









Overview:
This Terra, Magical Adept deck leverages enchantments and Sagas as its core strategy, utilizing Terra's mill-to-hand ability for enchantment recursion and her transformation into Esper Terra to exponentially copy key enchantments. The deck aims to overwhelm opponents through value generation, Saga creature tokens, and potent reanimation effects like Replenish/Eerie Ultimatum, with win conditions including combat with animated enchantments (Starfield of Nyx), copied Sagas, and combos involving Displacer Kitten + noncreature spells to repeatedly flicker value engines or win-cons. Terra acts as both an enabler (mill/filtering) and a critical payoff (copy engine), making her essential but vulnerable to removal before transforming.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Prioritize ramp (Birds of Paradise, Bloom Tender, Exploration, Utopia Sprawl, Wild Growth) and card advantage engines (Rhystic Study, Mystic Remora, Sythis, Harvest's Hand, Argothian Enchantress). Use fetches/shocks to fix mana. Mill key enchantments with Terra's ETB or Entomb/Sylvan Tutor if needed.
- Value & Setup (Turns 3-5): Cast Terra to mill/filter enchantments. Deploy key value pieces like Smothering Tithe, Sanctum Weaver, Black Market Connections, or impactful Sagas (The Akroan War, Phyrexian Scriptures). Protect Terra with Sterling Grove shroud or flicker with Displacer Kitten. Aim to activate Terra's Trance ability ASAP to transform into Esper Terra.
- Esper Terra Explosion (Turns 4-7): With Esper Terra active, target powerful nonlegendary enchantments (e.g., Smothering Tithe, Starfield of Nyx, Saga creatures like Summon: Titan) to create hasty copies. Use Moonmist to instantly transform Terra if needed. Leverage Displacer Kitten blinking Esper Terra to reset lore counters for multiple activations per turn cycle. Generate massive mana (Sanctum Weaver, Bloom Tender), tokens, and card advantage.
- Win Condition Execution:
- Combat: Overwhelm with animated enchantments via Starfield of Nyx or armies of copied Saga creatures (e.g., Summon: Bahamut, Summon: Titan). Use Bitter Reunion for haste.
- Combo: Displacer Kitten + noncreature spell + Esper Terra creates infinite copies/sagas by repeatedly blinking Terra to reset lore counters. Underworld Breach + Lotus Petal/fetchlands + Replenish/Eerie Ultimatum enables graveyard recursion loops. Yuna, Hope of Spira recurring key enchantments provides inevitability.
- Reanimation: Cast Replenish, Eerie Ultimatum, or Dread Return to return multiple key enchantments/Sagas from the graveyard simultaneously.
Mulligan Priorities:
- Keep hands with 2-3 lands (including at least one green source) and early ramp or card draw.
- Prioritize hands containing Terra + protection (e.g., Sterling Grove) or a reliable engine (Sythis, Argothian Enchantress, Rhystic Study).
- Hands with Displacer Kitten + low-CMC noncreature spells are strong for early value/flickering Terra.
- Avoid hands lacking early plays, excessive high-cost Sagas without ramp, or no access to green.
Key Tips:
- Sequence Transformation: Cast Terra only when you can protect her or immediately activate Trance (using ramp like Sanctum Weaver). Moonmist enables instant-speed transformation, dodging sorcery-speed removal.
- Maximize Copy Targets: Prioritize copying enchantments with ETBs or high impact like Smothering Tithe, The Great Henge (via Calix, Guided by Fate), or Saga creatures. Estrid's Invocation can copy Esper Terra herself for exponential copying.
- Graveyard is a Resource: Use Terra's mill, Entomb, and self-mill Sagas deliberately. Underworld Breach enables explosive turns, while Hall of Heliod's Generosity and Yuna, Hope of Spira provide recursion. Life from the Loam ensures land drops.
- Protect Critical Pieces: Sterling Grove provides shroud for key enchantments. Flare of Fortitude offers a surprise indestructible/hexproof turn. Force of Vigor handles problematic artifacts/enchantments.
