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COMMANDER(S)
Kozilek, the Great Distortion
QR Code
Colorless
- Colorless
Created by  Pactole
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Kozilek, the Great Distortion deck is a colorless Eldrazi ramp strategy focused on accelerating into massive threats while leveraging the commander's card advantage and disruption capabilities. The deck utilizes artifact-based ramp to cast Kozilek early (often T4-6), refill its hand, and deploy game-ending Eldrazi with annihilator triggers or overwhelming board presence. Kozilek serves as both a card advantage engine and a reactive control piece with its spell-countering ability, while hidden commander Zhulodok, Void Gorger amplifies late-game threats with double cascade.

Primer:

Core Strategy Execution:

  1. Early Ramp (Turns 1-4): Prioritize artifact mana like Sol Ring, Thran Dynamo, and Hedron Archive. Use Burnished Hart and Myriad Landscape for land-based acceleration. Deploy cost reducers like Foundry Inspector and Jhoira's Familiar.
  2. Commander Deployment (Turns 4-6): Cast Kozilek using Geode Golem or accumulated mana. Use the cast trigger to refill hand, then protect board with Not of This World and Eldritch Immunity.
  3. Threat Escalation (Turns 5+): Deploy annihilator creatures like Pathrazer of Ulamog and Breaker of Creation. Use Forsaken Monument + Basalt Monolith for infinite mana to fuel Walking Ballista or Endbringer activations. All Is Dust clears the path for lethal swings.
  4. Alternative Lines: Echoes of Eternity doubles cast triggers and spell effects. Deceiver of Form can turn tokens into massive Eldrazi. Ugin's Mastery provides recurring value through manifest.

Mulligan Priorities:

  • Keep hands with 3+ lands including utility lands
  • Prioritize 2+ early ramp pieces (e.g., Sol Ring + Mind Stone)
  • Look for protection (Swiftfoot Boots) or card draw (The Great Henge) if keeping high-cost hands
  • Mulligan away hands with only 7+ CMC spells

Key Tips:

  • Use Mystic Forge to cheat topdecked artifacts/Eldrazi
  • Liquimetal Torque enables artifact synergies and combos with Karn, the Great Creator
  • Soul of New Phyrexia protects against board wipes
  • Geode Golem enables surprise commander casts post-combat
  • Scavenger Grounds disrupts graveyard strategies while advancing colorless land count

Weaknesses:

Critical

  • Severe vulnerability to artifact hate (Vandalblast, Collector Ouphe) cripples ramp
  • Limited interaction with enchantments/planeswalkers
  • Heavy reliance on commander for card advantage

Moderate

  • Slow recovery from board wipes despite indestructible sources
  • Weak to stax pieces like Null Rod or Damping Sphere
  • Minimal graveyard recursion outside Buried Ruin

Minor

  • Limited stack interaction beyond Kozilek's ability
  • Can struggle against fast combo decks

Most Important Cards:

  • Forsaken Monument (Mana amplification + lifegain engine)
  • Kozilek, the Great Distortion (Card draw + disruption)
  • All Is Dust (Board reset for Eldrazi dominance)
  • Basalt Monolith (Infinite mana with Forsaken Monument)
  • Zhulodok, Void Gorger (Cascade value engine)
  • Ugin, the Ineffable (Cost reduction + removal)
  • Mystic Forge (Topdeck manipulation)
  • Endbringer (Flexible removal/draw engine)
  • Conduit of Ruin (Tutor for game-enders)
  • Geode Golem (Commander enabler)

Attribute Ratings:

Speed: 6/10
Can threaten T6-8 wins through annihilator pressure or Monument combo, but lacks fast mana for explosive starts.

Resilience: 5/10
Multiple protection pieces and indestructible sources, but over-reliant on artifacts and vulnerable to targeted hate.

Consistency: 7/10
Strong ramp package and cost reducers ensure regular access to big plays, but limited tutors for specific combo pieces.

Interaction: 5/10
Situational counterspells and targeted removal, but struggles with noncreature permanents and lacks stack interaction beyond Kozilek.

Rating Justification:

This deck demonstrates focused ramp and threat deployment capable of T6-8 wins through overwhelming board presence, but its reliance on artifacts and moderate interaction keep it below cEDH thresholds. The combination of reasonable speed and artifact-based vulnerabilities place it in the optimized casual tier.

Power level: 5.5 - 6.0

DECK LIST
Kozilek, the Great Distortion
Planeswalker: 2
($5.86)
1
Karn, the Great Creator
4
1
Ugin, the Ineffable
6
Creature: 27
($18.74)
1
Artisan of Kozilek
9
1
Bane of Bala Ged
7
1
Breaker of Armies
8
1
Breaker of Creation
6 C C
1
Burnished Hart
3
1
Conduit of Ruin
6
1
Crashing Drawbridge
2
1
Deceiver of Form
6 C
1
Desolation Twin
10
1
Duplicant
6
1
Endbringer
5 C
1
Endless One
X
1
Foundry Inspector
3
1
Geode Golem
5
1
Glaring Fleshraker
2 C
1
Hedron Crawler
2
1
It That Heralds the End
1 C
1
Jhoira's Familiar
4
1
Kozilek's Channeler
5
1
Meteor Golem
7
1
Oblivion Sower
6
1
Palladium Myr
3
1
Pathrazer of Ulamog
11
1
Solemn Simulacrum
4
1
Soul of New Phyrexia
6
1
Ulamog's Crusher
8
1
Zhulodok, Void Gorger
5 C
Artifact: 19
($12.31)
1
Basalt Monolith
3
1
Dreamstone Hedron
6
1
Everflowing Chalice
0
1
Forsaken Monument
5
1
Gilded Lotus
5
1
Hedron Archive
4
1
Hedron Matrix
4
1
Liquimetal Torque
2
1
Manifold Key
1
1
Mind Stone
2
1
Mystic Forge
4
1
Sisay's Ring
4
1
Sol Ring
1
1
Stonespeaker Crystal
4
1
Swiftfoot Boots
2
1
Thran Dynamo
4
1
Unstable Obelisk
3
1
Ur-Golem's Eye
4
1
Worn Powerstone
3
Enchantment: 3
($5.43)
1
Echoes of Eternity
3 C C C
1
Eldrazi Conscription
8
1
Ugin's Mastery
4
Instant: 8
($14.94)
1
Eldritch Immunity
C
1
Kozilek's Command
X C C
1
Not of This World
7
1
Null Elemental Blast
C
1
Scour from Existence
7
1
Spatial Contortion
1 C
1
Titan's Presence
3
1
Warping Wail
1 C
Sorcery: 2
($4.0)
1
All Is Dust
7
1
Introduction to Prophecy
3
Land: 38
($19.0)
1
Arch of Orazca
1
Ash Barrens
1
Blast Zone
1
Blasted Landscape
1
Bonders' Enclave
1
Buried Ruin
1
Cryptic Caves
1
Darksteel Citadel
1
Encroaching Wastes
1
Field of Ruin
1
Guildless Commons
1
Haunted Fengraf
1
Mage-Ring Network
1
Myriad Landscape
1
Nephalia Academy
1
Radiant Fountain
1
Reliquary Tower
1
Rogue's Passage
1
Sanctum of Ugin
1
Scavenger Grounds
1
Sea Gate Wreckage
1
Shrine of the Forsaken Gods
1
Spawning Bed
1
Temple of the False God
1
The Grey Havens
1
Tocasia's Dig Site
1
Tomb of the Spirit Dragon
1
Urza's Mine
1
Urza's Power Plant
1
War Room
6
Wastes
1
Zhalfirin Void
1
Zoetic Cavern

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