









Overview:
This Temur (G/U/R) Doctor/Paradox deck leverages casting spells from exile/graveyard to trigger +1/+1 counters and value engines. While synergistic, it lacks infinite combos and relies on incremental value through cascade, foretell, and recursion mechanics. The deck operates at a casual power level with moderate resilience but struggles against focused disruption.
Primer:
Core Strategy: The deck aims to abuse The Thirteenth Doctor's Paradox triggers by casting spells from exile/graveyard (via Yasmin Khan, foretell, cascade) to grow creatures and generate value. Secondary wincons include combat damage from pumped creatures and occasional extra turns (Twice Upon a Time). Key phases:
- Early Game: Ramp (Cultivate, Farseek) while setting up Paradox enablers like TARDIS or Memory Worm.
- Mid Game: Chain cascade/foretell spells (Throes of Chaos, Surge of Brilliance) to trigger counters and card advantage engines (Clara Oswald, River Song).
- Late Game: Close with pumped threats (Flaming Tyrannosaurus) or value loops (Return the Past flashback).
Mulligan Priorities:
- Keep hands with 3+ lands and early ramp (Sol Ring, Arcane Signet)
- Prioritize Paradox enablers (TARDIS, The Flux) over standalone threats
- Avoid hands without colored mana sources for commander casting
Key Tips:
- Sequence Yasmin Khan activations before Paradox triggers
- Use Clara Oswald to double Doctor triggers
- Save Flashback/Retrace spells for post-boardwipe recovery
Avoid Traps:
- Overcommitting creatures before establishing Paradox engines
- Wasting cascade triggers on low-impact spells
- Holding interaction for non-critical threats
Weaknesses:
Critical:
- Commander-dependent strategy (3+ removals cripple the deck)
- No infinite combos or fast win conditions
Moderate:
- Vulnerable to graveyard/exile hate (Rest in Peace, Dauthi Voidwalker)
- Limited protection for key creatures
Minor:
- Slow mana base (multiple tapped lands)
- Mediocre card advantage engines
Most Important Cards:
- TARDIS
- The Flux
- Surge of Brilliance
- Throes of Chaos
- Sisterhood of Karn
- Flaming Tyrannosaurus
- Memory Worm
- Return the Past
- Clara Oswald
- Twice Upon a Time
Attribute Ratings:
Speed: 5/10
- No T1-4;; earliest impactful plays (T3-4 Paradox engines) lead to T8-10 victories
Resilience: 4/10
- Recovers poorly from commander removal; limited recursion/protection
Consistency: 6/10
- Moderate card draw/cascade but lacks tutors; Paradox redundancy helps
Interaction: 5/10
- Basic removal suite (Beast Within, Chaos Warp); minimal counterspells
Rating Justification:
The deck sits between "Optimized Casual" (5.0) and "Focused Casual" (4.5) on the rubric. While it has synergistic engines and multiple value paths, it lacks:
- Fast combo potential (benchmark: T8-10 vs T8-9 for 5.0)
- Commander independence
- Robust interaction suite
Power level: 4.5 - 5.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel