









Overview:
This Temur (G/U/R) deck leverages land ramp and landfall synergies to generate overwhelming board states through token swarms and massive creatures. Ureni, the Song Unending serves as both a board-clearing tool and a finisher, scaling with land count. The deck combines creature-based value engines, flicker effects, and explosive mana generation to overwhelm opponents.
Primer:
Core Strategy:
- Ramp Phase: Deploy land accelerants (Azusa, Lost but Seeking, Dryad of the Ilysian Grove) to hit 10+ lands by mid-game.
- Value Phase: Trigger landfall payoffs (Avenger of Zendikar, Scute Swarm, Omnath, Locus of Rage) to create tokens and incremental advantage.
- Finishers: Convert land count into direct damage via Ureni’s ETB or leverage token armies with Craterhoof Behemoth. Backup plans include Crackle with Power and Klauth, Unrivaled Ancient mana for explosive turns.
Key Synergies:
- Flicker effects (Conjurer’s Closet, Thassa, Deep-Dwelling) reset Ureni’s board-clearing ETB and double token generators.
- Adrix and Nev, Twincasters amplifies token production from landfall triggers.
- Mana Reflection and Vorinclex, Voice of Hunger turbocharge land-based mana into game-ending spells.
Mulligan Priorities:
- Keep hands with 3 lands and at least one ramp spell (Cultivate, Exploration).
- Prioritize early enablers (Lotus Cobra, Aesi, Tyrant of Gyre Strait) over high-cost payoffs.
Key Tips:
- Time Ureni’s casts post-wrath or after establishing protection (Veil of Summer, Deflecting Swat).
- Use Rishkar’s Expertise and Cultivator Colossus to refuel after ramping.
- Cyclonic Rift overloaded clears the path for Craterhoof or Crackle kills.
Weaknesses:
- Critical:
- Relies on resolving key creatures (Animar, Soul of Elements, Seedborn Muse) to enable fast wins.
- Limited instant-speed interaction for combo disruption.
- Moderate:
- Vulnerable to repeated board wipes (token recovery is slow).
- Struggles against land destruction/stax (Confounding Conundrum, Blood Moon).
Most Important Cards:
- Adrix and Nev, Twincasters
- Avenger of Zendikar
- Craterhoof Behemoth
- Crackle with Power
- Mana Reflection
- Scute Swarm
- Cyclonic Rift
- Klauth, Unrivaled Ancient
- Vorinclex, Voice of Hunger
- Animar, Soul of Elements
Attribute Ratings:
Speed: 6/10
- Can threaten wins via Craterhoof or Crackle by T8–10. Early Ureni casts (T6–7 with ramp) provide tempo but require follow-up.
Resilience: 6/10
- Flicker effects and recursion (Conjurer’s Closet, Ghostly Flicker) mitigate removal. Weak to counterspells targeting key enablers.
Consistency: 7/10
- 10+ land tutors/ramp spells ensure steady progression. Limited creature tutors (Worldly Tutor, Gamble) reduce combo redundancy.
Interaction: 5/10
- Includes S-tier counters (Fierce Guardianship) but lacks density. Relies on reactive answers over proactive disruption.
Rating Justification:
This deck sits between Optimized Casual and Focused tiers. Its land-based engine and high-impact finishers outclass precons (4.0–4.5) but lack the speed (T7–8 vs. T5–6) and redundancy of cEDH-level decks. The reliance on creature-based value makes it vulnerable to interaction-heavy metas, aligning it with 5.5–6.0 on the rubric.
Power level: 5.5 - 6.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel