









Overview:
This Izzet spellslinger deck helmed by Stella Lee, Wild Card focuses on casting multiple spells per turn to generate value through token armies, direct damage, and recursive spellcasting. The strategy leverages instant/sorcery synergies to create overwhelming board states with tokens from Talrand, Sky Summoner and Murmuring Mystic, while burning opponents through Guttersnipe and Electrostatic Field. Stella Lee serves as both an engine (providing card advantage on second spells) and a finisher (copying key spells via her activated ability), supported by potent recursion tools like Mizzix's Mastery and Arcane Bombardment.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy cost reducers (Goblin Electromancer, Haughty Djinn), token generators (Young Pyromancer), and value engines (Archmage Emeritus). Use cantrips (Opt, Brainstorm) to dig for key pieces while triggering Stella's second-spell ability.
- Midgame Value (Turns 5-7): Cast multiple spells per turn to flood the board with tokens and stack damage triggers. Activate Stella's copy ability on critical spells like Volcanic Torrent or Finale of Promise. Recur powerful spells from graveyard with Mizzix's Mastery or Finale of Promise.
- Endgame (Turns 8+): Overwhelm with massive Arcane Bombardment turns, Niv-Mizzet, Parun damage engines, or Epic Experiment casting free spells. Use Thunderclap Drake to multiply spell copies exponentially with Stella's activation.
Mulligan Priorities:
- Keep hands with 2-3 lands including colored sources
- Prioritize early ramp (Sol Ring, Izzet Signet) and 1-2 cantrips
- Look for key enablers: Storm-Kiln Artist, Veyran, Voice of Duality, or Arcane Bombardment
- Avoid hands without early plays or card draw
Key Tips:
- Sequence spells to maximize Stella's triggers: Cast a cantrip first, then follow with a second spell to exile cards
- Use Propaganda and Blasphemous Act to survive early aggression
- Finale of Revelation with X=10 enables infinite hand size and massive recursion
- Thunderclap Drake sacrifices enable exponential spell copying when combined with Stella
Weaknesses:
Critical
- Graveyard hate (Rest in Peace, Leyline of the Void) cripples recursion engines and reduces Haughty Djinn power
- Rule of Law effects completely shut down the multiple-spells-per-turn strategy
Moderate
- Fast aggro decks can overrun the board before token defenses establish
- Cursed Totem nullifies Storm-Kiln Artist and Haughty Djinn
- Limited protection for key creatures beyond Winged Boots
Minor
- High dependency on the graveyard makes mill strategies slightly beneficial
- Artifact destruction hits mana rocks but the deck has some artifact recursion
Most Important Cards:
- Arcane Bombardment (Recursive spellcasting engine)
- Mizzix's Mastery (Graveyard recursion powerhouse)
- Storm-Kiln Artist (Mana generation and artifact synergy)
- Niv-Mizzet, Parun (Card draw/damage engine)
- Veyran, Voice of Duality (Trigger doubler for all magecraft)
- Finale of Promise (Flexible graveyard recursion)
- Epic Experiment (Mass spell casting from library)
- Goblin Electromancer (Critical cost reduction)
- Thunderclap Drake (Exponential spell copying)
- Propaganda (Essential defense mechanism)
Attribute Ratings:
Speed: 6/10
Can threaten wins through token overruns or burn around T7-9, but requires setup for explosive turns.
Resilience: 5/10
Multiple recursive elements but heavily vulnerable to graveyard hate and stack interaction on key spells.
Consistency: 7/10
Strong cantrip package and card selection ensures regular access to engine pieces, though lacks high-impact tutors.
Interaction: 6/10
Decent counterspell/removal suite (Counterspell, Chaos Warp, Pongify), but focused primarily on protecting its own game plan.
Rating Justification:
The deck demonstrates focused spell-slinging strategy with multiple synergistic win conditions, typically threatening wins around T7-9 through combat or burn. While possessing strong recursive elements and card selection, its vulnerability to common hate pieces and moderate interaction keep it below optimized tiers.
Power level: 5.5 - 6.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel