelstrom Wanderer, Apex Devastator) for explosive value turns.

Primer:

Core Strategy:

  1. Early Game: Ramp with 1–2 mana dorks (Llanowar Elves, Birds of Paradise) and land tutors (Three Visits, Farseek) to accelerate into cascade payoffs.
  2. Mid Game: Cast cascade spells (Bloodbraid Elf, Shardless Agent) to chain into free spells while dropping lands via Averna, triggering landfall engines (Tireless Provisioner, Ancient Greenwarden).
  3. Late Game: Deploy game-ending threats like Apex Devastator (quad cascade) or Moraug, Fury of Akoum (extra combats), supported by Craterhoof Behemoth or Avenger of Zendikar token swarms.

Key Synergies:

  • Scroll Rack + cascade to manipulate cascades
  • Ashaya, Soul of the Wild turning creatures into lands for Averna triggers
  • Imoti, Celebrant of Bounty granting cascade to 6+ CMC spells

Mulligan Priorities:

  • Keep hands with 3 lands + 2 ramp pieces (e.g., Rampant Growth, Lotus Cobra).
  • Prioritize early cascade enablers (Shardless Agent) over high-CMC payoffs.

Critical Sequencing:
Cast The Reality Chip before cascading to play exiled cards off the top. Use Worldly Tutor/Sylvan Tutor to set up key cascades.

Weaknesses:

Critical:

  • Relies on board presence: Fold to repeated wraths (no recursion for creatures like Craterhoof Behemoth).
  • No infinite mana/combo: Wins through combat only, vulnerable to fog effects.

Moderate:

  • Cascade disruption: Drannith Magistrate/Torpor Orb nullifies key mechanics.
  • Slow recovery: Limited card draw outside landfall triggers.

Minor:

  • Mana base handles color fixing well (Chromatic Lantern, tri-lands).

Most Important Cards:

  • Gaea’s Cradle
  • Scroll Rack
  • Craterhoof Behemoth
  • Maelstrom Wanderer
  • Ancient Greenwarden
  • Ashaya, Soul of the Wild
  • Apex Devastator
  • Avenger of Zendikar
  • Lotus Cobra
  • Imoti, Celebrant of Bounty

Attribute Ratings:

Speed: 6/10

  • Can threaten T7–8 wins via cascades into Craterhoof Behemoth or Moraug combats. High-CMC cascade payoffs (e.g., 10/10 Apex Devastator on T6) create pressure.

Resilience: 5/10

  • Limited protection (only Heroic Intervention). Recovers slowly from wraths but has redundant threats.

Consistency: 7/10

  • 10+ cascade spells + land tutors ensure frequent triggers. Scroll Rack/The Reality Chip mitigate variance.

Interaction: 4/10

  • Reactive answers are sparse (Beast Within, Krosan Grip). Relies on cascading into removal.

Rating Justification:

This deck sits between Optimized Casual (5.0) and High-Power Casual (5.5). It outpaces precons with cascading value and landfall engines but lacks the speed (T8+ wins vs. T6–7) and interaction density of true high-power decks. Its deterministic win via combat aligns with the 5.0–5.5 range, where games are decided by overwhelming board states rather than compact combos.

Power level: 5.0–5.5

DECK LIST
Averna, the Chaos Bloom
Creature: 35
($119.96)
1
Aesi, Tyrant of Gyre Strait
4 G U
1
Ancient Greenwarden
4 G G
1
Annoyed Altisaur
5 G G
1
Apex Devastator
8 G G
1
Ashaya, Soul of the Wild
3 G G
1
Aurora Phoenix
4 R R
1
Avenger of Zendikar
5 G G
1
Beast Whisperer
2 G G
1
Birds of Paradise
G
1
Bloodbraid Challenger
3 R G
1
Bloodbraid Elf
2 R G
1
Boarding Party
5 R
1
Craterhoof Behemoth
5 G G G
1
Etherium-Horn Sorcerer
4 U R
1
Fanatic of Rhonas
1 G
1
Geode Rager
4 R R
1
Greensleeves, Maro-Sorcerer
3 G G
1
Imoti, Celebrant of Bounty
3 G U
1
Llanowar Elves
G
1
Lotus Cobra
1 G
1
Maelstrom Colossus
8
1
Maelstrom Wanderer
5 G U R
1
Moraug, Fury of Akoum
4 R R
1
Mossborn Hydra
2 G
1
Quirion Ranger
G
1
Rashmi, Eternities Crafter
2 G U
1
Rattleclaw Mystic
1 G
1
Reclamation Sage
2 G
1
Roil Elemental
3 U U U
1
Scute Swarm
2 G
1
Shardless Agent
1 G U
1
Tatyova, Benthic Druid
3 G U
1
The Reality Chip
1 U
1
Tireless Provisioner
2 G
1
Wild-Magic Sorcerer
3 R
Artifact: 7
($17.32)
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Scroll Rack
2
1
Sol Ring
1
1
Talisman of Creativity
2
1
Talisman of Curiosity
2
1
Talisman of Impulse
2
Enchantment: 5
($12.57)
1
Bigger on the Inside
3 R G
1
Garruk's Uprising
2 G
1
Rhythm of the Wild
1 R G
1
Temur Ascendancy
G U R
1
Up the Beanstalk
1 G
Instant: 8
($31.6)
1
Beast Within
2 G
1
Growth Spiral
G U
1
Heroic Intervention
1 G
1
Krosan Grip
2 G
1
Pongify
U
1
Rapid Hybridization
U
1
Siege Smash
1 R
1
Worldly Tutor
G
Sorcery: 10
($54.6)
1
Call Forth the Tempest
5 R R R
1
Cultivate
2 G
1
Farseek
1 G
1
Into the Time Vortex
4 R
1
Nature's Lore
1 G
1
Rampant Growth
1 G
1
Sylvan Tutor
G
1
Three Visits
1 G
1
Throes of Chaos
3 R
1
Vandalblast
R
Land: 34
($202.61)
1
Boseiju, Who Endures
1
Bountiful Landscape
1
Cinder Glade
1
Command Tower
1
Dreamroot Cascade
1
Evolving Wilds
1
Fabled Passage
6
Forest
1
Forgotten Cave
1
Gaea's Cradle
1
Gruul Turf
2
Island
1
Izzet Boilerworks
1
Kessig Wolf Run
1
Ketria Triome
1
Lonely Sandbar
1
Mosswort Bridge
5
Mountain
1
Rockfall Vale
1
Rootbound Crag
1
Simic Growth Chamber
1
Stormcarved Coast
1
Sulfur Falls
1
Tranquil Thicket

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