









Overview:
Olivia Voldaren leads a midrange Vampire tribal/steal-control deck focused on leveraging deathtouch synergies, creature theft, and graveyard recursion. The strategy revolves around using Olivia's ping-to-steal ability with deathtouch equipment (Basilisk Collar, Gorgon's Head) to dominate the board, while backup theft engines (Captivating Vampire, Insurrection) and reanimation (Chainer, Nightmare Adept, Animate Dead) provide redundancy. Revel in Riches serves as a secondary wincon.
Primer:
Core Strategy:
- Early Game: Ramp into Olivia with signets/diamonds while controlling threats via ping+deathtouch. Use Viscera Seer/High Market to sac stolen creatures for value.
- Mid Game: Equip Olivia with deathtouch gear to dominate creature combat. Deploy recursive engines (Grave Betrayal, Whisper, Blood Liturgist) to capitalize on deaths.
- Late Game: Overwhelm with mass theft (Insurrection, Molten Primordial) or Revel in Riches Treasures.
Key Synergies:
- Olivia Voldaren + Deathtouch Equipment = Targeted creature removal
- Archetype of Finality + Goblin Bombardment = Sacrifice-based board control
- Phyrexian Altar + Theft effects = Mana acceleration from stolen creatures
Mulligan Priorities:
- 3+ lands with B/R sources
- Early ramp (Sol Ring, Rakdos Signet)
- At least 1 interaction piece (Terminate, Deflecting Swat)
Critical Plays:
- Hold theft spells (Traitorous Blood, Harness by Force) until opponents commit high-value creatures
- Time board wipes (Toxic Deluge, Damnation) to enable Grave Betrayal triggers
Weaknesses:
Critical:
- No graveyard protection vs Rest in Peace/Leyline of the Void
- Heavy commander reliance (3+ removals cripples strategy)
Moderate:
- Limited card advantage engines (only 5 repeatable draw sources)
- Weak to flying/evasive strategies
Minor:
- Slow mana base (11 enters-tapped lands) mitigated by artifact ramp
Most Important Cards:
- Basilisk Collar
- Phyrexian Altar
- Grave Betrayal
- Revel in Riches
- Captivating Vampire
- Sorin, Imperious Bloodlord
- Harvester of Souls
- Insurrection
- Deflecting Swat
- Toxic Deluge
Attribute Ratings:
Speed: 5/10
- No fast mana beyond Sol Ring. Theft/alt-win requires 6+ mana. Typical goldfish win ~T10-12.
Resilience: 4/10
- Dies to 2+ commander removals. Limited protection (only Greaves/Swiftfoot Boots). Some recursion but slow.
Consistency: 6/10
- 8 creature tutors (e.g., Sorin, Imperious Bloodlord, New Blood), 5 card draw engines. Multiple theft/reanimation redundancy.
Interaction: 7/10
- 12 targeted removals (Bedevil, Terminate), 5 board wipes, 3 theft-as-removal. Lacks counterspells but strong instant-speed answers.
Rating Justification:
Falls between "Optimized Casual" (5.0) and "Focused" (6.0) on the rubric. Theft/reanimation engines provide mid-power value, but slow mana and commander dependency prevent higher tiers. Comparable to upgraded precons with focused synergies but no infinite combos. Effective win turns (T9-11 via combat/theft) align with 5.0-5.5 benchmarks.
Power level: 5.0 - 5.5
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