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COMMANDER(S)
Inquisitor Greyfax
QR Code
B U W
- Esper
OVERVIEW
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ANALYSIS

Overview:

A Warhammer 40K-themed Esper deck focused on creature-based combat and control, led by Inquisitor Greyfax. The strategy revolves around building a military force while maintaining board control through tapping effects and investigation.

Primer:

The deck aims to establish a strong board presence with Space Marines and Imperial forces while using Inquisitor Greyfax's ability to control opposing threats. Early game focuses on ramping with artifacts and establishing defensive positions. Mid-game involves building a creature army while investigating for card advantage. The deck wins through combat damage, supported by anthem effects and vigilance from the commander. The investigation mechanic provides steady card draw, while various removal spells help maintain board control.

Weaknesses:

The deck is vulnerable to board wipes and mass removal, which can severely set back its creature-based strategy. It lacks efficient combo finishers and relies heavily on combat damage, making it slower in multiplayer games. The mana base includes many lands that enter tapped, which can slow down the deck's development.

Top 10 Most Impactful Cards:

  • Sol Ring
  • Belisarius Cawl
  • Celestine, the Living Saint
  • Marneus Calgar
  • Swords to Plowshares
  • The Golden Throne
  • Birth of the Imperium
  • Skullclamp
  • Arcane Signet
  • Exterminatus

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 5/10
  • Consistency: 4/10
  • Interaction: 6/10

Rating Justification:

This deck operates at a casual level, with a clear theme and strategy but lacking the explosive power or consistency of higher-powered decks. It's stronger than unmodified precons due to its focused gameplan and decent interaction suite, but weaker than optimized casual decks due to its reliance on combat damage and slower mana base. The deck would struggle against focused decks (6.0+) due to its slower speed but could hold its own against other casual decks through its steady card advantage and removal options.

Final power level rating: 4.5 - 5.0

DECK LIST
Inquisitor Greyfax
Creature: 30
1
Arco-Flagellant
2 B
1
Assault Intercessor
1 W B
1
Bastion Protector
2 W
1
Belisarius Cawl
2 W U
1
Callidus Assassin
4 U B
1
Celestine, the Living Saint
4 W
1
Commissar Severina Raine
1 W B
1
Company Commander
2 W B
1
Cybernetica Datasmith
1 U B
1
Epistolary Librarian
2 W U
1
Grey Knight Paragon
4 W
1
Inquisitor Eisenhorn
2 U B
1
Marneus Calgar
2 W U B
1
Neyam Shai Murad
2 W B
1
Primaris Chaplain
2 W B
1
Primaris Eliminator
4 B
1
Redemptor Dreadnought
5
1
Sanguinary Priest
3 B
1
Sicarian Infiltrator
2 U
1
Sister Hospitaller
4 W B
1
Sister Repentia
3 W B
1
Sister of Silence
4 U
1
Space Marine Devastator
3 W
1
Space Marine Scout
2 W
1
Thunderwolf Cavalry
4 W
1
Triumph of Saint Katherine
4 W
1
Ultramarines Honour Guard
3 W
1
Vanguard Suppressor
3 U
1
Vexilus Praetor
3 W
1
Zephyrim
3 W
Sorcery: 8
1
Collective Effort
1 W W
1
Deploy to the Front
5 W W
1
Exterminatus
5 W B
1
Fell the Mighty
4 W
1
For the Emperor!
3 W
1
Hour of Reckoning
4 W W W
1
Launch the Fleet
W
1
Martial Coup
X W W
Instant: 6
1
And They Shall Know No Fear
1 W
1
Deny the Witch
1 W U B
1
Entrapment Maneuver
3 W
1
Mortify
1 W B
1
Swords to Plowshares
W
1
Utter End
2 W B
Artifact: 14
1
Arcane Signet
2
1
Commander's Sphere
3
1
Everflowing Chalice
0
1
Inquisitorial Rosette
2
1
Knight Paladin
5
1
Mind Stone
2
1
Reaver Titan
7
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Dominance
2
1
Talisman of Hierarchy
2
1
Talisman of Progress
2
1
The Golden Throne
4
1
Thunderhawk Gunship
6
Enchantment: 4
1
Birth of the Imperium
2 W U B
1
Defenders of Humanity
X 2 W
1
Reconnaissance Mission
2 U U
1
The Flesh Is Weak
2 W U B
Land: 37
1
Arcane Sanctum
1
Ash Barrens
1
Choked Estuary
1
Command Tower
1
Darkwater Catacombs
1
Dismal Backwater
1
Evolving Wilds
1
Exotic Orchard
5
Island
1
Memorial to Glory
1
Path of Ancestry
8
Plains
1
Port Town
1
Prairie Stream
1
Scoured Barrens
1
Skycloud Expanse
1
Sunken Hollow
7
Swamp
1
Terramorphic Expanse
1
Tranquil Cove