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COMMANDER(S)
Ketramose, the New Dawn
QR Code
B W
- Orzhov
Created by  thorvath22
Bracket
4.0 - 4.5
Bracket 1
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ANALYSIS

Overview:

This WB exile-focused deck leverages Ketramose's card draw engine through targeted exile effects and equipment synergies. While lacking infinite combos, it aims to generate value through recursive threats, equipment-based beaters, and life drain payoffs. The deck operates at a midrange pace, requiring setup turns to enable its commander while maintaining moderate interaction.

Primer:

Core Strategy:
The deck utilizes Ketramose's exile-triggered card draw to fuel incremental advantage, pairing this with equipment voltron (Kaldra Compleat, Worldslayer) and ETB/reanimation value engines (Gray Merchant of Asphodel, Restoration Angel). Key phases:

  1. Setup (Turns 1-4):

    • Deploy mana rocks (Sol Ring, Arcane Signet)
    • Activate early exile effects (Cremate, Soul-Guide Lantern)
    • Establish value creatures (Elas il-Kor, Panharmonicon)
  2. Engine Activation (Turns 5+):

    • Cast Ketramose with protection (Swiftfoot Boots, Guardian of Faith)
    • Chain exile triggers via Mesmeric Orb, Withered Wretch, and flicker effects
    • Deploy equipment threats or life-drain finishers
  3. Closing:

    • Equip indestructible commander with Worldslayer for board reset
    • Leverage Gray Merchant/Massacre Wurm with devotion enhancers
    • Use Inkshield as combat trick into lethal counterattack

Mulligan Priorities:

  • 3 lands including WB sources
  • 1-2 ramp pieces (Wayfarer's Bauble, Darksteel Ingot)
  • At least 1 early exile effect OR protection

Key Tips:

  • Time Urza's Ruinous Blast after establishing indestructible pieces
  • Use Conjurer's Closet with Skyclave Apparition for repeated exile
  • Pair Eldrazi Displacer with ETB exile creatures for card draw triggers

Avoid Traps:

  • Don't overcommit to board before Divine Reckoning/Austere Command
  • Hold equipment until protection is available
  • Prioritize exiling your own tokens for Ketramose triggers

Weaknesses:

Critical:

  • Heavy commander dependency (card draw engine disabled by repeated removal)
  • Limited protection for key artifacts/enchantments

Moderate:

  • Slow recovery from board wipes
  • Mediocre graveyard hate redundancy

Minor:

  • Some enters-tapped lands in mana base

Most Important Cards:

  • Worldslayer
  • Gray Merchant of Asphodel
  • Urza's Ruinous Blast
  • Mesmeric Orb
  • Panharmonicon
  • Kaldra Compleat
  • Elas il-Kor, Sadistic Pilgrim
  • Massacre Wurm
  • Inkshield
  • Steelshaper's Gift

Attribute Ratings:

Speed: 5/10

  • Earliest meaningful threat (T4-5 equipment setup)
  • Requires 2-3 turns after Ketramose to enable lethal

Resilience: 4/10

  • Limited protection for key pieces
  • Moderate recursion (Sevinne's Reclamation, Can't Stay Away)
  • Vulnerable to commander-focused removal

Consistency: 5/10

  • 4 tutors for equipment/artifacts
  • Redundant exile effects but no combo redundancy
  • Draw engine requires active commander

Interaction: 6/10

  • 7 targeted removal (Swords/Path/Anguished)
  • 4 board wipes with exile synergy
  • Lacks stack interaction beyond combat tricks

Rating Justification:

This deck operates at upgraded precon level (4.0-4.5) with clear combat/volton win paths and moderate synergy. It lacks the speed (T8-10 win window) and redundancy of optimized casual decks (5.0+), while exceeding basic precons through focused exile synergies. The commander dependency and average interaction suite prevent higher ratings despite strong individual cards.

Power level: 4.0-4.5

DECK LIST
Ketramose, the New Dawn
Creature: 27
($25.22)
1
Abyssal Harvester
1 B B
1
Cartographer's Hawk
1 W
1
Claim Jumper
2 W
1
Confessor
W
1
Containment Construct
2
1
Elas il-Kor, Sadistic Pilgrim
W B
1
Eldrazi Displacer
2 W
1
Emperor of Bones
1 B
1
Enduring Tenacity
2 B B
1
Essence Channeler
1 W
1
Exemplar of Light
2 W W
1
Flickerwisp
1 W W
1
Gilraen, Dúnedain Protector
2 W
1
Gray Merchant of Asphodel
3 B B
1
Guardian of Faith
1 W W
1
Lifecreed Duo
1 W
1
Lion Sash
1 W
1
Loran of the Third Path
2 W
1
Loyal Warhound
1 W
1
Massacre Wurm
3 B B B
1
Psychosis Crawler
5
1
Restoration Angel
3 W
1
Skirge Familiar
4 B
1
Skyclave Apparition
1 W W
1
Solemn Simulacrum
4
1
Tymaret, Chosen from Death
B B
1
Withered Wretch
B B
Artifact: 17
($39.2)
1
Altar of the Pantheon
3
1
Arcane Signet
2
1
Commander's Sphere
3
1
Conjurer's Closet
5
1
Darksteel Ingot
3
1
Ghost Vacuum
1
1
Kaldra Compleat
7
1
Mesmeric Orb
2
1
Mirror of Life Trapping
4
1
Panharmonicon
4
1
Sol Ring
1
1
Soul-Guide Lantern
1
1
Surveyor's Scope
2
1
Swiftfoot Boots
2
1
Talisman of Hierarchy
2
1
Wayfarer's Bauble
1
1
Worldslayer
5
Enchantment: 1
($0.15)
1
Grasp of Fate
1 W W
Instant: 10
($18.28)
1
Abstruse Appropriation
2 W B
1
Anguished Unmaking
1 W B
1
Cloudshift
W
1
Cremate
B
1
Dawn's Truce
1 W
1
Generous Gift
2 W
1
Inkshield
3 W B
1
Path to Exile
W
1
Swords to Plowshares
W
1
Vile Rebirth
B
Sorcery: 8
($5.7)
1
Austere Command
4 W W
1
Can't Stay Away
W B
1
Council's Judgment
1 W W
1
Divine Reckoning
2 W W
1
Exorcise
1 W
1
Sevinne's Reclamation
2 W
1
Steelshaper's Gift
W
1
Urza's Ruinous Blast
4 W
Land: 36
($5.89)
1
Bojuka Bog
1
Caves of Koilos
1
Command Tower
1
Darksteel Citadel
1
Evolving Wilds
1
Exotic Orchard
1
Forlorn Flats
1
Myriad Landscape
1
Neglected Manor
1
Path of Ancestry
1
Pit of Offerings
10
Plains
1
Reliquary Tower
1
Scoured Barrens
1
Sunlit Marsh
10
Swamp
1
Terramorphic Expanse
1
Thriving Moor

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