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COMMANDER(S)
Cormela, Glamour Thief
QR Code
B R U
- Grixis
Bracket
6.0 - 6.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

This Grixis spellslinger deck leverages Cormela, Glamour Thief as a critical mana engine and recursion piece for instant/sorcery-focused strategies. The primary game plan revolves around casting numerous instants/sorceries to fuel storm payoffs like Grapeshot and Tendrils of Agony, amplified by copy engines such as Thousand-Year Storm and Maestros Ascendancy. Secondary win conditions include value-based attrition through token generation (e.g., Third Path Iconoclast, Judith, Carnage Connoisseur) and big mana spells like Finale of Revelation. Cormela is indispensable, enabling explosive turns with her mana ability and recovering key spells upon death, though her 4 CMC and vulnerability to removal create significant fragility.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy cost reducers (Nightscape Familiar, Stormcatch Mentor, Case of the Ransacked Lab) and mana artifacts (Sol Ring, Arcane Signet). Use cantrips (Faithless Looting, Frantic Search) to dig for key pieces. Protect Cormela with recursion tools like Not Dead After All.
  2. Engine Assembly (Turns 3-6): Resolve value engines like Thousand-Year Storm, Maestros Ascendancy, or Judith, Carnage Connoisseur. Sacrifice tokens/creatures to Viscera Seer or Village Rites for card draw. Generate mana via High Tide/Mana Flare or Cormela's ability.
  3. Win Condition Execution:
    • Storm Kill: Cast 5+ spells in a turn, then finish with Grapeshot or Tendrils of Agony (copied by Thousand-Year Storm).
    • Token Overrun: Use Balmor, Battlemage Captain or Guttersnipe to buff token armies from Third Path Iconoclast/Judith.
    • Big Spell: Resolve Aminatou's Augury or Finale of Revelation (X=10+) for overwhelming advantage.
    • Combo: Dualcaster Mage + Twinflame for infinite hasty tokens (not listed but implied by Cormela's recursion).

Mulligan Priorities:

  • Keep hands with Cormela + 1 cost reducer/ramp, or 2+ early mana sources.
  • Prioritize hands with card draw (Syphon Mind, Village Rites) or a key engine (Thousand-Year Storm, Maestros Ascendancy).
  • Reject hands lacking blue/black sources or with only high-CMC spells.

Key Tips:

  • Sacrifice Synergy: Use Cormela's death trigger proactively with Nasty End/Worthy Cost for value. Victimize can recur Cormela + another key piece.
  • Mana Bursts: Dark Ritual/Infernal Plunge enable early Cormela or storm turns. Rewind counters a spell while untapping lands.
  • Graveyard Leverage: Maestros Ascendancy and Festival of Embers allow recasting from the graveyard. Memory Plunder steals opponents' spells.
  • Protection: Use Ghostly Flicker to dodge removal on Cormela or Archaeomancer. Negate/Rakdos Charm disrupt opponents during critical turns.

Weaknesses:

Critical

  • Severe vulnerability to graveyard hate (Rest in Peace, Leyline of the Void), shutting off recursion engines and storm payoffs.
  • Crippled by Rule of Law effects (Deafening Silence, Eidolon of Rhetoric), preventing spell chains.
  • Commander-dependent strategy falters under repeated removal; high tax makes Cormela uncastable.

Moderate

  • Board wipes (Blasphemous Act, Toxic Deluge) erase token boards and sacrifice fodder.
  • Limited stack interaction struggles against faster combo decks; counterspells are inefficient (Cancel, Mana Leak).
  • Mana base fragility; only 32 lands with minimal fixing beyond basics.

Minor

  • Life loss from Feed the Swarm/Syphon Mind adds up in prolonged games.
  • Topdeck reliance without consistent card advantage engines.

Most Important Cards:

  • Cormela, Glamour Thief (Mana engine & recursion)
  • Thousand-Year Storm (Primary win enabler)
  • Maestros Ascendancy (Recursion engine)
  • Storm-Kiln Artist (Mana generation)
  • Grapeshot (Storm finisher)
  • Tendrils of Agony (Storm finisher/lifegain)
  • High Tide (Mana multiplier)
  • Judith, Carnage Connoisseur (Token generation/value)
  • Third Path Iconoclast (Token generation)
  • Finale of Revelation (Card draw/win condition)

Attribute Ratings:

Speed: 7/10

  • Capable of T5-6 storm kills with ideal draws (e.g., High Tide + cost reducers into Grapeshot), but reliant on assembling multiple pieces.

