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COMMANDER(S)
Edgar Markov
QR Code
B R W
- Mardu
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
Info
Cost Cost
Info
Salt Score Salt Score
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ANALYSIS

Overview:

This Edgar Markov Vampire tribal deck leverages the commander's eminence ability to generate a swarm of Vampire tokens while deploying synergistic creatures that amplify lifegain and aristocrats effects. The primary strategy revolves around overwhelming opponents with a wide board of buffed Vampires, supported by lifedrain combos like Exquisite Blood + Sanguine Bond or Vito, Thorn of the Dusk Rose. Edgar Markov’s eminence ability ensures consistent token generation even if he’s removed, and his attack trigger (+1/+1 counters) scales the board’s threat. Secondary win conditions include incremental life loss from Blood Artist-style effects and commander damage via Edgar’s 4/4 body.


Primer:

Core Strategy Execution:

  1. Early Game (Turns 1-3): Cast low-cost Vampires (e.g., Vampire Cutthroat, Pulse Tracker) to trigger Edgar’s eminence for token generation. Deploy mana rocks (Sol Ring, Arcane Signet) and lords like Legion Lieutenant to boost the board.
  2. Mid-Game (Turns 4-6): Resolve key payoffs like Stromkirk Captain (first strike), Sanctum Seeker (attack triggers), or Cordial Vampire (+1/+1 counters). Use Skullclamp to sacrifice tokens for card draw.
  3. Win Conditions:
    • Combat: Overwhelm with a wide, buffed board. Malakir Bloodwitch and Drana, Liberator of Malakir provide explosive swings.
    • Infinite Lifedrain: Pair Exquisite Blood with Sanguine Bond or Vito, Thorn of the Dusk Rose for a game-ending loop.
    • Aristocrats Drain: Sacrifice tokens to Viscera Seer or Indulgent Aristocrat while Blood Artist and Cruel Celebrant drain opponents.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including duals/fetches) and at least 1-2 early Vampires.
  • Prioritize Exquisite Blood, Sanguine Bond, or Demonic Tutor in slower metas.
  • Avoid hands lacking early plays or color fixing.

Key Tips:

  • Use Boros Charm to protect your board from wipes or grant lethal double strike.
  • Skullclamp turns Edgar’s 1/1 tokens into card advantage.
  • Vault of the Archangel gives deathtouch/lifelink to close games.

Weaknesses:

Critical

  • Relies heavily on resolving key 5+ CMC enchantments (Exquisite Blood, Sanguine Bond) with minimal protection.
  • Limited interaction for noncreature threats (e.g., no counterspells for opposing combos).

Moderate

  • Board wipes (e.g., Damnation) reset progress, though Edgar’s eminence helps rebuild.
  • Graveyard hate disrupts recursion (e.g., Oathsworn Vampire, Nullpriest of Oblivion).

Minor

  • Low land count (35) risks mana screw despite rocks/fetches.
  • Struggles against flyers without Duskborne Skymarcher or Malakir Bloodwitch.

Most Important Cards:

  • Exquisite Blood (Combo piece for infinite lifedrain)
  • Sanguine Bond (Combo piece, lifedrain amplifier)
  • Edgar Markov (Token generator and board buffer)
  • Legion Lieutenant (Key lord for tribal synergy)
  • Skullclamp (Card draw engine with tokens)
  • Demonic Tutor (Finds combo pieces or answers)
  • Blood Artist (Aristocrats payoff)
  • Stromkirk Captain (First strike and +1/+1 buff)
  • Sanctum Seeker (Scaling lifedrain on attacks)
  • Boros Charm (Protection/lethal combat trick)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via combat or combo by turns 7-9, but relies on resolving high-CMC enchantments or assembling a critical mass of Vampires.

Resilience: 5/10

  • Edgar’s eminence provides token generation even if removed, but key enchantments lack protection. Recursion is limited.

Consistency: 7/10

  • Tribal synergy and Edgar’s eminence ensure steady token generation, but tutors for combo pieces are sparse.