- Leverage Counters: Nesting Grounds can move lore counters between Sagas or proliferate with Karn's Bastion. Clockspinning manipulates Saga chapters or removes stun counters.
Weaknesses:
Critical
- Enchantment Mass Removal: Cards like Cleansing Nova, Farewell, or Merciless Eviction cripple the deck, removing its engine, win-cons, and value simultaneously. Recovery is slow without a pre-established Replenish/Eerie Ultimatum.
- Graveyard Hate: Rest in Peace, Leyline of the Void, or Bojuka Bog severely disrupt the recursion plan (Replenish, Underworld Breach, Yuna, Eerie Ultimatum, Terra's mill) and exile key resources.
- Anti-ETB Effects: Torpor Orb and Hushbringer nullify the primary value of copied Sagas, Terra's ETB, and key creatures like Eternal Witness/Rydia, Summoner of Mist.
Moderate
- Commander Focused Removal: Repeatedly killing Terra before she transforms significantly slows the deck's core copying engine and filtering.
- Stack Interaction: Counterspells targeting key noncreature spells (Terra's Trance, Replenish, Displacer Kitten triggers) can disrupt critical turns. The deck has limited countermagic itself (only Delay).
- Fast Combo Decks: The deck's setup can be too slow against T4-5 combo wins, lacking sufficient early stack interaction.
Minor
- Artifact/Enchantment Spot Removal: Targeted removal can disrupt individual value pieces (e.g., Smothering Tithe, Sterling Grove), but the deck has redundancy and recursion.
- Mana Base Disruption: Nonbasic land hate can slow the deck, but it has basics via fetches and Boseiju, Who Endures for answers.
Most Important Cards:
- Displacer Kitten (Enables infinite blinks with noncreature spells, resets Esper Terra/ETBs)
- Esper Terra (Core win-con engine: copies enchantments for exponential value)
- Underworld Breach (Enables graveyard loops, recasts key spells)
- Replenish (Mass recursion for enchantments, primary recovery)
- Smothering Tithe (Generates massive mana/treasures for transformation/casting)
- Sanctum Weaver (Explosive mana generation tied to enchantment count)
- Sterling Grove (Protects key enchantments, tutors for answers)
- Starfield of Nyx (Turns enchantments into threats, provides recursion)
- Yuna, Hope of Spira (Recurs key enchantments, provides trample/lifelink)
- Eerie Ultimatum (Mass recursion for diverse permanents, game-ending)
Attribute Ratings:
Speed: 7/10
- Capable of explosive T4-5 wins with perfect hands (e.g., ramp -> Terra -> Moonmist -> Esper Terra copy engine + Displacer Kitten), typically threatening wins via value/combo T5-7.
Resilience: 6/10
- Features strong recursion (Replenish, Eerie Ultimatum, Yuna, Hall of Heliod's Generosity), protection (Sterling Grove, Flare of Fortitude), and card draw. However, it remains highly vulnerable to mass enchantment removal and graveyard exile, which can be difficult to overcome.
Consistency: 7/10
- High density of enchantment-based card draw (Sythis, Argothian Enchantress, Rhystic Study) and tutors (Sterling Grove, Sylvan Tutor, Entomb, Diabolic Intent) ensure access to key pieces. The commander provides inherent filtering.
Interaction: 5/10
- Interaction is primarily enchantment/artifact focused (Force of Vigor, Boseiju, Who Endures) with some creature removal via Sagas. Lacks sufficient stack interaction (only Delay) and instant-speed answers, relying heavily on proactive disruption via copied Sagas.
Rating Justification:
This deck achieves high-speed potential (T5-7 wins) through its potent enchantment copying engine and combo lines, placing it in the Focused/Optimized range. However, its critical vulnerability to mass enchantment removal and graveyard hate limits its resilience against common disruption, preventing it from reaching higher competitive tiers.
Power level: 6.0 - 6.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel