Overview:
A Warhammer 40K-themed Esper deck focused on creature-based combat and control, led by Inquisitor Greyfax. The strategy revolves around building a military force while maintaining board control through tapping effects and investigation.
Primer:
The deck aims to establish a strong board presence with Space Marines and Imperial forces while using Inquisitor Greyfax's ability to control opposing threats. Early game focuses on ramping with artifacts and establishing defensive positions. Mid-game involves building a creature army while investigating for card advantage. The deck wins through combat damage, supported by anthem effects and vigilance from the commander. The investigation mechanic provides steady card draw, while various removal spells help maintain board control.
Weaknesses:
The deck is vulnerable to board wipes and mass removal, which can severely set back its creature-based strategy. It lacks efficient combo finishers and relies heavily on combat damage, making it slower in multiplayer games. The mana base includes many lands that enter tapped, which can slow down the deck's development.
Top 10 Most Impactful Cards:
- Sol Ring
- Belisarius Cawl
- Celestine, the Living Saint
- Marneus Calgar
- Swords to Plowshares
- The Golden Throne
- Birth of the Imperium
- Skullclamp
- Arcane Signet
- Exterminatus
Attribute Ratings:
- Speed: 4/10
- Resilience: 5/10
- Consistency: 4/10
- Interaction: 6/10
Rating Justification:
This deck operates at a casual level, with a clear theme and strategy but lacking the explosive power or consistency of higher-powered decks. It's stronger than unmodified precons due to its focused gameplan and decent interaction suite, but weaker than optimized casual decks due to its reliance on combat damage and slower mana base. The deck would struggle against focused decks (6.0+) due to its slower speed but could hold its own against other casual decks through its steady card advantage and removal options.
Final power level rating: 4.5 - 5.0
Inquisitor Greyfax