









Overview:
This Thrasios/Ardenn Voltron deck leverages Ardenn's cost-cheating ability to rapidly equip powerful Auras and Equipment onto evasive creatures, primarily aiming to eliminate opponents via commander damage. Thrasios provides card advantage and mana sink utility. The strategy focuses on deploying key enchantments/artifacts early, using Ardenn to mass-attach them for explosive combat turns, while protecting the board with phasing, hexproof, and counterspells. Secondary win conditions include Dramatic Scepter infinite mana with Thrasios draw and overwhelming combat damage from suited-up creatures.
Primer:
Core Strategy Execution:
- Setup (Turns 1-3): Deploy mana accelerants (Birds of Paradise, Bloom Tender, Sol Ring), tutors (Enlightened Tutor, Stoneforge Mystic), or value engines (Esper Sentinel, Sram, Senior Edificer). Prioritize fixing mana for Ardenn's {2}{W} cost.
- Commander Deployment (Turns 2-4): Cast Ardenn ASAP. Use protection (Mother of Runes, Giver of Runes) if interaction is expected. Cast Thrasios later for value.
- Voltron Assembly (Turns 3-5): Play key Auras/Equipment (Colossus Hammer, All That Glitters, Blackblade Reforged). Use Ardenn's trigger to attach multiple pieces instantly. Grant evasion/protection via Aqueous Form, Spirit Mantle, or Rogue's Passage.
- Win Execution (Turns 4-7):
- Commander Damage: Attack with Ardenn (or another suited creature) equipped with power boosters (e.g., Hammer + Fireshrieker = 21 damage in one hit).
- Combat Overkill: Use Craterhoof Behemoth-like effects (Mantle of the Ancients, Ancestral Mask) for wide kills.
- Combo: Generate infinite mana with Dramatic Reversal imprinted on Isochron Scepter + 3+ mana rocks. Draw deck with Thrasios, win via combat or Walking Ballista (if added).
Mulligan Priorities:
- Keep hands with 2-3 lands (including color fixing), Ardenn, and at least one: ramp piece, protection, or key Aura/Equipment.
- Prioritize hands with early tutors (Stoneforge Mystic, Enlightened Tutor) or card draw (Esper Sentinel, Sram).
- Avoid hands lacking white mana or with only high-cost cards.
Key Tips:
- Phasing is Key: Use Robe of Stars, Slip Out the Back, and Galadriel's Dismissal to dodge removal/wipes. Time phasing to protect during opponents' turns.
- Maximize Ardenn: Stack multiple attachments per combat trigger. Lightning Greaves/Swiftfoot Boots protect Ardenn before his ability resolves.
- Recover from Hate: Replenish rebuys exiled Auras. Sterling Grove tutors and shields enchantments.
- Interaction Timing: Deploy Grand Abolisher before critical turns. Use counterspells (Dovin's Veto, Permission Denied) to protect combos or stop board wipes.
Weaknesses:
Critical
- Board Wipes: Mass removal (e.g., Damnation, Farewell) devastates the aura/equipment investment with slow recovery. Limited wipe protection beyond phasing.
- Anti-Equipment/Enchantment Hate: Collector Ouphe, Stony Silence, or Tranquil Grove cripple the primary strategy by disabling key pieces.
- Commander Focus: Ardenn removal significantly delays the game plan. The deck lacks efficient recast options beyond Command Beacon.
Moderate
- Graveyard Hate: Rest in Peace disrupts Replenish and Regrowth recursion.
- Stack Interaction: Heavy counterspell decks can disrupt combo attempts and key protection spells.
- Evasion Bypass: Flying/reach blockers can stall attacks if evasion auras aren't drawn.
Minor
- Artifact/Enchantment Removal: Spot removal (Nature's Claim) can set back equipment suites but is mitigated by redundancy.
- Mana Constraints: Color-intensive spells (e.g., Bear Umbra) may strain fixing if ramp is disrupted.
Most Important Cards:
- Ardenn, Intrepid Archaeologist (Core enabler: Cheats equip costs)
- Colossus Hammer (Primary damage booster: +10/+10)
- Stoneforge Mystic (Tutors key equipment)
- Dramatic Reversal (Combo piece with Isochron Scepter)
- Isochron Scepter (Combo engine/imprint value)
- All That Glitters (Massive power boost from artifacts/enchantments)
- Replenish (Recovers from enchantment wipes)
- Sterling Grove (Tutor + protection for enchantments)
- Robe of Stars (Repeatable phasing protection)
- Grand Abolisher (Protects combo/combat turns)
Attribute Ratings:
Speed: 7/10
- Can threaten lethal commander damage by T4-5 with perfect draws (e.g., T2 Ardenn → T3 Hammer + evasion). Dramatic Scepter enables T4-5 wins with infinite mana.
Resilience: 6/10
- Phasing, hexproof, and counterspells provide interaction protection, but heavy reliance on Ardenn and fragile permanents makes it vulnerable to well-timed wipes/hate.
Consistency: 8/10
- Abundant tutors (10+), card draw engines, and functional redundancy (multiple evasion/protection auras) ensure key pieces are accessible.
Interaction: 6/10
- Efficient targeted removal (Swords to Plowshares, Path to Exile), counterspells, and stax (Grand Abolisher), but lacks board wipes and has limited stack control beyond blue counters.
Rating Justification:
The deck operates at a high-power level, leveraging fast mana and tutors to execute T4-5 kills via Voltron or infinite mana combos, aligning with the "Focused" tier (T7-8 wins). However, its vulnerability to board wipes and dependency on Ardenn prevent higher resilience scores, capping its ceiling at optimized high-power.
Power level: 6.0 - 6.5

Thrasios, Triton Hero & Ardenn, Intrepid Archaeologist
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel