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COMMANDER(S)
Jasmine Boreal of the Seven
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G W
- Selesnya
Bracket
4.0 - 4.5
Bracket 3
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ANALYSIS

Overview:

This Selesnya deck leverages Jasmine Boreal of the Seven to enable a "Vanilla Tribal" strategy, focusing on creatures with no abilities. Jasmine provides crucial ramp ({T}: Add {G}{W} for casting vanilla creatures) and evasion (vanilla creatures can't be blocked by creatures with abilities). The deck aims to deploy large, efficient vanilla beaters (e.g., Gigantosaurus, Terrian, World Tyrant, Quakestrider Ceratops) amplified by anthem effects like Muraganda Petroglyphs and Ruxa, Patient Professor. Secondary strategies include cheating creatures into play (Elvish Piper, Norwood Priestess), untap synergies (Seedborn Muse, Vitalize), and leveraging Yedora, Grave Gardener for recursion. Win conditions are primarily combat-based, utilizing overwhelming stats and evasion, with Craterhoof Behemoth as a potent finisher. Jasmine is essential as the primary enabler for mana acceleration and evasion, making the strategy highly vulnerable to her removal.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize ramping with mana dorks (Llanowar Elves, Elvish Mystic, Fyndhorn Elves) or land drops. Cast Jasmine ASAP (ideally T2-3) to enable her mana ability. Deploy early vanilla threats like Kalonian Tusker, Watchwolf, or utility creatures like Quirion Ranger/Seeker of Skybreak.
  2. Board Development & Synergy (Turns 3-6): Use Jasmine's mana to cast large vanilla creatures (Leatherback Baloth, Gigantosaurus, Terrian, World Tyrant). Deploy key anthem effects: Muraganda Petroglyphs (+2/+2), Ruxa, Patient Professor (+1/+1 & pseudo-unblockable), Garruk's Uprising (Trample/Draw). Utilize cheat effects (Elvish Piper, Norwood Priestess, Oviya, Automech Artisan) to bypass mana costs. Protect key pieces with Swiftfoot Boots, Lightning Greaves, or Asceticism.
  3. Value & Recursion (Mid-Late Game): Leverage Yedora, Grave Gardener to turn dying creatures into Forests for recursion via land untappers or Rise from the Wreck. Use Ruxa's attack trigger or Othelm, Sigardian Outcast to recur creatures from the graveyard. Draw cards via Garruk's Uprising or In Search of Greatness.
  4. Win Condition Execution (Turns 6-10+):
    • Combat Overwhelm: Attack with a wide/tall board of large vanilla creatures boosted by anthems (Muraganda, Ruxa) and evasion (Jasmine, Ruxa's pseudo-unblockable). Finish with Craterhoof Behemoth or a massive Finale of Devastation (X=10+).
    • Untap Synergy: Use Seedborn Muse + Vitalize/untappers for multiple activations of Jasmine, Piper, or Norwood Priestess per turn cycle to flood the board.
    • Recursion Engine: Grind opponents out with Yedora + land untappers, recurring threats repeatedly.

Mulligan Priorities:

  • Essential: 2-3 lands (including Green), Jasmine Boreal, or a way to ramp into her quickly (mana dork).
  • Strong Keeps: Hands containing Jasmine + a mana dork, or Jasmine + a cheap vanilla creature, or a tutor (Enlightened Tutor, Idyllic Tutor, Sterling Grove) for Muraganda/Ruxa.
  • Acceptable: Hands with early ramp, a cheat effect (Piper/Norwood), or a large vanilla threat if sufficient mana/ramp is present.
  • Avoid: Hands lacking Green sources, lacking early plays, or overloaded with high-CMC cards without acceleration/cheat.

