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COMMANDER(S)
Zimone, Mystery Unraveler
QR Code
G U
- Simic
Created by  EarthyRain
Bracket
6.5 - 7.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Simic deck leverages Zimone, Mystery Unraveler to fuel a synergistic strategy centered on landfall triggers, manifesting permanents, and graveyard recursion. The commander enables consistent value generation by manifesting dread (placing cards face down as 2/2 creatures) and flipping them for potent effects. The deck accelerates land drops with cards like Exploration, Azusa, Lost but Seeking, and Dryad of the Ilysian Grove, while using landfall payoffs (e.g., Tatyova, Benthic Druid, Roil Elemental) and manifest synergies (e.g., They Came from the Pipes, Yedora, Grave Gardener) to overwhelm opponents. Win conditions include combat damage from massive creatures (e.g., Kozilek, Butcher of Truth, Worldspine Wurm), combo finishes using Hullbreaker Horror + mana rocks, and cheating out game-ending permanents via manifest/flip mechanics.

Zimone is essential as the engine, enabling multiple manifests per turn cycle and facilitating graveyard setup. Her low cost (4 mana) and color requirements make her easy to cast/recast, but the strategy suffers significantly if she's repeatedly removed, as she enables the deck's card advantage and board development.

Primer:

Core Strategy Execution:

  1. Early Ramp & Setup (Turns 1-4): Prioritize land-fetching ramp (Nature's Lore, Farseek, Sakura-Tribe Elder) and extra land enablers (Exploration, Burgeoning). Deploy Zimone ASAP to start manifesting. Use cards like Growth Spiral or Planar Genesis to maintain momentum.
  2. Value Engine Activation (Turns 3-6): Leverage Zimone's double manifest per turn cycle. Flip manifested cards for high-impact effects (e.g., Jin-Gitaxias, Core Augur, Omniscience). Exploit landfall triggers with Tireless Provisioner, Ancient Greenwarden, or Roil Elemental. Recur lands from the graveyard using Blossoming Tortoise or Ancient Greenwarden.
  3. Win Condition Execution (Turns 5-8):
    • Combat: Deploy massive threats like Koma, Cosmos Serpent or Ashaya, Soul of the Wild (scaling with land count). Use Void Winnower to restrict opponents' blocks.
    • Combo: Generate infinite mana with Hullbreaker Horror + mana-positive rocks (e.g., Sol Ring) to bounce all opponents' permanents or draw the deck with Tatyova, Benthic Druid. Win via Walking Ballista (if added) or combat.
    • Manifest Cheats: Flip face-down bombs like Omniscience or Jin-Gitaxias, Core Augur for free, enabling unstoppable turns.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including UG sources), at least one ramp spell, and Zimone or a card-draw engine (e.g., Tatyova, Benthic Druid).
  • Prioritize hands with early land-drop enablers (Exploration, Burgeoning) or manifest payoffs (They Came from the Pipes).
  • Avoid hands lacking ramp or with only high-CMC cards.

Key Tips:

  • Maximize Manifest: Use Virtue of Knowledge to double Zimone's manifest triggers. Yedora, Grave Gardener turns dying creatures into Forests, enabling recursion and landfall.
  • Protect Key Engines: Shield Zimone or critical pieces (e.g., Ancient Greenwarden) with Fierce Guardianship or Swiftfoot Boots (if added).
  • Graveyard Synergy: Mill aggressively with Hedge Shredder or Wondrous Crucible to fuel recursion via Blossoming Tortoise or Shifting Woodland.
  • Leverage Interaction: Use Cyclonic Rift for board resets and Boseiju, Who Endures for targeted removal. Save counterspells (Mana Drain, Arcane Denial) for game-winning threats or disruption targeting your engine.

Weaknesses:

Critical

  • Board Wipes: Mass removal (e.g., Damnation) devastates manifested creatures and landfall engines with minimal recovery tools.
  • Graveyard Hate: Rest in Peace or Leyline of the Void cripples recursion, manifest-flipping, and land-recovery strategies.
  • Commander Dependency: Repeated removal of Zimone stalls the deck's engine, increasing her cost and delaying game plans.

Moderate

  • Anti-Search Effects: Aven Mindcensor disrupts land-fetching, slowing ramp and landfall triggers.
  • Stax Pieces: Cursed Totem shuts down mana dorks and activated abilities; Torpor Orb neuters ETB triggers (e.g., Tatyova, Roil Elemental).
  • Land Destruction: Nonbasic land hate (e.g., Blood Moon) disrupts the mana base, as the deck relies on duals and utility lands.

Minor

  • Hand Disruption: Targeted discard can remove key pieces, but the deck has ample draw to recover.
  • Fliers: Limited reach creatures make aerial threats problematic without Roil Elemental or Void Winnower.