Resilience: 5/10

  • Recursion options (Cormela, Maestros Ascendancy) offer recovery, but over-reliance on graveyard and commander creates critical vulnerabilities.

Consistency: 6/10

  • Tutors are limited; relies on cantrips and draw spells (Frantic Search, Syphon Mind) with moderate redundancy in cost reducers.

Interaction: 5/10

  • Counterspells (Negate, Rewind) and targeted removal (Feed the Swarm, Rakdos Charm) exist but are inefficient and lack versatility against diverse threats.

Rating Justification:

This deck achieves T6-7 wins through potent storm combos and value engines when unimpeded, aligning with the "Focused" tier (6.0). However, its commander dependency, graveyard reliance, and inconsistent interaction lower its resilience against disruption, preventing higher optimization.

Power level: 6.0 - 6.5

DECK LIST
Cormela, Glamour Thief
Creature: 16
($3.22)
1
Archaeomancer
2 U U
1
Balmor, Battlemage Captain
U R
1
Dreamscape Artist
1 U
1
Evelyn, the Covetous
2 U/B B B/R
1
Firebrand Archer
1 R
1
Guttersnipe
2 R
1
Hidetsugu, Devouring Chaos
3 B
1
Judith, Carnage Connoisseur
3 B R
1
Mocking Sprite
2 U
1
Nightscape Familiar
1 B
1
Rona, Sheoldred's Faithful
1 U B B
1
Storm-Kiln Artist
3 R
1
Stormcatch Mentor
U R
1
Third Path Iconoclast
U R
1
Ultimecia, Time Sorceress // Ultimecia, Omnipotent
3 U B
1
Viscera Seer
B
Artifact: 6
($2.1)
1
Arcane Signet
2
1
Commander's Sphere
3
1
Sol Ring
1
1
Tarrian's Journal // The Tomb of Aclazotz
1 B
1
Transmogrant Altar
3
1
Wayfarer's Bauble
1
Enchantment: 7
($3.97)
1
Case of the Ransacked Lab
2 U
1
Case of the Stashed Skeleton
1 B
1
Festival of Embers
4 R
1
Maestros Ascendancy
U B R
1
Mana Flare
2 R
1
Mirror Room // Fractured Realm
2 U
1
Thousand-Year Storm
4 U R
Instant: 17
($9.58)
1
Cancel
1 U U
1
Dark Ritual
B
1
Demonic Gifts
1 B
1
Drown in Dreams
X 2 U
1
Frantic Search
2 U
1
Ghostly Flicker
2 U
1
High Tide
U
1
Mana Leak
1 U
1
Memory Plunder
U/B U/B U/B U/B
1
Nasty End
1 B
1
Negate
1 U
1
Not Dead After All
B
1
Presumed Dead
1 B
1
Rakdos Charm
B R
1
Rewind
2 U U
1
Saw in Half
2 B
1
Village Rites
B
Sorcery: 18
($8.85)
1
Aminatou's Augury
6 U U
1
Blood Money
5 B B
1
Circle of Power
3 B
1
Cut Your Losses
4 U U
1
Faithless Looting
R
1
Fatal Grudge
B R
1
Feed the Swarm
1 B
1
Finale of Revelation
X U U
1
Grapeshot
1 R
1
Hit the Mother Lode
4 R R R
1
Infernal Plunge
R
1
Irenicus's Vile Duplication
3 U
1
Mind's Desire
4 U U
1
Rite of Replication
2 U U
1
Syphon Mind
3 B
1
Tendrils of Agony
2 B B
1
Victimize
2 B
1
Worthy Cost
B
Land: 35
($2.15)
1
Command Tower
1
Crumbling Necropolis
14
Island
7
Mountain
1
Myriad Landscape
1
Seething Landscape
1
Sunken Hollow
9
Swamp

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