Key Tips:

  • Protect Jasmine: She is critical for mana and evasion. Equip Swiftfoot Boots/Lightning Greaves immediately. Use Tamiyo's Safekeeping or Asceticism proactively.
  • Sequence Anthems: Prioritize casting Muraganda Petroglyphs before deploying most vanilla creatures for maximum impact. Ruxa provides both anthem and recursion.
  • Leverage Cheat Effects: Elvish Piper and Norwood Priestess are key for bypassing high mana costs. Untap them with Seedborn Muse, Vitalize, Quirion Ranger, or Seeker of Skybreak for multiple activations.
  • Maximize Yedora: Creatures dying become Forests. Use land untappers (Quirion Ranger, Seeker of Skybreak) or cards that return lands (Rise from the Wreck) to recur them. Remember, face-down Forests have no abilities, triggering Muraganda/Ruxa/Jasmine!
  • Tutor Wisely: Use enchantment tutors (Enlightened Tutor, Idyllic Tutor, Sterling Grove, Moon-Blessed Cleric) primarily for Muraganda Petroglyphs, Ruxa, Patient Professor, or Asceticism. Finale of Devastation finds key creatures or acts as a finisher.
  • Combat Tricks: Ruxa's pseudo-unblockable ability is crucial against decks with blockers. Brave the Sands allows small vanilla blockers to hold the fort while big creatures attack. Obscuring Haze can save your board from a lethal alpha strike.

Weaknesses:

Critical

  • Extremely Vulnerable to Board Wipes: Lacks mass recursion beyond Yedora, Grave Gardener (slow) and Rise from the Wreck (one-shot). Recovery is slow and resource-intensive.
  • Commander Dependent: Removing Jasmine Boreal severely cripples mana acceleration and evasion. The deck struggles to function optimally without her.
  • Anti-Activated Ability Stax: Cursed Totem, Linvala, Keeper of Silence shut down mana dorks, untappers (Quirion, Seeker), cheat effects (Piper, Norwood), and Karametra's Acolyte. This is often game-ending.

Moderate

  • Graveyard Hate: Disrupts Ruxa's recursion, Othelm, Rise from the Wreck, Finale of Devastation (graveyard mode), and Yedora's face-down recursion.
  • Artifact/Enchantment Removal: Targeting key anthems (Muraganda Petroglyphs, Ruxa), protection (Asceticism, Sterling Grove), or cheat engines (Elvish Piper) significantly slows the deck.
  • Fragile Mana Base: Relies heavily on creature-based ramp vulnerable to removal. Limited non-creature ramp makes recovering from wipes difficult.

Minor

  • Limited Stack Interaction: Minimal counterspells or instant-speed interaction outside Beast Within and Obscuring Haze. Struggles against complex stack-based combos.
  • Susceptible to Flying Threats: While Assemble the Entmoot provides Reach, the deck can be overwhelmed by evasive creatures if not addressed proactively.

Most Important Cards:

  • Jasmine Boreal of the Seven (Core Enabler: Ramp & Evasion)
  • Muraganda Petroglyphs (Primary Anthem: +2/+2 to all vanilla creatures)
  • Ruxa, Patient Professor (Secondary Anthem/Recursion: +1/+1, Pseudo-Unblockable, Recursion)
  • Elvish Piper (Cheat large vanilla threats into play)
  • Seedborn Muse (Untap Synergy: Enables multiple Jasmine/Piper activations)
  • Yedora, Grave Gardener (Recursion Engine: Turns creatures into recurrable Forests)
  • Craterhoof Behemoth (Primary Combat Finisher)
  • Finale of Devastation (Tutor & Win Condition)
  • Asceticism (Protection: Hexproof & Regeneration for key creatures)
  • Garruk's Uprising (Card Draw & Trample Enabler)

Attribute Ratings:

Speed: 5/10

  • Capable of deploying significant threats by turns 4-6 with optimal draws (Jasmine + ramp/cheat), but wins typically require building a critical mass of creatures and resolving a finisher like Craterhoof around turns 8-10+. Fast mana is limited.

Resilience: 4/10

  • Highly vulnerable to commander removal and board wipes. Protection exists (Asceticism, Boots, Greaves, Safekeeping) but is limited and reactive. Recursion (Yedora, Ruxa, Othelm) provides some recovery but is slow and disruptable.

