Overview:
A mill-focused +1/+1 counter strategy helmed by The Wise Mothman, combining self-mill synergies with creature growth through its triggered ability. The deck aims to generate value through milling while building an increasingly threatening board state.
Primer:
The deck operates on two parallel tracks: milling cards to trigger The Wise Mothman's ability while developing a board of creatures that benefit from +1/+1 counters. Key enablers like Hedron Crab and Ruin Crab provide consistent mill triggers, while cards like Hardened Scales and Branching Evolution amplify the counter-placing effects. The deck can win through either commander damage after building up counters, or through large creatures enhanced by counter doublers.
The secondary strategy involves using the graveyard as a resource, with cards like Muldrotha, the Gravetide and Oversold Cemetery providing recursion options. The deck can maintain card advantage through effects like Guardian Project while gradually building toward a critical mass of creatures with +1/+1 counters.
Weaknesses:
The deck suffers from a relatively slow start and can struggle against graveyard hate, which disrupts both its mill and recursion strategies. The reliance on multiple permanents to create synergy makes it vulnerable to board wipes and targeted removal. The mana base could be improved with more efficient lands and ramp options to help execute its strategy more consistently.
Top 10 Most Impactful Cards:
- Muldrotha, the Gravetide
- Branching Evolution
- Hardened Scales
- Guardian Project
- Consuming Aberration
- Hedron Crab
- Ruin Crab
- Inexorable Tide
- Evolution Sage
- Mindcrank
Attribute Ratings:
- Speed: 4/10
- Resilience: 5/10
- Consistency: 5/10
- Interaction: 4/10
Rating Justification:
This deck sits firmly in the casual range, with its mix of mill and +1/+1 counter strategies requiring significant setup time. While it can create powerful board states, it typically needs 8-10 turns to establish meaningful threats. The deck shows more focus than a typical precon but lacks the explosive power and consistency of higher-powered decks. It would struggle against decks in the 6.0+ range due to their faster execution and more efficient interaction, but could hold its own against other casual strategies.
Final power level rating: 4.5 - 5.0
The Wise Mothman