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COMMANDER(S)
Delina, Wild Mage
QR Code
R
- Mono Red
Created by  Josepi002
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This mono-red deck leverages Delina, Wild Mage as a potent token generator, focusing on copying high-impact creatures for explosive combat turns and combo finishes. The primary strategy involves cheating out powerful ETB or attack triggers through temporary tokens, amplified by dice-rolling synergies and extra combat steps. Delina acts as the engine, enabling both value generation (e.g., copying Solemn Simulacrum for ramp) and win conditions (e.g., copying Combat Celebrant for infinite combats). The deck includes backup combo lines with Kiki-Jiki, Mirror Breaker and Zealous Conscripts, alongside combat payoffs like Fiery Emancipation and Impact Tremors.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy ramp (Sol Ring, Ruby Medallion, Solemn Simulacrum) and protection (Lightning Greaves, Swiftfoot Boots). Cast Delina ASAP, prioritizing haste enablers.
  2. Value/Setup Turns (Turns 3-5): Attack with Delina, targeting creatures like Professional Face-Breaker (Treasures), Rapacious Dragon (ramp), or Harmonic Prodigy (double triggers). Use dice modifiers (Barbarian Class, Wyll, Blade of Frontiers) to improve Delina's rolls.
  3. Win Condition Execution (Turns 4-7):
    • Combat: Copy Port Razer/Karlach, Fury of Avernus for extra combats. Amplify damage via Fiery Emancipation, Torbran, Thane of Red Fell, or Impact Tremors.
    • Infinite Combats: Copy Combat Celebrant with Delina/Kiki-Jiki (requires 15+ roll or haste enabler).
    • Kiki-Jiki Combos: Pair Kiki-Jiki with Combat Celebrant, Zealous Conscripts, or Dualcaster Mage + Twinflame.
    • Alternative Wins: Hellkite Tyrant (artifact theft/win) or Godo, Bandit Warlord fetching Helm of the Host.

Mulligan Priorities:

  • Keep hands with 2-3 lands, ramp, and Delina.
  • Prioritize haste/protection (Greaves/Boots) or a high-value copy target (e.g., Face-Breaker, Harmonic Prodigy).
  • Include a dice modifier (Wyll, Barbarian Class) or combo piece if possible.
  • Avoid hands lacking ramp or Delina enablers.

Key Tips:

  • Protect Delina: Equip Greaves/Boots before attacking. Use Conqueror's Flail to lock opponents out during your turn.
  • Maximize Rolls: Strionic Resonator copies Delina's trigger, doubling token potential. Harmonic Prodigy doubles her ability.
  • Recursion: Feldon of the Third Path and Mimic Vat reuse ETB creatures from the graveyard/exile.
  • Timing: Cast instant-speed copy spells (Twinflame, Dualcaster Mage) during combat to surprise opponents.

Weaknesses:

Critical

  • Heavy Commander Reliance: Delina is essential for consistency; repeated removal cripples the game plan.
  • Board Wipes: Mass removal (e.g., Blasphemous Act) resets token boards with minimal recovery.
  • Torpor Orb Effects: Shut down ETB win conditions (Zealous Conscripts, Solemn) and value engines.

Moderate

  • Graveyard Hate: Exiling creatures disrupts Feldon of the Third Path and Mimic Vat recursion.
  • Artifact Destruction: Removes key equipment (Helm of the Host, Greaves) and combo pieces (Kiki-Jiki, Staff of Domination).
  • Stack Interaction: Limited protection against counterspells/targeted removal beyond Pyroblast.

Minor

  • Dice Variance: Low rolls on Delina can whiff, though modifiers mitigate this.
  • Mana Constraints: High density of 4+ CMC cards risks awkward early turns.

Most Important Cards:

  • Kiki-Jiki, Mirror Breaker (Primary combo enabler)
  • Combat Celebrant (Infinite combat combo piece)
  • Harmonic Prodigy (Doubles Delina triggers)
  • Helm of the Host (Infinite combats with Godo)
  • Godo, Bandit Warlord (Tutors Helm, enables extra combats)
  • Fiery Emancipation (Triples combat/combo damage)
  • Lightning Greaves (Protects Delina/combo pieces)
  • Ruby Medallion (Mana reduction for high-density red)
  • Imperial Recruiter (Tutors Kiki-Jiki, Celebrant, Prodigy)
  • Strionic Resonator (Copies Delina's trigger)

Attribute Ratings:

Speed: 7/10

  • Can win via combat or Kiki combos as early as T4-5 with optimal draws (e.g., T1 Greaves → T3 Delina → T4 Celebrant copy).