Consistency: 6/10

  • Good density of vanilla creatures and key anthem effects. Tutors (Enchantment tutors, Finale) help find critical pieces like Muraganda/Ruxa/Asceticism. Card draw (Garruk's Uprising, In Search of Greatness) is present but not overwhelming. Reliance on Jasmine hurts consistency if she's removed often.

Interaction: 4/10

  • Interaction is primarily focused on protecting its own board (Hexproof, Indestructible, Regeneration) or removing problematic permanents (Beast Within). Limited stack interaction (Obscuring Haze is situational). Lacks efficient, versatile answers common in higher-power decks.

Rating Justification:

This deck leverages a unique theme with powerful anthems and efficient beaters, capable of winning via combat around turns 9-11 in unimpeded scenarios. However, its critical vulnerability to board wipes, heavy reliance on the commander, and lack of fast combo finishes or robust interaction cap its speed and resilience, placing it firmly in the Casual/Focused Casual range.

Power level: 4.0 - 4.5

DECK LIST
Jasmine Boreal of the Seven
Creature: 43
($42.73)
1
Ancient Brontodon
6 G G
1
Brawn
3 G
1
Colossapede
4 G
1
Cowl Prowler
4 G G
1
Craterhoof Behemoth
5 G G G
1
Curious Pair // Treats to Share
1 G
1
Elvish Mystic
G
1
Elvish Piper
3 G
1
Fang-Druid Summoner
3 G
1
Fyndhorn Elder
2 G
1
Fyndhorn Elves
G
1
Garruk's Gorehorn
4 G
1
Gigantosaurus
G G G G G
1
Glass Golem
5
1
Grizzled Leotau
G W
1
Indomitable Ancients
2 W W
1
Kalonian Tusker
G G
1
Karametra's Acolyte
3 G
1
Kodama of the East Tree
4 G G
1
Kona, Rescue Beastie
3 G
1
Leatherback Baloth
G G G
1
Llanowar Elves
G
1
Llanowar Tribe
G G G
1
Moon-Blessed Cleric
2 W
1
Norwood Priestess
2 G G
1
Othelm, Sigardian Outcast
1 G W
1
Oviya, Automech Artisan
3 G
1
Panther Warriors
4 G
1
Prizefighter Construct
5
1
Quakestrider Ceratops
3 G G G
1
Quilled Slagwurm
4 G G G
1
Quirion Ranger
G
1
Ruxa, Patient Professor
2 G G
1
Seedborn Muse
3 G G
1
Seeker of Skybreak
1 G
1
Sundial, Dawn Tyrant
1 W
1
Terrian, World Tyrant
2 G G G
1
Tuinvale Treefolk // Oaken Boon
5 G
1
Vorstclaw
4 G G
1
Watchwolf
G W
1
Whisperer of the Wilds
1 G
1
Windbrisk Raptor
5 W W
1
Yedora, Grave Gardener
4 G
Artifact: 2
($3.91)
1
Lightning Greaves
2
1
Swiftfoot Boots
2
Enchantment: 11
($15.29)
1
Asceticism
3 G G
1
Assemble the Entmoot
3 G
1
Brave the Sands
1 W
1
Garruk's Uprising
2 G
1
In Search of Greatness
G G
1
Instill Energy
G
1
Legion Loyalty
6 W W
1
Leyline of Abundance
2 G G
1
Muraganda Petroglyphs
3 G
1
Serra's Blessing
1 W
1
Sterling Grove
G W
Instant: 5
($21.18)
1
Beast Within
2 G
1
Enlightened Tutor
W
1
Obscuring Haze
2 G
1
Tamiyo's Safekeeping
G
1
Vitalize
G
Sorcery: 4
($39.29)
1
Finale of Devastation
X G G
1
Idyllic Tutor
2 W
1
Rise from the Wreck
2 G
1
Yuna's Decision
3 G
Land: 34
($29.72)
1
Canopy Vista
19
Forest
1
Fortified Village
1
Horizon Canopy
1
Hushwood Verge
8
Plains
1
Sunpetal Grove
1
Temple Garden
1
Wooded Bastion

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