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COMMANDER(S)
The First Sliver
QR Code
B G R U W
- Five-Color
Created by  juanmob
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This 5-color Sliver deck leverages The First Sliver as a cascade engine to rapidly deploy synergistic Slivers, creating an overwhelming board state. The strategy focuses on tribal synergy with Slivers granting flying, haste, indestructible, and deathtouch, supported by token generation (Brood Sliver, Sliver Queen), mana acceleration (Manaweft Sliver, Food Chain), and recursion (Sliver Gravemother). The commander enables explosive turns by cascading into key Slivers, while hidden commanders like Sliver Overlord and Sliver Hivelord provide tutoring and resilience. The deck can pivot between wide combat victories, Food Chain combo lines, and Realmbreaker, the Invasion Tree-fueled Praetor endgames.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Ramp with Sol Ring, Nature's Lore, or Manaweft Sliver.
    • Deploy critical utility Slivers: Crystalline Sliver (shroud), Diffusion Sliver (tax), or Gemhide Sliver (mana).
    • Use Herald's Horn or Realmwalker to dig for key pieces.
  1. Commander Cascade Engine (Turns 4-6):

    • Cast The First Sliver to trigger cascades. Prioritize hitting Slivers with cascade-friendly CMC (e.g., Galerider Sliver at 1 CMC cascades into Cloudshredder Sliver).
    • Chain cascades into board buffs (Sliver Legion, Bonescythe Sliver) or protection (Sliver Hivelord).
  2. Win Conditions:

    • Combat Overkill: Use Sliver Legion + Bonescythe Sliver (double strike) or Shifting Sliver (unblockable) for lethal.
    • Combo: Food Chain + The First Sliver exiles Slivers for infinite mana, casting the entire deck via cascade. Pair with Mana Echoes for exponential mana.
    • Realmbreaker's Endgame: Fetch Praetors like Vorinclex, Monstrous Raider (not listed but implied by Realmbreaker's text) for lockdown.

Mulligan Priorities:

  • Keep hands with 3+ lands (including color-fixing like Command Tower).
  • Prioritize early ramp (Sol Ring, Manaweft Sliver) or protection (Crystalline Sliver).
  • Avoid hands without green mana or slow tapland sequences.

Key Tips:

  • Use Quick Sliver to cast Slivers at instant speed, disrupting opponents’ combat or stacking triggers.
  • Dregscape Sliver reanimates key pieces like Sliver Hivelord for surprise blocks/attacks.
  • Intruder Alarm + Sliver Queen creates infinite tokens with a mana-generating Sliver (Gemhide Sliver).

Weaknesses:

Critical

  • Board Wipes: Lacks mass recursion outside Sliver Gravemother; Child of Alara is a nonbo with indestructible Slivers.
  • Anti-Tribal Hate: Cursed Totem/Linvala shut down mana abilities; Torpor Orb neuters ETB triggers.

Moderate

  • Slow Mana Base: Heavy reliance on tapped lands (10+), delaying critical early plays.
  • Stack Interaction: Minimal counterspells; relies on Diffusion Sliver for protection.

Minor

  • Graveyard Reliance: Dregscape Sliver and Sliver Gravemother are vulnerable to exile effects.
  • Combo Fragility: Food Chain lines require multiple pieces with no redundancy for exiling Slivers.

Most Important Cards:

  • Sliver Overlord (Tutor any Sliver, steal opponents’ Slivers)
  • Food Chain (Infinite mana/combo enabler)
  • Sliver Hivelord (Indestructible board protection)
  • Crystalline Sliver (Shroud for entire board)
  • Manaweft Sliver (Mana acceleration)
  • Realmbreaker, the Invasion Tree (Late-game Praetor lockdown)
  • Intruder Alarm (Token/untap synergy)
  • Sliver Gravemother (Recurrence via encore)
  • Sliver Legion (Exponential power boost)
  • Herald's Horn (Cost reduction + card advantage)

Attribute Ratings:

Speed: 7/10

  • Can threaten T5-6 wins via cascades into Sliver Legion or T4 Food Chain combo with perfect draws.

Resilience: 5/10

  • Shroud/indestructible Slivers protect against spot removal, but board wipes cripple the strategy. Limited recursion.

Consistency: 7/10

  • Sliver Overlord and cascade chains provide redundancy, but mana base slows early consistency.

Interaction: 4/10

  • Relies on Necrotic Sliver for targeted removal; minimal stack interaction beyond Diffusion Sliver.

Rating Justification:

This deck has T6-7 win potential through cascading Sliver chains or Food Chain combos, aligning with the "Focused" tier (6.0-6.5). While its explosive cascade turns and tribal synergy are potent, vulnerability to board wipes and a sluggish mana base prevent higher optimization.

Power level: 6.0 - 6.5

DECK LIST
The First Sliver
Creature: 34
($229.62)
1
Blur Sliver
2 R
1
Bonescythe Sliver
3 W
1
Brood Sliver
4 G
1
Child of Alara
W U B R G
1
Cloudshredder Sliver
R W
1
Crypt Sliver
1 B
1
Crystalline Sliver
W U
1
Diffusion Sliver
1 U
1
Dregscape Sliver
1 B
1
Galerider Sliver
U
1
Gemhide Sliver
1 G
1
Hatchery Sliver
1 G
1
Heart Sliver
1 R
1
Jegantha, the Wellspring
4 R/G
1
Lavabelly Sliver
1 R W
1
Lazotep Sliver
3 B
1
Manaweft Sliver
1 G
1
Morophon, the Boundless
7
1
Necrotic Sliver
1 W B
1
Quick Sliver
1 G
1
Realmwalker
2 G
1
Root Sliver
3 G
1
Rukarumel, Biologist
W U B R G
1
Shifting Sliver
3 U
1
Sliver Gravemother
W U B R G
1
Sliver Hivelord
W U B R G
1
Sliver Legion
W U B R G
1
Sliver Overlord
W U B R G
1
Sliver Queen
W U B R G
1
Sliversmith
2
1
Spiteful Sliver
2 R
1
Syphon Sliver
2 B
1
Vedalken Aethermage
1 U
1
Venom Sliver
1 G
Artifact: 11
($56.79)
1
Arcane Signet
2
1
Fellwar Stone
2
1
Heartstone
3
1
Herald's Horn
3
1
Hivestone
2
1
Icon of Ancestry
3
1
Phyrexian Altar
3
1
Pillar of Origins
2
1
Realmbreaker, the Invasion Tree
3
1
Sol Ring
1
1
Vanquisher's Banner
5
Enchantment: 9
($99.09)
1
Court of Garenbrig
1 G G
1
Descendants' Fury
3 R
1
Food Chain
2 G
1
Guardian Project
3 G
1
Intruder Alarm
2 U
1
Mana Echoes
2 R R
1
Reflections of Littjara
4 U
1
Training Grounds
U
1
Tribute to the World Tree
G G G
Sorcery: 7
($13.59)
1
Cultivate
2 G
1
Distant Melody
3 U
1
Farseek
1 G
1
Harsh Mercy
2 W
1
Nature's Lore
1 G
1
Three Visits
1 G
1
Windfall
2 U
Land: 38
($25.44)
1
Ash Barrens
1
Canopy Vista
1
Cinder Glade
1
Command Tower
1
Exotic Orchard
1
Flood Plain
3
Forest
1
Frontier Bivouac
1
Grasslands
1
Irrigated Farmland
2
Island
1
Jungle Shrine
2
Mountain
1
Mountain Valley
1
Mystic Monastery
1
Nomad Outpost
1
Opulent Palace
1
Path of Ancestry
2
Plains
1
Prairie Stream
1
Rocky Tar Pit
1
Sandsteppe Citadel
1
Savage Lands
1
Scattered Groves
1
Seaside Citadel
1
Secluded Courtyard
1
Sheltered Thicket
1
Sliver Hive
1
Smoldering Marsh
1
Sunken Hollow
2
Swamp
1
Unclaimed Territory

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