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COMMANDER(S)
Miirym, Sentinel Wyrm
QR Code
G R U
- Temur
OVERVIEW
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ANALYSIS

Overview:

A dragon tribal deck leveraging Miirym, Sentinel Wyrm to create copies of dragons, generating exponential value through ETB effects and combat damage. The deck combines ramp, interaction, and powerful dragons to establish a formidable board presence.

Primer:

The deck's primary gameplan revolves around accelerating mana production through early ramp pieces like Sol Ring, Birds of Paradise, and various ramp spells to cast Miirym, Sentinel Wyrm as quickly as possible. Once Miirym is online, each dragon creature spell becomes twice as potent, creating additional copies that can trigger various effects like Terror of the Peaks for direct damage or Old Gnawbone for explosive mana production.

The deck includes a robust interaction package with counterspells and removal, allowing it to protect its key pieces while disrupting opponents' strategies. Card advantage engines like Mystic Remora and Garruk's Uprising help maintain resources, while tutors like Worldly Tutor provide consistency. The deck can win through combat damage with doubled dragons, infinite combat steps with Hellkite Charger, or through value-generating loops with cards like Ghostly Flicker.

Weaknesses:

The deck is heavily reliant on its commander, making it vulnerable to repeated removal or tuck effects. The relatively high mana curve can lead to clunky early games if ramp pieces aren't found. Board wipes can be particularly devastating, as rebuilding a dragon army requires significant mana investment, though the deck includes some protection through cards like Autumn's Veil and Deflecting Swat.

Most Important Cards:

  • Terror of the Peaks
  • Old Gnawbone
  • Sol Ring
  • Force of Will
  • Cyclonic Rift
  • Defense of the Heart
  • Tooth and Nail
  • Dragon Tempest
  • Omniscience
  • Worldly Tutor

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 7/10
  • Consistency: 7/10
  • Interaction: 8/10

Rating Justification:

This deck sits comfortably in the 6.5-7.0 range due to its ability to establish a strong board presence around turns 6-7 while maintaining interaction and protection. It's more powerful than typical casual dragon tribal decks due to its robust interaction suite and high-impact threats, but lacks the explosive fast mana and early game deterministic combos found in higher-powered decks. The inclusion of cards like Force of Will and Cyclonic Rift elevates its interaction capability significantly.

Final power level rating: 6.5 - 7.0

DECK LIST
Miirym, Sentinel Wyrm
Planeswalker: 1
1
Sarkhan, Fireblood
1 R R
Creature: 23
1
Astral Dragon
6 U U
1
Atarka, World Render
5 R G
1
Atsushi, the Blazing Sky
2 R R
1
Balefire Dragon
5 R R
1
Birds of Paradise
G
1
Bonehoard Dracosaur
3 R R
1
Destiny Spinner
1 G
1
Draconic Muralists
3 G
1
Dragonhawk, Fate's Tempest
3 R R
1
Dragonlord's Servant
1 R
1
Elvish Mystic
G
1
Hellkite Charger
4 R R
1
Hellkite Tyrant
4 R R
1
Hoarding Dragon
3 R R
1
Lathliss, Dragon Queen
4 R R
1
Old Gnawbone
5 G G
1
Sarkhan, Soul Aflame
1 U R
1
Shivan Devastator
X R
1
Spark Double
3 U
1
Sprite Dragon
U R
1
Terror of the Peaks
3 R R
1
Twinflame Tyrant
3 R R
1
Vexing Shusher
R/G R/G
Sorcery: 10
1
Commune with Nature
G
1
Cultivate
2 G
1
Farseek
1 G
1
Kodama's Reach
2 G
1
Last Chance
R R
1
Ponder
U
1
Rampant Growth
1 G
1
Rite of Replication
2 U U
1
Skyshroud Claim
3 G
1
Tooth and Nail
5 G G
Instant: 18
1
An Offer You Can't Refuse
U
1
Autumn's Veil
G
1
Chaos Warp
2 R
1
Chord of Calling
X G G G
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Deflecting Swat
2 R
1
Double Major
G U
1
Draconic Lore
5 U
1
Force of Will
3 U U
1
Ghostly Flicker
2 U
1
Noxious Revival
G/P
1
Repudiate // Replicate
G/U G/U //  1 G U
1
Return the Favor
R R
1
Skullcrack
1 R
1
Swan Song
U
1
Time Stop
4 U U
1
Worldly Tutor
G
Artifact: 6
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Lightning Greaves
2
1
Orb of Dragonkind
1 R
1
Sol Ring
1
1
Urza's Incubator
3
Enchantment: 10
1
Defense of the Heart
3 G
1
Dragon Cultist
4 R
1
Dragon Tempest
1 R
1
Garruk's Uprising
2 G
1
Mystic Remora
U
1
Omniscience
7 U U U
1
Prismatic Omen
1 G
1
Propaganda
2 U
1
Rhythm of the Wild
1 R G
1
There and Back Again
3 R R
Land: 31
1
Command Tower
1
Commercial District
1
Evolving Wilds
7
Forest
7
Island
7
Mountain
1
Myriad Landscape
1
Path of Ancestry
1
Reliquary Tower
1
Steam Vents
1
Stomping Ground
1
Temple of the Dragon Queen
1
Training Center