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COMMANDER(S)
Felix Five-Boots
QR Code
B G U
- Sultai
Created by  lanboelder
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Sultai deck leverages Felix Five-Boots to amplify triggered abilities from unblockable creatures dealing combat damage. The primary strategy involves deploying evasive threats (e.g., Changeling Outcast, Mist-Cloaked Herald) to trigger card draw (Curiosity, Toski, Bearer of Secrets), discard (Larceny, Specter's Shroud), and value engines. Felix acts as a critical force multiplier, doubling these triggers for overwhelming advantage. Secondary win conditions include reanimating stolen threats (Wrexial, the Risen Deep, Ancient Brass Dragon) and discard synergy with Waste Not/Liliana's Caress. The deck balances tempo, disruption, and incremental damage but relies heavily on maintaining combat pressure.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Play evasive 1-drops (e.g., Slither Blade, Changeling Outcast), ramp (Sol Ring, signets), or disruption (Opposition Agent, Narset, Parter of Veils). Prioritize fixing mana for Felix.
  2. Deploy Engines (Turns 3-5): Cast Felix or draw/discard enablers like Curiosity, Grazilaxx, Illithid Scholar, or Ohran Frostfang. Protect key pieces with Lightning Greaves or counterspells.
  3. Amplify Triggers (Turns 4-7): Connect with unblockables to double-draw or force discards. Use cipher spells (Mental Vapors, Undercity Plague) for recurring value. Tutor for Waste Not or finishers like Sheoldred, the Apocalypse.
  4. Close the Game:
    • Combat/Discard Grind: Drain opponents via repeated discards (Liliana's Caress, Sheoldred) while drawing into interaction.
    • Reanimation: Steal high-impact cards from graveyards with Reanimate, Wrexial, or Tinybones, the Pickpocket.
    • Combo Potential: Opposition Agent + forced discard (e.g., Windfall) can lock opponents out.

Mulligan Priorities:

  • Keep hands with 1-2 evasive creatures, 2-3 lands (including color fixing), and ramp/interaction.
  • Prioritize hands containing Felix, an engine (Curiosity/Larceny), or a tutor (Demonic Tutor).
  • Avoid hands lacking early plays or color diversity.

Key Tips:

  • Protect Felix: Ward {2} helps, but use Heroic Intervention or counters (Fierce Guardianship) against removal. Felix doubles all damage-triggers—prioritize connecting.
  • Sequence Wisely: Play engines before attackers to maximize triggers. Save counters for board wipes or graveyard hate.
  • Leverage Discard: Waste Not provides mana, tokens, and cards—pair with Windfall or Syphon Mind for explosive turns.
  • Utility Lands: Rogue's Passage ensures damage; Otawara, Soaring City bounces threats; Bojuka Bog disrupts graveyards.

Weaknesses:

Critical

  • Board Wipes: Loses momentum to mass removal (e.g., Damnation), as evasive creatures are low-toughness and lack innate protection.
  • Graveyard Hate: Rest in Peace or Leyline of the Void cripples reanimation and cipher recursion.

Moderate

  • Anti-Discard Effects: Leyline of Sanctity or Tajuru Preserver nullifies discard triggers.
  • Stax Pieces: Cursed Totem stops activated abilities (e.g., Tinybones, Grim Hireling); Propaganda taxes attacks.

Minor

  • Spot Removal: Key engines (e.g., Waste Not, Ohran Frostfang) are vulnerable but replaceable.
  • Fast Aggro: Struggles against decks that outpace its setup with early pressure.

Most Important Cards:

  • Waste Not (Discard payoff: generates mana, tokens, and cards)
  • Curiosity (Primary draw engine, doubled by Felix)
  • Opposition Agent (Disrupts tutors, enables graveyard theft)
  • Sheoldred, the Apocalypse (Life drain/card draw punisher)
  • Demonic Tutor (Finds key pieces like Waste Not or protection)
  • Toski, Bearer of Secrets (Guaranteed card draw on combat damage)
  • Fierce Guardianship (Free counter to protect the game plan)
  • Reanimate (Steals high-value threats early)
  • Cyclonic Rift (Board reset enabling lethal swings)
  • Grazilaxx, Illithid Scholar (Draw engine and evasion protection)

Attribute Ratings:

Speed: 6/10

  • Can deploy threats early but typically wins via incremental damage/discard around turns 6-8; faster with ideal reanimation or Waste Not triggers.