Most Important Cards:

  • Zimone, Mystery Unraveler (Engine: Manifest dread, card advantage)
  • Ancient Greenwarden (Landfall amplifier, graveyard land recursion)
  • Hullbreaker Horror (Combo finisher, interaction)
  • Tatyova, Benthic Druid (Card draw, life gain)
  • Dryad of the Ilysian Grove (Land acceleration, mana fixing)
  • Cyclonic Rift (Board reset, emergency interaction)
  • Blossoming Tortoise (Land recursion, cost reduction)
  • Exploration (Extra land drops)
  • Omniscience (Manifest cheat target, game-ending value)
  • Koma, Cosmos Serpent (Sticky threat, token generation)

Attribute Ratings:

Speed: 7/10

  • Can establish dominant boards or combo wins by turns 6-7 through accelerated land drops and manifest cheats, but lacks turbo fast mana for earlier kills.

Resilience: 6/10

  • Features recursion (Yedora, Shifting Woodland) and protection (Fierce Guardianship), but heavily commander-reliant and vulnerable to graveyard/board wipes.

Consistency: 8/10

  • High density of land tutors (10+), card draw engines (Tatyova, Jin-Gitaxias), and redundant land-drop enablers ensure reliable access to core strategy components.

Interaction: 5/10

  • Efficient counterspells (Mana Drain, Fierce Guardianship) and targeted removal (Boseiju, Cyclonic Rift), but lacks board wipes and has limited answers to resolved enchantments/artifacts.

Rating Justification:

The deck exhibits high consistency and solid speed, capable of T6-7 wins via combat or combos like Hullbreaker Horror + mana rocks, aligning with the "Optimized" tier (T6-7 wins). However, its vulnerability to board wipes, graveyard hate, and commander reliance caps its resilience, preventing higher-tier placement.

Power level: 6.5 - 7.0

DECK LIST
Zimone, Mystery Unraveler
Creature: 33
($235.52)
1
Abhorrent Oculus
2 U
1
Aesi, Tyrant of Gyre Strait
4 G U
1
Ancient Greenwarden
4 G G
1
Ancient Silver Dragon
6 U U
1
Arixmethes, Slumbering Isle
2 G U
1
Ashaya, Soul of the Wild
3 G G
1
Azusa, Lost but Seeking
2 G
1
Blossoming Tortoise
2 G G
1
Bonny Pall, Clearcutter
3 G U U
1
Brine Elemental
4 U U
1
Dryad of the Ilysian Grove
2 G
1
Hullbreaker Horror
5 U U
1
Insidious Fungus
G
1
Jin-Gitaxias, Core Augur
8 U U
1
Koma, Cosmos Serpent
3 G G U U
1
Kozilek, Butcher of Truth
10
1
Loot, Exuberant Explorer
2 G
1
Nezahal, Primal Tide
5 U U
1
Overlord of the Hauntwoods
3 G G
1
Roil Elemental
3 U U U
1
Sakura-Tribe Elder
1 G
1
Skyserpent Seeker
G U
1
Tatyova, Benthic Druid
3 G U
1
Territory Culler
4 G
1
Tireless Provisioner
2 G
1
Traveling Chocobo
2 G
1
Uro, Titan of Nature's Wrath
1 G U
1
Vannifar, Evolved Enigma
2 G U
1
Vesuvan Shapeshifter
3 U U
1
Void Winnower
9
1
Whisperwood Elemental
3 G G
1
Worldspine Wurm
8 G G G
1
Yedora, Grave Gardener
4 G
Artifact: 4
($18.69)
1
Chimil, the Inner Sun
6
1
Hedge Shredder
2 G G
1
Sol Ring
1
1
Wondrous Crucible
7
Enchantment: 9
($70.17)
1
Burgeoning
G
1
Case of the Locked Hothouse
3 G
1
Exploration
G
1
Omniscience
7 U U U
1
Primordial Mist
4 U
1
They Came from the Pipes
4 U
1
Threats Around Every Corner
3 G
1
Virtue of Knowledge // Vantress Visions
4 U
1
Walk-In Closet // Forgotten Cellar
2 G
Instant: 10
($126.5)
1
Arcane Denial
1 U
1
Archdruid's Charm
G G G
1
Cyclonic Rift
1 U
1
Entish Restoration
2 G
1
Fierce Guardianship
2 U
1
Growth Spiral
G U
1
Mana Drain
U U
1
Planar Genesis
G U
1
Roiling Regrowth
2 G
1
Sink into Stupor // Soporific Springs
1 U U
Sorcery: 5
($7.7)
1
Explore
1 G
1
Farseek
1 G
1
Nature's Lore
1 G
1
Skyshroud Claim
3 G
1
Three Visits
1 G
Land: 38
($490.91)
1
Bant Panorama
1
Boseiju, Who Endures
1
Breeding Pool
1
Command Tower
1
Drownyard Temple
1
Flooded Strand
8
Forest
1
Hedge Maze
7
Island
1
Misty Rainforest
1
Oboro, Palace in the Clouds
1
Otawara, Soaring City
1
Polluted Delta
1
Prismatic Vista
1
Reliquary Tower
1
Scalding Tarn
1
Shifting Woodland
1
Simic Growth Chamber
1
Strip Mine
1
Talon Gates of Madara
1
Tropical Island
1
Verdant Catacombs
1
Windswept Heath
1
Wooded Foothills
1
Yavimaya, Cradle of Growth

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