Resilience: 5/10

  • Protection for Delina/combo pieces exists, but heavy reliance on the commander and key artifacts makes disruption crippling. Limited recursion.

Consistency: 6/10

  • Tutors (Gamble, Imperial Recruiter) and card draw (Idol of Oblivion, Professional Face-Breaker) find pieces, but dice variance and lack of redundancy for Delina lower reliability.

Interaction: 4/10

  • Efficient artifact/creature removal (Abrade, Chaos Warp) and blue counters (Pyroblast), but minimal stack interaction or board wipes beyond Blasphemous Act.

Rating Justification:

The deck achieves T6-7 wins through efficient combos (Kiki-Jiki) or combat synergies, aligning with "Optimized" (6.5) speed. However, its vulnerability to commander removal and disruption reduces resilience, placing it below cEDH viability. The reliance on Delina and artifacts creates fragility against common interaction.

Power level: 6.0 - 6.5

DECK LIST
Delina, Wild Mage
Creature: 29
($73.11)
1
Brazen Dwarf
1 R
1
Charming Scoundrel
1 R
1
Coercive Recruiter
4 R
1
Combat Celebrant
2 R
1
Dualcaster Mage
1 R R
1
Feldon of the Third Path
1 R R
1
Goblin Chainwhirler
R R R
1
Godo, Bandit Warlord
5 R
1
Goldspan Dragon
3 R R
1
Harmonic Prodigy
1 R
1
Headliner Scarlett
3 R
1
Heartlash Cinder
1 R
1
Hellkite Tyrant
4 R R
1
Imperial Recruiter
2 R
1
Karlach, Fury of Avernus
4 R
1
Kiki-Jiki, Mirror Breaker
2 R R R
1
Neheb, the Eternal
3 R R
1
Orthion, Hero of Lavabrink
3 R
1
Plundering Barbarian
2 R
1
Port Razer
3 R R
1
Professional Face-Breaker
2 R
1
Rapacious Dragon
4 R
1
Rapacious One
5 R
1
Rionya, Fire Dancer
3 R R
1
Solemn Simulacrum
4
1
Torbran, Thane of Red Fell
1 R R R
1
Witty Roastmaster
2 R
1
Wyll, Blade of Frontiers
1 R
1
Zealous Conscripts
4 R
Artifact: 14
($41.76)
1
Arcane Signet
2
1
Conqueror's Flail
2
1
Cursed Mirror
2 R
1
Darksteel Plate
3
1
Helm of the Host
4
1
Idol of Oblivion
2
1
Lightning Greaves
2
1
Mimic Vat
3
1
Ruby Medallion
2
1
Sol Ring
1
1
Strionic Resonator
2
1
Swiftfoot Boots
2
1
Vexing Puzzlebox
3
1
Whispersilk Cloak
3
Enchantment: 6
($28.64)
1
Aggravated Assault
2 R
1
Barbarian Class
R
1
Blood Moon
2 R
1
Fiery Emancipation
3 R R R
1
Goblin Bombardment
1 R
1
Impact Tremors
1 R
Instant: 9
($8.37)
1
Abrade
1 R
1
Chaos Warp
2 R
1
Great Train Heist
R
1
Lightning Bolt
R
1
Null Elemental Blast
C
1
Pyroblast
R
1
Red Elemental Blast
R
1
Thrill of Possibility
1 R
1
Wyll's Reversal
2 R
Sorcery: 6
($13.91)
1
Blasphemous Act
8 R
1
Call for Aid
4 R
1
Cathartic Reunion
1 R
1
Faithless Looting
R
1
Gamble
R
1
Twinflame
1 R
Land: 35
($2.12)
1
Access Tunnel
33
Mountain
1
Rogue's Passage

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