









Overview:
This Sultai deck leverages Felix Five-Boots' ability to double triggered abilities from combat damage, focusing on evasive creatures (unblockable, shadow, menace) to consistently trigger card draw, discard, and value effects. The primary strategy involves deploying low-cost unblockable threats like Changeling Outcast or Mist-Cloaked Herald, attaching damage-triggered engines like Curiosity or Larceny, and amplifying their impact with Felix. Wins are achieved through incremental damage, resource denial via forced discard (e.g., Bandit's Talent, Guul Draz Specter), and leveraging stolen spells with Wrexial, the Risen Deep or Deluxe Dragster. Felix acts as the core engine multiplier, making his protection critical.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Play evasive creatures (e.g., Changeling Outcast, Slither Blade), mana rocks (Sol Ring, signets), or card draw engines (Baleful Strix). Prioritize fixing for Felix's {B}{G}{U} cost.
- Deploy Engines (Turns 3-5): Cast Felix Five-Boots, then attach damage-triggered effects like Curiosity, Sword of Feast and Famine, or Specter's Shroud. Alternatively, play standalone engines like Toski, Bearer of Secrets or Ohran Frostfang. Protect key pieces with Lightning Greaves or counterspells.
- Amplify Triggers & Disrupt (Turns 4-7): Attack with evasive creatures to double-draw or double-discard effects. Leverage discard payoffs like Waste Not or The Raven Man. Use removal/counters to clear blockers or threats.
- Close the Game (Turns 6-8+):
- Combat/Value: Overwhelm with card advantage and chip damage. Sheoldred, the Apocalypse turns draws into life loss.
- Discard Lock: Paralyze opponents with repeated discard (Bandit's Talent, Larceny) while generating zombies/mana via Waste Not.
- Theft: Cast high-impact spells from graveyards via Wrexial, the Risen Deep or Deluxe Dragster.
Mulligan Priorities:
- Keep hands with 2-3 lands (prioritize untapped UB/G sources), at least 1 evasive creature, and 1 engine/protection piece.
- Favor hands with early ramp (e.g., Sol Ring, signets) or a T2-T3 Felix setup.
- Avoid hands lacking creatures, interaction, or color fixing.
Key Tips:
- Protect Felix: His ward {2} isn't enough. Equip Lightning Greaves immediately or hold up counterspells (Fierce Guardianship, An Offer You Can't Refuse).
- Sequence Triggers: Play damage-triggered enchantments (e.g., Curiosity) before Felix to maximize value. Creatures like Toski or Ohran Frostfang work independently.
- Discard Synergy: Time discard effects (e.g., Arterial Flow) to maximize Waste Not and The Raven Man. Notion Thief punishes opponents' draw attempts.
- Utility Lands: Use Rogue's Passage to ensure Felix connects. Boseiju, Who Endures and Otawara, Soaring City provide uncounterable interaction.
Weaknesses:
Critical
- Board Wipes: Mass removal (e.g., Wrath of God) cripples the creature-dependent strategy. Limited recursion outside Enduring Curiosity.
- Anti-Evasion Effects: Propaganda, Crawlspace, or Silent Arbiter nullify the primary combat plan.
- Graveyard Hate: Rest in Peace shuts off Wrexial, Deluxe Dragster, and recursion like Ancient Brass Dragon.
Moderate
- Spot Removal on Engines: Killing Felix, Toski, or Ohran Frostfang significantly slows the deck.
- Hand Size Punishers: Narset, Parter of Veils or Spirit of the Labyrinth limit draw from triggers.
- Artifact/Enchantment Removal: Destroying Waste Not, Sword of Feast and Famine, or Curiosity reduces value.
Minor
- Life Gain Strategies: May prolong games against incremental damage wins.
- Tax Effects: Thalia, Guardian of Thraben slightly delays multispell turns.
Most Important Cards:
- Toski, Bearer of Secrets (Primary card draw engine, indestructible)
- Waste Not (Discard payoff: tokens, mana, draw)
- Sheoldred, the Apocalypse (Life drain win condition)
- Ohran Frostfang (Draw engine + deathtouch)
- Felix Five-Boots (Commander, trigger doubler)
- Curiosity (Low-cost draw engine)
- Demonic Tutor (Finds key pieces)
- Wrexial, the Risen Deep (Graveyard theft win condition)
- Lightning Greaves (Protects Felix/engines)
- Fierce Guardianship (Free commander-protection counter)
Attribute Ratings:
Speed: 6/10
- Can deploy threats early, but wins typically require setup across turns 6-8 via combat or discard attrition. Fastest wins involve Felix + double-draw into Sheoldred/theft.
Resilience: 5/10
- Has protection (counterspells, greaves, Heroic Intervention) and some redundancy in engines, but heavily reliant on creatures staying on board. Poor recovery from wipes.
Consistency: 7/10
- High density of evasive creatures (10+) and damage triggers (8+), supported by tutors (Demonic Tutor, Dimir Infiltrator) and strong card draw.
Interaction: 7/10
- Robust suite: Counterspells (Counterspell, Fierce Guardianship), targeted removal (Assassin's Trophy, Infernal Grasp), and flexible answers (Golgari Charm, Cyclonic Rift).
Rating Justification:
The deck demonstrates Focused power with a coherent plan to leverage Felix for doubled triggers, supported by efficient interaction and tutors. Its T7-8 win potential via combat/discard locks aligns with the rubric's "Focused" tier (6.0), but vulnerability to board wipes and slower combo execution compared to faster decks caps its ceiling.
Power level: 6.0 - 6.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel