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COMMANDER(S)
Y'shtola, Night's Blessed
QR Code
B U W
- Esper
Created by  fortune317
Bracket
7.0 - 7.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Esper control/combo deck helmed by Y'shtola, Night's Blessed leverages high mana value noncreature spells to trigger her life-drain and card draw engine. The strategy focuses on enchanting Y'shtola with Curiosity or Ophidian Eye to create a "draw your deck" loop while draining opponents. Secondary win conditions include Aetherflux Reservoir, Exsanguinate, and Sheoldred, the Apocalypse, supported by stax elements (Mystic Remora, Trouble in Pairs) and a robust interaction suite. Y'shtola serves as the critical engine piece, enabling both card advantage and life manipulation.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Arcane Signet), stax pieces (Mystic Remora, Esper Sentinel), and protect Y'shtola with Mithril Coat or Flawless Maneuver.
  2. Engine Assembly (Turns 4-6): Cast Y'shtola and attach Curiosity/Ophidian Eye. Use counterspells (Force of Negation, Swan Song) to protect the combo.
  3. Combo Execution: Cast 3+ MV noncreature spells (e.g., Windfall, Supreme Verdict, Dig Through Time) to trigger Y'shtola's damage/draw loop. Chain spells indefinitely with Displacer Kitten flickering rocks or Y'shtola to reset protection.
  4. Win Conditions:
    • Drain via Y'shtola triggers and Aetherflux Reservoir.
    • Finish with Exsanguinate or Sheoldred, the Apocalypse after drawing most of the deck.
    • Generate infinite mana with Displacer Kitten + Sol Ring/Mana Vault (if present) to fuel X spells.

Mulligan Priorities:

  • Keep hands with 2-3 lands, early ramp, and at least one protection/card draw engine.
  • Prioritize hands with Curiosity effects, Y'shtola, and interaction.
  • Avoid hands lacking blue/black mana or with only high-CMC spells.

Key Tips:

  • Use Displacer Kitten to reset Mystic Remora’s cumulative upkeep or dodge removal.
  • Teferi, Time Raveler enables instant-speed sorceries to trigger Y'shtola during opponents' turns.
  • Phyrexian Reclamation and Sevinne's Reclamation recover key pieces.
  • Bolas's Citadel allows free spell chains to accelerate the combo.

Weaknesses:

Critical

  • Commander Dependency: Removing Y'shtola repeatedly cripples the primary engine.
  • Enchantment Vulnerability: Losing Curiosity/Ophidian Eye stalls the combo.
  • Anti-Draw Hate: Hullbreacher or Narset, Parter of Veils nullifies card advantage.

Moderate

  • Graveyard Reliance: Recursion tools like Phyrexian Reclamation are vulnerable to exile effects.
  • Artifact/Enchantment Removal: Aetherflux Reservoir and stax pieces are fragile.

Minor

  • Slow Board Presence: Minimal creatures make early aggression challenging to block.
  • Life Total Pressure: Bolas's Citadel and fetchlands risk self-damage.

Most Important Cards:

  • Curiosity/(Combo engine with Y'shtola)
  • Aetherflux Reservoir/(Primary win condition)
  • Displacer Kitten/(Combo enabler, protection)
  • Mystic Remora/(Early card advantage)
  • Sheoldred, the Apocalypse/(Life drain, card advantage)
  • Teferi, Time Raveler/(Control, combo flexibility)
  • Force of Negation/(Free interaction)
  • Smothering Tithe/(Mana acceleration)
  • Bolas's Citadel/(Spell chain enabler)
  • Exsanguinate/(Finisher)

Attribute Ratings:

Speed: 7/10
Can assemble the Curiosity/Y'shtola loop by turn 5-6 and win via Aetherflux/Exsanguinate shortly after.

Resilience: 6/10
Strong counterspell/protection suite but heavily reliant on Y'shtola staying alive.

Consistency: 8/10
Abundant tutors (Praetor's Grasp, Dig Through Time), card draw, and redundancy in combo pieces.

Interaction: 9/10
Exceptional removal (Deadly Rollick, Void Rend) and counterspells (Mana Drain, Fierce Guardianship).


Rating Justification:

This deck operates at cEDH-adjacent speed (T5-6 wins) with robust interaction and tutor density but lacks the ultra-fast mana and tiered combos of true cEDH. Its reliance on a commander-centric engine and vulnerability to removal place it in the high-power optimized range.

Power level: 7.0 - 7.5

DECK LIST
Y'shtola, Night's Blessed
Planeswalker: 1
($3.16)
1
Teferi, Time Raveler
1 W U
Creature: 9
($140.87)
1
Deep Gnome Terramancer
1 W
1
Displacer Kitten
3 U
1
Emet-Selch of the Third Seat
2 U B
1
Esper Sentinel
W
1
G'raha Tia, Scion Reborn
W U B
1
Knight of the White Orchid
W W
1
Sheoldred, the Apocalypse
2 B B
1
Talion, the Kindly Lord
2 U B
1
Tataru Taru
1 W
Artifact: 10
($73.25)
1
Aetherflux Reservoir
4
1
Arcane Signet
2
1
Bolas's Citadel
3 B B B
1
Mithril Coat
3
1
Relic of Legends
3
1
Sensei's Divining Top
1
1
Sol Ring
1
1
Séance Board
2
1
Talisman of Dominance
2
1
Talisman of Progress
2
Enchantment: 12
($125.08)
1
Black Market Connections
2 B
1
Bloodchief Ascension
B
1
Curiosity
U
1
Luminarch Ascension
1 W
1
Mystic Remora
U
1
Observed Stasis
3 U
1
Ophidian Eye
2 U
1
Phyrexian Reclamation
B
1
Propaganda
2 U
1
Smothering Tithe
3 W
1
The Meathook Massacre
X B B
1
Trouble in Pairs
2 W W
Instant: 27
($241.56)
1
An Offer You Can't Refuse
U
1
Anguished Unmaking
1 W B
1
Clever Concealment
2 W W
1
Deadly Rollick
3 B
1
Dig Through Time
6 U U
1
Dismember
1 B/P B/P
1
Fact or Fiction
3 U
1
Fell the Profane // Fell Mire
2 B B
1
Fierce Guardianship
2 U
1
Flawless Maneuver
2 W
1
Force of Despair
1 B B
1
Force of Negation
1 U U
1
Inkshield
3 W B
1
Malakir Rebirth // Malakir Mire
B
1
Mana Drain
U U
1
March of Otherworldly Light
X W
1
March of Swirling Mist
X U
1
Mystical Dispute
2 U
1
Narset's Reversal
U U
1
Sejiri Shelter // Sejiri Glacier
1 W
1
Silundi Vision // Silundi Isle
2 U
1
Sink into Stupor // Soporific Springs
1 U U
1
Snuff Out
3 B
1
Soul Shatter
2 B
1
Swan Song
U
1
Void Rend
W U B
1
Waterlogged Teachings // Inundated Archive
3 U/B
Sorcery: 9
($76.45)
1
Agadeem's Awakening // Agadeem, the Undercrypt
X B B B
1
Exsanguinate
X B B
1
Praetor's Grasp
1 B B
1
Sea Gate Restoration // Sea Gate, Reborn
4 U U U
1
Sevinne's Reclamation
2 W
1
Supreme Verdict
1 W W U
1
Toxic Deluge
2 B
1
Tragic Arrogance
3 W W
1
Windfall
2 U
Land: 30
($993.36)
1
Academy Ruins
1
Adarkar Wastes
1
City of Brass
1
Command Tower
1
Eiganjo, Seat of the Empire
1
Exotic Orchard
1
Fetid Heath
1
Flooded Strand
1
Gemstone Caverns
1
Godless Shrine
1
Hall of Heliod's Generosity
1
Hallowed Fountain
1
Mana Confluence
1
Marsh Flats
1
Morphic Pool
1
Mystic Gate
1
Otawara, Soaring City
1
Plaza of Heroes
1
Polluted Delta
1
Raffine's Tower
1
Reflecting Pool
1
Scrubland
1
Sea of Clouds
1
Sunken Ruins
1
Takenuma, Abandoned Mire
1
Tundra
1
Underground Sea
1
Urborg, Tomb of Yawgmoth
1
Vault of Champions
1
Watery Grave
Other: 1
($)
1
Inventor's Fair

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