Interaction: 4/10

  • Spot removal (Terminate, Damnation) and lifegain-based answers (Tribute to Hunger), but minimal stack interaction.

Rating Justification:

This deck has a focused game plan with multiple win paths (combat, combo, aristocrats) and strong tribal synergy, but its reliance on unprotected enchantments and slow combo assembly caps its speed. Resilience is average due to Edgar’s eminence but falters against fast combo decks.

Power level: 5.0 - 5.5

DECK LIST
Edgar Markov
Planeswalker: 1
($39.82)
1
Elspeth, Storm Slayer
3 W W
Creature: 49
($171.42)
1
Blood Artist
1 B
1
Blood Burglar
1 B
1
Blood Seeker
1 B
1
Bloodcrazed Paladin
1 B
1
Bloodletter of Aclazotz
1 B B B
1
Bloodmad Vampire
2 R
1
Bloodthirsty Conqueror
3 B B
1
Captivating Vampire
1 B B
1
Charismatic Conqueror
1 W
1
Child of Night
1 B
1
Cordial Vampire
B B
1
Cruel Celebrant
W B
1
Crypt Ghast
3 B
1
Drana, Liberator of Malakir
1 B B
1
Duskborne Skymarcher
W
1
Epicure of Blood
4 B
1
Esper Sentinel
W
1
Falkenrath Noble
3 B
1
Garna, Bloodfist of Keld
1 B R R
1
Gifted Aetherborn
B B
1
Guul Draz Vampire
B
1
Indulgent Aristocrat
B
1
Knight of the Ebon Legion
B
1
Legion Lieutenant
W B
1
Malakir Bloodwitch
3 B B
1
Marauding Blight-Priest
2 B
1
Master of Dark Rites
B
1
Nullpriest of Oblivion
1 B
1
Oathsworn Vampire
1 B
1
Pulse Tracker
B
1
Qarsi Revenant
1 B B
1
Sanctum Seeker
2 B B
1
Sanguine Syphoner
1 B
1
Shadow Alley Denizen
B
1
Skymarcher Aspirant
W
1
Stromkirk Captain
1 B R
1
Unholy Officiant
W
1
Vampire Cutthroat
B
1
Vampire Gourmand
1 B
1
Vampire Nighthawk
1 B B
1
Vampire Socialite
B R
1
Vampire of the Dire Moon
B
1
Vengeful Bloodwitch
1 B
1
Vicious Conquistador
B
1
Viscera Seer
B
1
Vito, Thorn of the Dusk Rose
2 B
1
Voldaren Epicure
R
1
Voldaren Stinger
R
1
Welcoming Vampire
2 W
Artifact: 6
($8.47)
1
Arcane Signet
2
1
Fellwar Stone
2
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Conviction
2
1
Talisman of Hierarchy
2
Enchantment: 5
($46.1)
1
Black Market
3 B B
1
Bloodchief Ascension
B
1
Exquisite Blood
4 B
1
Sanguine Bond
3 B B
1
Tainted Remedy
2 B
Instant: 4
($4.68)
1
Blood Pact
2 B
1
Boros Charm
R W
1
Terminate
B R
1
Tribute to Hunger
2 B
Sorcery: 3
($60.94)
1
Damnation
2 B B
1
Demonic Tutor
1 B
1
Sign in Blood
B B
Land: 31
($220.98)
1
Arid Mesa
1
Battlefield Forge
1
Blood Crypt
1
Bloodstained Mire
1
Bojuka Bog
1
Cavern of Souls
1
Caves of Koilos
1
Command Tower
1
Dragonskull Summit
1
Exotic Orchard
1
Godless Shrine
1
Isolated Chapel
1
Luxury Suite
1
Mana Confluence
2
Mountain
1
Plains
1
Sacred Foundry
1
Savai Triome
1
Smoldering Marsh
1
Spectator Seating
7
Swamp
1
Vault of Champions
1
Vault of the Archangel
1
Verdant Catacombs

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