Resilience: 5/10

  • Has counters, protection, and recursion but heavily reliant on maintaining board presence; struggles to recover from wipes or targeted hate.

Consistency: 7/10

  • High density of evasive creatures, multiple draw engines, and tutors (Demonic Tutor, Dimir Infiltrator) ensure reliable access to core strategy components.

Interaction: 7/10

  • Efficient removal (Assassin's Trophy, Infernal Grasp), counterspells (Counterspell, An Offer You Can't Refuse), and disruptive creatures (Opposition Agent, Narset) handle diverse threats.

Rating Justification:

The deck executes a focused plan with strong synergy and interaction, capable of T6-8 wins through combat/discard pressure or reanimation. However, its reliance on maintaining a board and vulnerability to wipes caps resilience, preventing higher optimization. Speed and consistency align with the "Focused" tier, but resilience limitations place it at the lower end.

Power level: 6.0 - 6.5

DECK LIST
Felix Five-Boots
Planeswalker: 2
($5.65)
1
Narset, Parter of Veils
1 U U
1
Teferi, Temporal Pilgrim
3 U U
Creature: 19
($146.27)
1
Ancient Brass Dragon
5 B B
1
Baleful Strix
U B
1
Changeling Outcast
B
1
Dimir Infiltrator
U B
1
Grazilaxx, Illithid Scholar
1 U U
1
Grim Hireling
3 B
1
Invisible Stalker
1 U
1
Mist-Cloaked Herald
U
1
Notion Thief
2 U B
1
Ohran Frostfang
3 G G
1
Okiba-Gang Shinobi
3 B B
1
Opposition Agent
2 B
1
Sheoldred, the Apocalypse
2 B B
1
Slither Blade
U
1
The Raven Man
1 B
1
Tinybones, the Pickpocket
B
1
Toski, Bearer of Secrets
3 G
1
Triton Shorestalker
U
1
Wrexial, the Risen Deep
3 U U B
Artifact: 11
($31.16)
1
Arcane Signet
2
1
Bident of Thassa
2 U U
1
Deluxe Dragster
4 U
1
Dimir Signet
2
1
Golgari Signet
2
1
Lightning Greaves
2
1
Simic Signet
2
1
Sol Ring
1
1
Specter's Shroud
2
1
Sword of Feast and Famine
3
1
Thought Vessel
2
Enchantment: 6
($8.64)
1
Coastal Piracy
2 U U
1
Curiosity
U
1
Larceny
3 B B
1
Liliana's Caress
1 B
1
Reconnaissance Mission
2 U U
1
Waste Not
1 B
Instant: 15
($95.49)
1
An Offer You Can't Refuse
U
1
Arcane Denial
1 U
1
Assassin's Trophy
B G
1
Beast Within
2 G
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Fierce Guardianship
2 U
1
Go for the Throat
1 B
1
Golgari Charm
B G
1
Heroic Intervention
1 G
1
Infernal Grasp
1 B
1
Negate
1 U
1
Pongify
U
1
Putrefy
1 B G
1
Rapid Hybridization
U
Sorcery: 7
($56.84)
1
Dark Deal
2 B
1
Demonic Tutor
1 B
1
Mental Vapors
3 B
1
Reanimate
B
1
Syphon Mind
3 B
1
Undercity Plague
4 B B
1
Windfall
2 U
Land: 38
($320.67)
1
Barkchannel Pathway // Tidechannel Pathway
1
Bojuka Bog
1
Boseiju, Who Endures
1
Breeding Pool
1
City of Brass
1
Clearwater Pathway // Murkwater Pathway
1
Command Tower
1
Creeping Tar Pit
1
Darkbore Pathway // Slitherbore Pathway
1
Deathcap Glade
1
Dreamroot Cascade
1
Flooded Grove
1
Forest
1
Gloomlake Verge
1
Hedge Maze
1
Island
1
Llanowar Wastes
1
Misty Rainforest
1
Morphic Pool
1
Otawara, Soaring City
1
Overgrown Tomb
1
Polluted Delta
1
Prismatic Vista
1
Rejuvenating Springs
1
Reliquary Tower
1
Rogue's Passage
1
Shizo, Death's Storehouse
1
Sunken Ruins
2
Swamp
1
Tainted Isle
1
Tainted Wood
1
Twilight Mire
1
Underground River
1
Undergrowth Stadium
1
Verdant Catacombs
1
Watery Grave
1
Zagoth Triome
Other: 1
($)
1
Mind Slicer

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