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COMMANDER(S)
Arabella, Abandoned Doll
QR Code
R W
- Boros
Created by  jhes25
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Boros deck combines go-wide token strategies with combo finishes, leveraging Arabella's damage trigger and efficient creature generation. Key themes include creating 1/1 tokens, amplifying their impact through damage-on-entry effects (Impact Tremors, Purphoros), and maintaining board presence with anthem effects. The deck also contains multiple two-card infinite combos for surprise wins.

Primer:

Core Strategy: The deck operates on two primary axes:

  1. Token Swarm: Generate 1/1 creatures (Goblins/Soldiers) through cards like Krenko, Mob Boss and Resolute Reinforcements, amplified by Mondrak/Ojer Taq. Arabella converts this army into direct damage on attack.
  2. Infinite Combos:
    • Kiki-Jiki + Felidar Guardian = Infinite hasty tokens
    • Splinter Twin + Village Bell-Ringer = Infinite untaps/creatures
    • Phyrexian Altar + Mogg War Marshal + Mondrak = Infinite mana/ETBs

Mulligan Priorities:

  • Keep hands with early token generators (Krenko's Command, Skyknight Vanguard)
  • Prioritize combo enablers (Imperial Recruiter, Gamble) in removal-heavy metas
  • Ensure 3+ lands with access to both colors

Key Tips:

  • Use Skullclamp to convert 1/1s into card advantage
  • Purphoros and Impact Tremors provide passive damage while building board state
  • Akroma's Will serves as both protection and lethal combat finisher
  • Tutor for Grand Abolisher before attempting combo turns

Avoid Traps:

  • Don't overextend into board wipes without Flawless Maneuver backup
  • Reserve Tibalt's Trickery for protecting game-winning plays
  • Prioritize combo piece protection over early aggression

Weaknesses:

Critical:

  • Relies on 2-card combos vulnerable to instant-speed removal
  • Limited graveyard recursion for key pieces

Moderate:

  • Slow recovery from mass artifact/enchantment removal
  • Minimal card draw outside creature ETBs

Minor:

  • Basic-heavy manabase handles common hate (Blood Moon)

Most Important Cards:

  • Kiki-Jiki, Mirror Breaker
  • Purphoros, God of the Forge
  • Felidar Guardian
  • Splinter Twin
  • Phyrexian Altar
  • Impact Tremors
  • Mondrak, Glory Dominus
  • Skullclamp
  • Grand Abolisher
  • Imperial Recruiter

Attribute Ratings:

Speed: 6/10

  • Can win T4 with perfect combo hands (Sol Ring + Kiki + Felidar)
  • Average goldfish win T6-7 through token swarm

Resilience: 5/10

  • Multiple win conditions but fragile combo pieces
  • Limited protection beyond Flawless Maneuver/Boros Charm

Consistency: 6/10

  • 5 tutors for combo pieces (Recruiters, Gamble, Enlightened/Idyllic)
  • Redundant token generators but combo redundancy limited

Interaction: 5/10

  • Efficient removal (Swords, Rip Apart)
  • Lacks free counterspells; relies on Tibalt's Trickery

Rating Justification:

The deck exceeds precon-level optimization with combo potential and strong synergy (rubric 5.5-6.0) but lacks:

  • cEDH-level fast mana (only Sol Ring)
  • Free interaction/protection
  • Multiple redundant combo lines
    Falls between "Optimized Casual" (5.5) and "Focused" (6.0) tiers.

Power level: 5.5 - 6.0

DECK LIST
Arabella, Abandoned Doll
Creature: 29
($250.13)
1
Anim Pakal, Thousandth Moon
1 R W
1
Delney, Streetwise Lookout
2 W
1
Esper Sentinel
W
1
Felidar Guardian
3 W
1
Fiend Hunter
1 W W
1
General Kreat, the Boltbringer
2 R
1
Goblin Instigator
1 R
1
Grand Abolisher
W W
1
Hanweir Garrison
2 R
1
Imperial Recruiter
2 R
1
Kiki-Jiki, Mirror Breaker
2 R R R
1
Krenko, Mob Boss
2 R R
1
Mangara, the Diplomat
3 W
1
Mentor of the Meek
2 W
1
Mogg War Marshal
1 R
1
Mondrak, Glory Dominus
2 W W
1
Myrel, Shield of Argive
3 W
1
Ojer Taq, Deepest Foundation // Temple of Civilization
4 W W
1
Purphoros, God of the Forge
3 R
1
Recruiter of the Guard
2 W
1
Resolute Reinforcements
1 W
1
Shock Brigade
1 R
1
Skirk Prospector
R
1
Skyknight Vanguard
R W
1
The Jolly Balloon Man
1 R W
1
Village Bell-Ringer
2 W
1
Voice of Victory
1 W
1
Welcoming Vampire
2 W
1
Werefox Bodyguard
1 W W
Artifact: 8
($112.26)
1
Arcane Signet
2
1
Lightning Greaves
2
1
Oketra's Monument
3
1
Phyrexian Altar
3
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Conviction
2
1
The One Ring
4
Enchantment: 8
($26.34)
1
Dawn of a New Age
1 W
1
Ghostly Prison
2 W
1
Goblin Bombardment
1 R
1
Impact Tremors
1 R
1
Mass Hysteria
R
1
Outpost Siege
3 R
1
Splinter Twin
2 R R
1
Windcrag Siege
1 R W
Instant: 11
($49.25)
1
Akroma's Will
3 W
1
Boros Charm
R W
1
Enlightened Tutor
W
1
Entrapment Maneuver
3 W
1
Flawless Maneuver
2 W
1
Swords to Plowshares
W
1
Tibalt's Trickery
1 R
1
Untimely Malfunction
1 R
1
Valorous Stance
1 W
1
Volatile Claws
2 R
1
Wear // Tear
1 R
Sorcery: 8
($15.96)
1
Dusk // Dawn
2 W W
1
Exorcise
1 W
1
Gamble
R
1
Idyllic Tutor
2 W
1
Krenko's Command
1 R
1
Rally at the Hornburg
1 R
1
Rip Apart
R W
1
The Battle of Bywater
1 W W
Land: 35
($16.89)
1
Command Tower
1
Inspiring Vantage
1
Minas Tirith
12
Mountain
1
Needle Spires
12
Plains
1
Raucous Carnival
1
Restless Bivouac
1
Ruins of Trokair
1
Sunbaked Canyon
1
Sundown Pass
1
Temple of Triumph
1
Wind-Scarred Crag

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