









Overview:
This mono-green deck leverages Vorinclex, Monstrous Raider to amplify +1/+1 counters, proliferate effects, and landfall synergies. The primary strategy floods the board with rapidly scaling threats (e.g., Kalonian Hydra, Primordial Hydra) using counter doublers like Doubling Season and Branching Evolution. Vorinclex acts as a critical engine multiplier and stax piece, halving opponents' counters while doubling yours. Secondary win paths include poison via Paladin of Predation and overwhelming combat damage enhanced by trample enablers like Pridemalkin. The deck relies heavily on ramping into explosive turns but struggles against disruption targeting its counter synergy or board presence.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Prioritize mana acceleration (Llanowar Elves, Sol Ring, Nature's Lore) and counter enablers (Hardened Scales, The Ozolith). Deploy low-cost creatures with growth potential (Gyre Sage, Managorger Hydra).
- Engine Activation (Turns 4-6): Cast Vorinclex or doublers (Doubling Season, The Earth Crystal). Use proliferate engines (Evolution Sage, landfall triggers) and card draw (The Great Henge, Rishkar's Expertise) to refuel.
- Win Condition Execution (Turns 5-8):
- Combat Overkill: Deploy massive threats (Primordial Hydra, Kalonian Hydra) and grant trample (Garruk's Uprising, Gnarlid Colony). Use Rogue's Passage for unblockable Vorinclex commander damage.
- Poison Backup: Attack with Paladin of Predation (Toxic 6) for quick poison kills.
- Value Overload: Leverage The Great Henge/Stocking the Pantry for sustained advantage.
Mulligan Priorities:
- Keep hands with 2-3 lands, at least one ramp spell (e.g., Sol Ring, Llanowar Elves), and an early counter source (Hardened Scales, The Ozolith).
- Prioritize hands containing Vorinclex enablers (Emerald Medallion, Circle of Dreams Druid) or protection (Heroic Intervention).
- Avoid hands lacking ramp or filled with high-CMC cards without acceleration.
Key Tips:
- Counter Synergy: Stack triggers (e.g., resolve Evolution Sage landfall after Vorinclex) for maximum value. The Ozolith preserves counters after board wipes.
- Protection First: Equip Swiftfoot Boots to Vorinclex immediately. Hold Heroic Intervention/Inspiring Call for critical turns.
- Tutor Targets: Fetch Doubling Season for explosive turns or Asceticism against heavy removal. The Great Henge is a priority if board state allows.
- Landfall Abuse: Pair Evolution Sage with fetch effects (Three Visits) for repeated proliferate. Oran-Rief, the Vastwood amplifies new creatures.
Weaknesses:
Critical
- Board Wipes: Mass removal (e.g., Damnation) cripples the deck's counter-heavy board. Limited recovery beyond The Ozolith.
- Counter Hate: The One Ring/Solemnity nullifies the primary strategy. Minimal answers to resolved enchantments.
- Commander Reliance: Vorinclex is essential for doubling; repeated removal slows the deck drastically.
Moderate
- Artifact/Enchantment Removal: Losing doublers (Doubling Season, The Earth Crystal) or engines (The Great Henge) significantly reduces potency.
- Stack Interaction: Minimal counterspells; relies on hexproof (Snakeskin Veil) for protection.
- Graveyard Exile: Disrupts Eternal Witness-like recursion (e.g., Bala Ged Recovery not present).
Minor
- Flying Threats: Limited reach; relies on Carnivorous Canopy for spot removal.
- Mana Consistency: Colorless utility lands (War Room, Tyrite Sanctum) may hinder early green mana.
Most Important Cards:
- Doubling Season (Core counter multiplier)
- Vorinclex, Monstrous Raider (Commander, strategy linchpin)
- The Great Henge (Card draw, ramp, counter source)
- Kalonian Hydra (Explosive threat, doubles all counters)
- Hardened Scales (Early counter acceleration)
- The Ozolith (Counter resilience after wipes)
- Evolution Sage (Proliferate engine)
- Primordial Hydra (Scalable win condition)
- Garruk's Uprising (Trample enabler, card draw)
- Circle of Dreams Druid (Mana generation for big turns)
Attribute Ratings:
Speed: 7/10
- Capable of T5-7 wins via explosive counter doubling (e.g., Kalonian Hydra + Vorinclex) or poison, but lacks fast combos.
Resilience: 5/10
- Limited protection beyond hexproof instants; relies on The Ozolith for counter recovery. High vulnerability to board wipes and targeted hate.
Consistency: 7/10
- Strong ramp (12+ sources) and card draw (e.g., Rishkar's Expertise, The Great Henge), but few tutors for key enchantments.
Interaction: 4/10
- Minimal stack interaction; focuses on creature protection and artifact/enchantment removal (Carnivorous Canopy, You Find a Cursed Idol).
Rating Justification:
This deck achieves T6-8 wins through potent counter synergy and combat overruns but falters against disruption due to low resilience and interaction. Its speed aligns with Focused tiers, while vulnerabilities prevent higher optimization.
Power level: 6.0 - 6.5
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